Player Matchup

Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Vaninhha
Bastet
Level 48
God Stats
1W - 1L
1,270 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 1
Shiva
Shiva
arielLG200
Shiva
Level 35
God Stats
4W - 3L
1,769 SR
Queue Stats
9W - 13L
1,780 Elo+
Solo
Team Averages
Level 91
1,508 SR
1,556 Elo+

VS

Team Averages
Level 92
1,479 SR
1,434 Elo+
Arachne
Arachne
 
Arachne
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
King Hades6781
Cthulhu
Level 42
God Stats
2W - 1L
1,301 SR
Queue Stats
6W - 4L
1,464 Elo+
Party 2
Shiva
Shiva
Ropol2000
Shiva
Level 126
God Stats
1W - 0L
1,794 SR
Queue Stats
21W - 16L
1,463 Elo+
Solo
Agni
Agni
V0id Astro
Agni
Level 33
God Stats
2W - 1L
1,301 SR
Queue Stats
62W - 81L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 5 / 0
6,641
474
4,587
9,497
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
 
Artio
9
2 / 5 / 0
6,261
447
4,646
16,070
8,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
 
Zhong Kui
8
2 / 1 / 0
5,723
409
3,633
4,936
2,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Vaninhha
Bastet
11
2 / 1 / 0
6,706
479
3,881
8,351
2,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
11
0 / 3 / 0
6,176
441
5,160
9,765
6,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 3 / 3
7,465
533
7,881
12,002
4,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
 
Chiron
12
5 / 0 / 5
7,184
513
8,857
7,855
2,392
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 0 / 10
6,868
491
3,556
5,613
3,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
Ropol2000
Shiva
12
4 / 1 / 2
7,667
548
7,603
11,018
7,470
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 2 / 1
8,153
582
4,231
5,814
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
6
Kills
15
15
Deaths
6
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
5
0
0
L
Artio
 
Artio
2
5
0
0.4
L
Zhong Kui
 
Zhong Kui
2
1
0
2
W
Arachne
 
Arachne
2
3
3
1.17
W
Chiron
 
Chiron
5
0
5
7.5
W
0
0
10
5
W
Shiva
Ropol2000
Shiva
4
1
2
5
W
4
2
1
2.25
L
Bastet
Vaninhha
Bastet
2
1
0
2
L
Shiva
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,907
Damage
32,128
48,619
Taken
42,302
23,065
Mitigated
19,443
14,404
Healing
14,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,587
3,143
0
2,589
9,497
2,912
196
1,250
8,153
0
53,749
L
Artio
 
Artio
4,646
70
583
4,064
16,070
8,701
14
4,756
11,242
13,696
0
L
Zhong Kui
 
Zhong Kui
3,633
327
0
2,478
4,936
2,967
246
1,704
3,118
21,532
0
W
Arachne
 
Arachne
7,881
5,889
0
5,834
12,002
4,623
346
2,441
9,561
0
46,716
W
Chiron
 
Chiron
8,857
4,424
582
2,939
7,855
2,392
648
2,189
5,666
0
45,489
W
3,556
408
347
1,246
5,613
3,155
28
1,477
4,136
17,979
0
W
Shiva
Ropol2000
Shiva
7,603
1,590
0
2,914
11,018
7,470
400
355
10,663
10,412
29,484
W
4,231
466
0
319
5,814
1,803
0
1,817
3,997
50,520
0
L
Bastet
Vaninhha
Bastet
3,881
778
0
2,677
8,351
2,341
0
608
7,729
0
31,577
L
Shiva
5,160
1,798
0
2,013
9,765
6,144
675
1,012
8,753
0
35,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,507
Gold Earned
37,337
290
Minions Killed
387
0
Camps Cleared
0
1,231,199
Distance Traveled
1,318,306
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,641
474
107
8
0
244,193
1
L
Artio
6,261
447
16
1
0
269,293
2
L
Zhong Kui
5,723
409
41
3
0
168,088
1
W
Arachne
7,465
533
83
6
0
299,899
4
W
Chiron
7,184
513
68
5
0
247,731
5
W
Cthulhu
6,868
491
36
3
0
278,347
0
W
Shiva
7,667
548
82
6
0
225,765
0
W
Agni
8,153
582
118
8
0
266,564
4
L
Bastet
6,706
479
65
5
0
294,625
0
L
Shiva
6,176
441
61
4
0
255,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role