Player Matchup

Hun Batz
Hun Batz
FruitmixMayne
Hun Batz
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,526 Elo+
Party 1
Artemis
Artemis
LexDarco
Artemis
Level 5
God Stats
1W - 1L
1,515 SR
Queue Stats
1W - 2L
1,519 Elo+
Party 1
Charybdis
Charybdis
Lucky-_-DM
Charybdis
Level 47
God Stats
1W - 1L
1,718 SR
Queue Stats
5W - 5L
1,633 Elo+
Party 1
Cthulhu
Cthulhu
Ocead
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Serqet
Serqet
SEPHIROTH666
Serqet
Level 71
God Stats
3W - 6L
1,716 SR
Queue Stats
15W - 22L
1,512 Elo+
Solo
Team Averages
Level 38
1,590 SR
1,538 Elo+

VS

Team Averages
Level 69
1,420 SR
1,390 Elo+
Chronos
Chronos
DaUsurpator
Chronos
Level 160
God Stats
2W - 3L
1,321 SR
Queue Stats
35W - 35L
1,535 Elo+
Party 3
Discordia
Discordia
Lyv1enne
Discordia
Level 18
God Stats
69W - 72L
1,538 SR
Queue Stats
259W - 286L
1,486 Elo+
Party 3
Cerberus
Cerberus
PiLu111456
Cerberus
Level 14
God Stats
2W - 2L
1,461 SR
Queue Stats
19W - 22L
1,183 Elo+
Party 2
Medusa
Medusa
akoDrakeJunior
Medusa
Level 67
God Stats
1W - 0L
1,539 SR
Queue Stats
20W - 29L
1,183 Elo+
Party 2
Ra
Ra
tetaculo
Ra
Level 85
God Stats
4W - 5L
1,241 SR
Queue Stats
327W - 335L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FruitmixMayne
Hun Batz
17
5 / 7 / 2
13,252
1,205
13,073
19,335
5,663
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
LexDarco
Artemis
19
1 / 13 / 6
12,265
1,115
14,640
21,368
5,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
Lucky-_-DM
Charybdis
20
2 / 3 / 9
13,526
1,230
15,375
16,944
5,400
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
Ocead
Cthulhu
17
1 / 15 / 1
11,200
1,018
10,380
32,558
29,631
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
17
4 / 11 / 2
12,588
1,144
8,529
17,440
5,873
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DaUsurpator
Chronos
20
8 / 3 / 22
14,049
1,277
18,134
13,349
4,562
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Lyv1enne
Discordia
20
4 / 0 / 26
13,707
1,246
21,010
3,831
1,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
PiLu111456
Cerberus
20
10 / 6 / 22
14,310
1,301
18,669
22,332
10,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 2 / 17
14,213
1,292
24,356
15,660
6,675
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
14 / 2 / 18
14,265
1,297
19,414
10,078
4,477
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
154
13
Kills
49
49
Deaths
13
20
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Chronos
DaUsurpator
Chronos
8
3
22
6.33
L
Hun Batz
FruitmixMayne
Hun Batz
5
7
2
0.86
L
Artemis
LexDarco
Artemis
1
13
6
0.31
L
Charybdis
Lucky-_-DM
Charybdis
2
3
9
2.17
W
Discordia
Lyv1enne
Discordia
4
0
26
17
L
Cthulhu
Ocead
Cthulhu
1
15
1
0.1
W
Cerberus
PiLu111456
Cerberus
10
6
22
3.5
L
Serqet
4
11
2
0.45
W
13
2
17
10.75
W
14
2
18
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,997
Damage
101,583
107,645
Taken
65,250
52,068
Mitigated
27,747
4,452
Healing
14,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DaUsurpator
Chronos
18,134
10,189
0
2,184
13,349
4,562
0
1,078
11,802
28,043
0
L
Hun Batz
FruitmixMayne
Hun Batz
13,073
1,332
0
576
19,335
5,663
0
13,800
5,535
0
36,434
L
Artemis
LexDarco
Artemis
14,640
7,168
0
303
21,368
5,501
0
17,804
3,564
0
36,889
L
Charybdis
Lucky-_-DM
Charybdis
15,375
8,991
319
1,755
16,944
5,400
0
14,070
2,874
0
50,957
W
Discordia
Lyv1enne
Discordia
21,010
1,264
0
1,248
3,831
1,386
0
669
3,134
39,386
0
L
Cthulhu
Ocead
Cthulhu
10,380
1,437
0
431
32,558
29,631
0
17,112
15,446
23,043
0
W
Cerberus
PiLu111456
Cerberus
18,669
770
83
3,213
22,332
10,647
0
2,775
18,856
38,570
0
L
Serqet
8,529
2,067
152
916
17,440
5,873
0
14,441
2,999
68
18,959
W
24,356
17,281
0
1,080
15,660
6,675
0
4,255
11,252
0
36,581
W
19,414
2,426
2,893
3,364
10,078
4,477
0
967
9,035
51,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,831
Gold Earned
70,544
209
Minions Killed
236
8
Camps Cleared
3
936,463
Distance Traveled
1,073,643
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,049
1,277
31
3
0
194,516
0
L
Hun Batz
13,252
1,205
48
4
3
215,630
0
L
Artemis
12,265
1,115
39
4
0
162,258
0
L
Charybdis
13,526
1,230
64
6
2
202,112
0
W
Discordia
13,707
1,246
41
4
1
218,697
0
L
Cthulhu
11,200
1,018
27
2
0
178,320
0
W
Cerberus
14,310
1,301
62
6
0
209,858
0
L
Serqet
12,588
1,144
31
3
3
178,143
0
W
Medusa
14,213
1,292
25
2
0
226,083
0
W
Ra
14,265
1,297
77
7
2
224,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role