Player Matchup

Medusa
Medusa
Al3xP4355
Medusa
Level 67
God Stats
15W - 9L
1,718 SR
Queue Stats
304W - 198L
1,606 Elo+
Party 1
Ne Zha
Ne Zha
ILEFTCLICKYOUDIE
Ne Zha
Level 107
God Stats
3W - 0L
1,754 SR
Queue Stats
404W - 272L
1,615 Elo+
Party 1
Hercules
Hercules
JoshKeen
Hercules
Level 122
God Stats
2W - 1L
1,502 SR
Queue Stats
38W - 31L
1,706 Elo+
Party 1
Merlin
Merlin
WolfieNB
Merlin
Level 126
God Stats
20W - 21L
1,730 SR
Queue Stats
132W - 105L
1,667 Elo+
Party 1
Shiva
Shiva
kachookaboom
Shiva
Level 28
God Stats
2W - 0L
1,746 SR
Queue Stats
12W - 4L
1,737 Elo+
Party 1
Team Averages
Level 90
1,690 SR
1,666 Elo+

VS

Team Averages
Level 100
1,448 SR
1,414 Elo+
Cerberus
Cerberus
Dragonxcry
Cerberus
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 3
Artemis
Artemis
LettySha
Artemis
Level 5
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 3
Erlang Shen
Erlang Shen
Primarch Mk
Erlang Shen
Level 123
God Stats
13W - 7L
1,338 SR
Queue Stats
228W - 237L
1,505 Elo+
Party 2
Merlin
Merlin
T41K
Merlin
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
246W - 264L
1,508 Elo+
Solo
Thor
Thor
dendozz
Thor
Level 114
God Stats
2W - 3L
1,656 SR
Queue Stats
233W - 226L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Al3xP4355
Medusa
11
6 / 1 / 1
6,675
668
7,170
5,199
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 0 / 6
6,788
679
3,556
5,116
3,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
JoshKeen
Hercules
11
4 / 1 / 2
6,650
665
6,396
6,102
3,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
WolfieNB
Merlin
12
3 / 0 / 1
6,782
678
3,535
2,973
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 0
5,849
585
1,618
3,979
1,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dragonxcry
Cerberus
8
1 / 1 / 0
5,020
502
1,712
7,727
2,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
LettySha
Artemis
8
0 / 6 / 0
4,253
425
2,164
6,271
870
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Primarch Mk
Erlang Shen
8
0 / 5 / 0
5,173
517
3,230
7,934
4,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
T41K
Merlin
9
0 / 2 / 0
4,879
488
1,953
3,533
675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
dendozz
Thor
8
1 / 5 / 0
4,992
499
2,226
8,031
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
19
Kills
2
2
Deaths
19
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
Al3xP4355
Medusa
6
1
1
6.5
L
Cerberus
Dragonxcry
Cerberus
1
1
0
1
W
4
0
6
7
W
Hercules
JoshKeen
Hercules
4
1
2
5
L
Artemis
LettySha
Artemis
0
6
0
0
L
Erlang Shen
Primarch Mk
Erlang Shen
0
5
0
0
L
Merlin
T41K
Merlin
0
2
0
0
W
Merlin
WolfieNB
Merlin
3
0
1
3.5
L
Thor
dendozz
Thor
1
5
0
0.2
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,275
Damage
11,285
23,369
Taken
33,496
10,796
Mitigated
11,824
7,135
Healing
5,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Al3xP4355
Medusa
7,170
3,805
0
1,963
5,199
1,435
588
1,187
4,012
0
48,423
L
Cerberus
Dragonxcry
Cerberus
1,712
192
0
1,178
7,727
2,923
0
0
7,727
14,793
0
W
3,556
1,468
0
1,852
5,116
3,321
28
490
4,626
0
19,679
W
Hercules
JoshKeen
Hercules
6,396
2,972
0
2,830
6,102
3,891
0
0
6,102
0
28,986
L
Artemis
LettySha
Artemis
2,164
747
0
242
6,271
870
0
0
6,271
0
15,644
L
Erlang Shen
Primarch Mk
Erlang Shen
3,230
1,703
0
1,675
7,934
4,584
0
0
7,934
0
26,594
L
Merlin
T41K
Merlin
1,953
210
0
368
3,533
675
0
2,226
1,307
29,959
0
W
Merlin
WolfieNB
Merlin
3,535
277
0
250
2,973
841
98
1,514
1,459
45,556
0
L
Thor
dendozz
Thor
2,226
797
0
1,875
8,031
2,772
0
1,309
6,722
0
21,003
W
1,618
550
0
240
3,979
1,308
0
474
3,505
0
31,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,744
Gold Earned
24,317
364
Minions Killed
247
0
Camps Cleared
0
1,025,597
Distance Traveled
805,754
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,675
668
84
8
0
191,448
0
L
Cerberus
5,020
502
28
3
0
160,684
1
W
Ne Zha
6,788
679
35
4
0
218,040
3
W
Hercules
6,650
665
73
7
0
199,716
1
L
Artemis
4,253
425
44
4
0
142,631
0
L
Erlang Shen
5,173
517
68
7
0
190,070
0
L
Merlin
4,879
488
58
6
0
143,396
1
W
Merlin
6,782
678
104
10
0
182,760
0
L
Thor
4,992
499
49
5
0
168,973
0
W
Shiva
5,849
585
68
7
0
233,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role