Player Matchup

Fafnir
Fafnir
BelCouillZebuth
Fafnir
Level 158
God Stats
3W - 3L
1,270 SR
Queue Stats
269W - 261L
1,537 Elo+
Party 1
Raijin
Raijin
MIKOWA
Raijin
Level 41
God Stats
2W - 5L
1,703 SR
Queue Stats
271W - 247L
1,572 Elo+
Party 1
Gilgamesh
Gilgamesh
Xxzion_perezxX
Gilgamesh
Level 113
God Stats
6W - 3L
1,778 SR
Queue Stats
226W - 205L
1,502 Elo+
Solo
Shiva
Shiva
eponymouss
Shiva
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 59L
1,400 Elo+
Solo
Danzaburou
Danzaburou
Бультерьер
Danzaburou
Level 89
God Stats
6W - 7L
1,665 SR
Queue Stats
202W - 212L
1,560 Elo+
Solo
Team Averages
Level 109
1,583 SR
1,514 Elo+

VS

Team Averages
Level 87
1,565 SR
1,503 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
GenuineFail
Chiron
Level 114
God Stats
6W - 7L
1,716 SR
Queue Stats
472W - 390L
1,489 Elo+
Solo
Olorun
Olorun
MoleShrew
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,501 Elo+
Solo
Nox
Nox
cruzber10
Nox
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 46L
1,509 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xxxMoHcTePxxx
Morgan Le Fay
Level 160
God Stats
14W - 15L
1,609 SR
Queue Stats
671W - 656L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 17
12,270
818
10,637
18,604
27,917
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
MIKOWA
Raijin
18
3 / 5 / 14
11,018
735
13,464
13,234
5,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Xxzion_perezxX
Gilgamesh
17
2 / 5 / 14
11,229
749
9,433
17,471
10,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shiva
19
10 / 3 / 15
12,413
828
10,918
17,132
19,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

18
7 / 5 / 13
11,687
779
13,994
13,975
5,335
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
4 / 6 / 9
10,498
700
14,715
11,640
4,326
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chiron
17
5 / 6 / 12
10,729
715
15,869
14,505
5,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
MoleShrew
Olorun
16
1 / 7 / 11
9,394
626
5,475
12,370
4,406
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 3 / 10
11,106
740
11,004
10,355
4,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
xxxMoHcTePxxx
Morgan Le Fay
16
4 / 7 / 9
9,954
664
11,030
12,142
5,065
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
71
29
Kills
20
21
Deaths
29
73
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
4
6
9
1.42
W
7
3
17
5.17
L
Chiron
5
6
12
1.83
W
Raijin
MIKOWA
Raijin
3
5
14
2
L
Olorun
MoleShrew
Olorun
1
7
11
0.93
W
Gilgamesh
Xxzion_perezxX
Gilgamesh
2
5
14
1.8
L
6
3
10
3.67
W
Shiva
10
3
15
5.83
L
Morgan Le Fay
xxxMoHcTePxxx
Morgan Le Fay
4
7
9
1.21
W
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,446
Damage
58,093
80,416
Taken
61,012
68,208
Mitigated
23,445
33,070
Healing
16,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
14,715
3,458
1,554
1,582
11,640
4,326
25
4,087
7,553
0
30,939
W
10,637
1,377
2,721
5,816
18,604
27,917
494
6,660
11,944
20,628
0
L
Chiron
15,869
4,339
1,188
4,109
14,505
5,400
0
6,496
8,008
0
28,680
W
Raijin
MIKOWA
Raijin
13,464
882
1,946
2,758
13,234
5,317
435
5,880
7,354
33,623
0
L
Olorun
MoleShrew
Olorun
5,475
3,156
1,155
2,469
12,370
4,406
92
4,031
8,339
13,209
0
W
Gilgamesh
Xxzion_perezxX
Gilgamesh
9,433
1,074
2,947
3,482
17,471
10,464
312
5,956
11,515
0
24,433
L
11,004
823
465
2,158
10,355
4,248
0
4,486
5,869
27,455
0
W
Shiva
10,918
1,727
3,123
5,950
17,132
19,175
489
5,006
12,126
0
23,606
L
Morgan Le Fay
xxxMoHcTePxxx
Morgan Le Fay
11,030
618
1,269
945
12,142
5,065
0
5,001
7,141
20,781
0
W
13,994
3,465
492
3,835
13,975
5,335
3,574
4,007
9,968
0
35,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,617
Gold Earned
51,681
181
Minions Killed
152
0
Camps Cleared
0
1,330,381
Distance Traveled
1,257,400
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,498
700
38
3
0
257,949
0
W
Fafnir
12,270
818
29
2
0
254,565
2
L
Chiron
10,729
715
33
2
0
232,789
1
W
Raijin
11,018
735
52
3
0
259,482
1
L
Olorun
9,394
626
13
1
0
241,604
0
W
Gilgamesh
11,229
749
37
2
0
263,364
0
L
Nox
11,106
740
49
3
0
267,576
0
W
Shiva
12,413
828
22
1
0
283,909
4
L
Morgan Le Fay
9,954
664
19
1
0
257,482
0
W
Danzaburou
11,687
779
41
3
0
269,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role