Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
GodFatherKami
Amaterasu
Level 128
God Stats
8W - 6L
1,554 SR
Queue Stats
291W - 281L
1,509 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KAZ_TETSUO
Morgan Le Fay
Level 85
God Stats
9W - 10L
1,500 SR
Queue Stats
116W - 106L
1,151 Elo+
Party 2
Fenrir
Fenrir
bigtony816
Fenrir
Level 119
God Stats
3W - 6L
1,075 SR
Queue Stats
269W - 260L
1,417 Elo+
Party 2
Terra
Terra
dat_ashe_
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 95
1,426 SR
1,415 Elo+

VS

Team Averages
Level 84
1,476 SR
1,586 Elo+
Chiron
Chiron
ExcrementPatrol
Chiron
Level 22
God Stats
42W - 19L
1,595 SR
Queue Stats
273W - 274L
1,537 Elo+
Party 1
Ah Puch
Ah Puch
Ezeki3lBualicex
Ah Puch
Level 118
God Stats
0W - 5L
1,285 SR
Queue Stats
143W - 144L
1,673 Elo+
Party 1
Guan Yu
Guan Yu
Low-Effort
Guan Yu
Level 128
God Stats
5W - 7L
1,500 SR
Queue Stats
209W - 196L
1,496 Elo+
Party 1
Shiva
Shiva
RYUZEI258
Shiva
Level 46
God Stats
6W - 5L
1,500 SR
Queue Stats
79W - 79L
1,621 Elo+
Party 3
Cabrakan
Cabrakan
xRaDiKaL-Fan_Mas
Cabrakan
Level 105
God Stats
4W - 5L
1,500 SR
Queue Stats
145W - 136L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
3 / 6 / 6
13,275
531
19,931
18,507
7,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
GodFatherKami
Amaterasu
20
5 / 4 / 3
13,469
539
10,281
24,623
28,942
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
KAZ_TETSUO
Morgan Le Fay
16
1 / 9 / 3
10,249
410
6,958
16,503
6,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
bigtony816
Fenrir
17
4 / 10 / 5
11,294
452
12,243
27,675
12,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Terra
dat_ashe_
Terra
16
3 / 3 / 6
11,716
469
7,484
20,136
25,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 3
12,044
482
7,546
13,598
5,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 1
9,132
365
4,456
3,503
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Low-Effort
Guan Yu
20
5 / 1 / 6
13,627
545
10,858
12,339
14,962
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shiva
RYUZEI258
Shiva
19
2 / 4 / 24
12,654
506
23,146
30,081
45,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
21 / 4 / 8
15,331
613
32,135
24,915
18,291
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
74
16
Kills
32
32
Deaths
16
23
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
6
6
1
L
2
5
3
0.7
L
2
2
1
1.25
W
Amaterasu
GodFatherKami
Amaterasu
5
4
3
1.63
W
Morgan Le Fay
KAZ_TETSUO
Morgan Le Fay
1
9
3
0.28
L
Guan Yu
Low-Effort
Guan Yu
5
1
6
8
L
Shiva
RYUZEI258
Shiva
2
4
24
3.5
W
Fenrir
bigtony816
Fenrir
4
10
5
0.65
W
Terra
dat_ashe_
Terra
3
3
6
2
L
21
4
8
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,897
Damage
78,141
107,444
Taken
84,436
81,657
Mitigated
84,748
35,427
Healing
30,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
19,931
10,840
0
6,291
18,507
7,667
1,110
4,079
14,348
0
122,576
L
7,546
1,607
563
3,774
13,598
5,178
1,092
486
13,106
0
88,444
L
4,456
0
0
819
3,503
977
154
394
3,109
29,361
0
W
Amaterasu
GodFatherKami
Amaterasu
10,281
3,837
0
10,680
24,623
28,942
232
7,070
17,313
0
92,023
W
Morgan Le Fay
KAZ_TETSUO
Morgan Le Fay
6,958
489
0
1,393
16,503
6,276
0
6,864
9,577
52,429
0
L
Guan Yu
Low-Effort
Guan Yu
10,858
2,996
3,447
5,595
12,339
14,962
56
525
11,814
0
96,934
L
Shiva
RYUZEI258
Shiva
23,146
2,788
1,782
4,443
30,081
45,340
23
7,362
22,719
0
68,949
W
Fenrir
bigtony816
Fenrir
12,243
2,150
0
7,306
27,675
12,929
32
10,801
16,566
0
74,342
W
Terra
dat_ashe_
Terra
7,484
1,639
4,442
5,315
20,136
25,843
0
6,883
13,049
38,159
0
L
32,135
4,200
0
9,952
24,915
18,291
0
5,675
19,088
131,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,003
Gold Earned
62,788
594
Minions Killed
640
0
Camps Cleared
0
2,276,746
Distance Traveled
2,357,051
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,275
531
190
8
0
437,517
6
L
Chiron
12,044
482
154
6
0
498,184
10
L
Ah Puch
9,132
365
70
3
0
197,089
4
W
Amaterasu
13,469
539
176
7
0
489,471
11
W
Morgan Le Fay
10,249
410
92
4
0
393,029
5
L
Guan Yu
13,627
545
186
7
0
517,478
8
L
Shiva
12,654
506
70
3
0
598,504
5
W
Fenrir
11,294
452
87
3
0
453,814
0
W
Terra
11,716
469
49
2
0
502,915
7
L
Cabrakan
15,331
613
160
6
0
545,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role