Player Matchup

Da Ji
Da Ji
Death_Scythe_X
Da Ji
Level 41
God Stats
7W - 10L
1,352 SR
Queue Stats
141W - 201L
1,361 Elo+
Solo
Shiva
Shiva
DrobinaQkac1989
Shiva
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 240L
1,345 Elo+
Party 1
Kumbhakarna
Kumbhakarna
o0NORBERT0o
Kumbhakarna
Level 160
God Stats
2W - 5L
1,367 SR
Queue Stats
324W - 458L
1,372 Elo+
Party 1
Team Averages
Level 94
1,406 SR
1,359 Elo+

VS

Team Averages
Level 83
1,521 SR
1,466 Elo+
Serqet
Serqet
 
Serqet
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ET Ruun
Ymir
Level 61
God Stats
2W - 1L
1,562 SR
Queue Stats
15W - 20L
1,350 Elo+
Solo
Poseidon
Poseidon
TheBearded_Ghoul
Poseidon
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 4
6,501
650
5,133
8,140
2,158
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
3 / 7 / 0
7,296
730
8,327
10,714
7,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
o0NORBERT0o
Kumbhakarna
11
1 / 5 / 2
7,215
722
4,080
15,030
12,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
8 / 2 / 10
8,663
866
10,536
7,328
2,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
ET Ruun
Ymir
13
5 / 1 / 12
8,562
856
6,610
8,505
6,830
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 1 / 10
8,288
829
9,370
5,706
1,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
4
Kills
19
19
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
8
2
10
6.5
L
0
7
4
0.29
L
3
7
0
0.43
W
Ymir
ET Ruun
Ymir
5
1
12
11
W
6
1
10
11
L
Kumbhakarna
o0NORBERT0o
Kumbhakarna
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,540
Damage
26,516
33,884
Taken
21,539
22,308
Mitigated
11,002
2,546
Healing
3,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
10,536
2,225
0
375
7,328
2,436
0
1,392
5,936
0
20,471
L
5,133
1,681
0
0
8,140
2,158
0
2,194
5,888
0
13,105
L
8,327
1,565
449
791
10,714
7,661
0
5,574
5,003
0
23,644
W
Ymir
ET Ruun
Ymir
6,610
1,904
799
983
8,505
6,830
234
1,695
6,810
13,112
0
W
9,370
1,828
0
1,221
5,706
1,736
416
1,595
4,111
34,090
0
L
Kumbhakarna
o0NORBERT0o
Kumbhakarna
4,080
550
260
1,046
15,030
12,489
0
8,476
6,312
15,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,012
Gold Earned
25,513
77
Minions Killed
101
2
Camps Cleared
7
509,451
Distance Traveled
551,662
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,663
866
25
3
3
195,206
1
L
Da Ji
6,501
650
20
2
0
171,361
1
L
Shiva
7,296
730
28
3
2
164,977
4
W
Ymir
8,562
856
11
1
0
176,716
3
W
Poseidon
8,288
829
65
7
4
179,740
5
L
Kumbhakarna
7,215
722
29
3
0
173,113
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role