Player Matchup

Bacchus
Bacchus
Maxinoxo
Bacchus
Level 45
God Stats
3W - 2L
1,711 SR
Queue Stats
18W - 32L
1,427 Elo+
Party 1
Scylla
Scylla
Meluuuu
Scylla
Level 98
God Stats
4W - 2L
1,715 SR
Queue Stats
31W - 44L
1,548 Elo+
Party 1
Bastet
Bastet
Ðasterion
Bastet
Level 85
God Stats
2W - 2L
1,715 SR
Queue Stats
22W - 36L
1,770 Elo+
Party 1
Team Averages
Level 76
1,714 SR
1,582 Elo+

VS

Team Averages
Level 122
1,540 SR
1,449 Elo+
Horus
Horus
 
Horus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Guerria62
Chiron
Level 160
God Stats
1W - 1L
1,797 SR
Queue Stats
17W - 11L
1,715 Elo+
Party 2
Chang'e
Chang'e
MrSortem
Chang'e
Level 60
God Stats
2W - 0L
1,325 SR
Queue Stats
9W - 34L
1,130 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Maxinoxo
Bacchus
11
1 / 6 / 4
8,575
613
7,070
14,983
13,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Meluuuu
Scylla
13
1 / 5 / 5
8,878
634
8,396
8,589
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Ðasterion
Bastet
14
5 / 5 / 2
10,008
715
9,550
10,855
3,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
3 / 2 / 11
9,738
696
9,473
13,724
9,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mace

Mace

+10
Physical Power

Chiron
Guerria62
Chiron
16
11 / 1 / 5
11,136
795
14,940
11,034
3,665
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
MrSortem
Chang'e
14
2 / 4 / 8
9,668
691
6,383
10,505
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
7
Kills
16
16
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
2
11
4.25
W
Chiron
Guerria62
Chiron
11
1
5
13.5
L
Bacchus
Maxinoxo
Bacchus
1
6
4
0.5
L
Scylla
Meluuuu
Scylla
1
5
5
0.7
W
Chang'e
MrSortem
Chang'e
2
4
8
1.5
L
Bastet
Ðasterion
Bastet
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,016
Damage
30,796
34,427
Taken
35,263
17,954
Mitigated
16,173
4,212
Healing
13,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,473
4,473
1,132
2,497
13,724
9,547
218
4,924
8,568
0
17,666
W
Chiron
Guerria62
Chiron
14,940
7,087
1,030
3,708
11,034
3,665
1,507
5,392
5,540
0
54,882
L
Bacchus
Maxinoxo
Bacchus
7,070
979
0
1,373
14,983
13,035
0
2,546
11,969
9,826
0
L
Scylla
Meluuuu
Scylla
8,396
1,058
0
926
8,589
1,771
0
743
7,588
50,919
0
W
Chang'e
MrSortem
Chang'e
6,383
293
2,254
2,506
10,505
2,961
811
5,568
4,768
26,751
0
L
Bastet
Ðasterion
Bastet
9,550
1,834
0
1,913
10,855
3,148
0
2,779
7,704
0
17,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,461
Gold Earned
30,542
116
Minions Killed
170
3
Camps Cleared
8
686,103
Distance Traveled
728,042
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,738
696
16
1
2
252,186
3
W
Chiron
11,136
795
86
6
5
230,652
6
L
Bacchus
8,575
613
13
1
1
234,034
2
L
Scylla
8,878
634
82
6
2
193,609
3
W
Chang'e
9,668
691
68
5
1
245,204
2
L
Bastet
10,008
715
21
2
0
258,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role