Player Matchup

Da Ji
Da Ji
HeavensHellfire
Da Ji
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 62L
1,418 Elo+
Solo
Arachne
Arachne
MemeBeanSupreme
Arachne
Level 120
God Stats
1W - 2L
1,210 SR
Queue Stats
131W - 135L
1,599 Elo+
Party 1
Shiva
Shiva
SlyrDragneel
Shiva
Level 136
God Stats
1W - 3L
1,171 SR
Queue Stats
116W - 118L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
VonRido
Danzaburou
Level 107
God Stats
8W - 12L
1,417 SR
Queue Stats
286W - 312L
1,350 Elo+
Solo
Merlin
Merlin
hgmgh
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 99
1,360 SR
1,473 Elo+

VS

Team Averages
Level 118
1,458 SR
1,450 Elo+
Hera
Hera
Deurep
Hera
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,514 Elo+
Solo
Kuzenbo
Kuzenbo
ExecutedJoko
Kuzenbo
Level 160
God Stats
8W - 13L
1,083 SR
Queue Stats
402W - 420L
1,375 Elo+
Solo
Ymir
Ymir
HARD2KILLJ
Ymir
Level 157
God Stats
9W - 3L
1,500 SR
Queue Stats
586W - 588L
1,457 Elo+
Solo
Poseidon
Poseidon
PandorasBox116
Poseidon
Level 160
God Stats
5W - 2L
1,471 SR
Queue Stats
294W - 335L
1,373 Elo+
Solo
Olorun
Olorun
TheReal_Vas
Olorun
Level 95
God Stats
2W - 0L
1,736 SR
Queue Stats
25W - 19L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 4
7,429
743
5,896
10,341
4,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 5 / 5
8,362
836
8,765
15,100
13,431
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 4 / 7
8,225
823
10,022
14,072
17,001
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
VonRido
Danzaburou
15
3 / 1 / 3
7,828
783
10,804
4,990
2,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
hgmgh
Merlin
13
0 / 6 / 5
7,472
747
9,254
10,401
4,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Deurep
Hera
15
7 / 1 / 11
9,180
918
16,069
8,728
3,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
ExecutedJoko
Kuzenbo
14
4 / 4 / 12
9,192
919
6,649
12,667
16,863
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 1 / 15
9,235
924
5,441
11,276
13,264
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
14
2 / 4 / 13
8,827
883
6,551
10,962
4,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
17
9 / 2 / 9
9,983
998
10,643
11,679
6,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
83
12
Kills
23
24
Deaths
12
24
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Hera
Deurep
Hera
7
1
11
12.5
W
Kuzenbo
ExecutedJoko
Kuzenbo
4
4
12
2.5
W
1
1
15
8.5
L
2
8
4
0.5
L
4
5
5
1.3
W
Poseidon
2
4
13
2.13
L
3
4
7
1.63
W
Olorun
9
2
9
6.75
L
Danzaburou
VonRido
Danzaburou
3
1
3
4.5
L
Merlin
hgmgh
Merlin
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,741
Damage
45,353
54,904
Taken
55,312
41,778
Mitigated
44,478
14,929
Healing
20,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Deurep
Hera
16,069
4,065
609
1,896
8,728
3,701
830
1,575
7,153
33,027
0
W
Kuzenbo
ExecutedJoko
Kuzenbo
6,649
1,987
906
1,220
12,667
16,863
806
2,759
9,908
10,924
0
W
5,441
744
1,949
2,549
11,276
13,264
133
1,617
9,659
11,236
0
L
5,896
1,705
882
249
10,341
4,901
0
8,732
1,609
0
8,569
L
8,765
5,708
439
5,297
15,100
13,431
0
12,055
3,005
0
13,692
W
Poseidon
6,551
649
1,028
1,408
10,962
4,644
468
1,607
9,355
19,395
0
L
10,022
793
1,342
3,409
14,072
17,001
0
11,653
2,403
0
22,412
W
Olorun
10,643
6,304
4,305
4,689
11,679
6,006
2,935
1,696
9,983
24,828
0
L
Danzaburou
VonRido
Danzaburou
10,804
1,201
658
977
4,990
2,146
100
3,293
1,697
0
23,946
L
Merlin
hgmgh
Merlin
9,254
171
471
1,205
10,401
4,299
0
9,530
837
27,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,316
Gold Earned
46,417
95
Minions Killed
128
0
Camps Cleared
0
898,649
Distance Traveled
940,536
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,180
918
46
5
0
210,939
2
W
Kuzenbo
9,192
919
13
1
0
165,089
1
W
Ymir
9,235
924
19
2
0
196,951
0
L
Da Ji
7,429
743
4
0
0
163,755
0
L
Arachne
8,362
836
11
1
0
200,179
0
W
Poseidon
8,827
883
17
2
0
180,009
0
L
Shiva
8,225
823
26
3
0
181,707
0
W
Olorun
9,983
998
33
3
0
187,548
3
L
Danzaburou
7,828
783
28
3
0
201,296
3
L
Merlin
7,472
747
26
3
0
151,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role