Player Matchup

Cthulhu
Cthulhu
Anddamaria
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 49L
1,231 Elo+
Solo
Nemesis
Nemesis
DanTheman832
Nemesis
Level 36
God Stats
3W - 4L
1,491 SR
Queue Stats
21W - 29L
1,324 Elo+
Solo
Shiva
Shiva
VladJoli
Shiva
Level 129
God Stats
42W - 39L
1,335 SR
Queue Stats
752W - 880L
1,363 Elo+
Party 1
Neith
Neith
amelka2507
Neith
Level 46
God Stats
8W - 13L
1,212 SR
Queue Stats
8W - 14L
956 Elo+
Solo
Eset
Eset
kawaiiDi
Eset
Level 124
God Stats
19W - 25L
1,416 SR
Queue Stats
574W - 713L
1,362 Elo+
Party 1
Team Averages
Level 81
1,391 SR
1,247 Elo+

VS

Team Averages
Level 64
1,422 SR
1,354 Elo+
Thanatos
Thanatos
COL deltary
Thanatos
Level 45
God Stats
6W - 7L
1,260 SR
Queue Stats
209W - 227L
1,265 Elo+
Party 2
Shiva
Shiva
EndoMars
Shiva
Level 25
God Stats
2W - 3L
1,282 SR
Queue Stats
16W - 32L
1,131 Elo+
Party 2
Chronos
Chronos
MrRyanO
Chronos
Level 128
God Stats
4W - 7L
1,309 SR
Queue Stats
146W - 147L
1,446 Elo+
Solo
Medusa
Medusa
OpaiHunter
Medusa
Level 55
God Stats
2W - 4L
1,760 SR
Queue Stats
366W - 407L
1,430 Elo+
Solo
Cu Chulainn
Cu Chulainn
bartokid
Cu Chulainn
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anddamaria
Cthulhu
12
2 / 6 / 3
8,985
408
7,193
19,789
21,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
DanTheman832
Nemesis
17
5 / 7 / 3
10,968
499
17,843
21,823
8,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shiva
VladJoli
Shiva
17
3 / 4 / 3
11,034
502
12,604
19,435
18,525
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
13
0 / 9 / 2
8,457
384
8,961
12,351
5,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
18
6 / 11 / 1
11,693
532
15,912
16,821
6,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
COL deltary
Thanatos
17
10 / 3 / 8
11,296
513
8,042
17,450
6,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
EndoMars
Shiva
19
6 / 3 / 16
11,875
540
6,924
23,852
15,169
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
MrRyanO
Chronos
20
11 / 5 / 6
12,609
573
20,818
18,736
7,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
OpaiHunter
Medusa
20
6 / 2 / 6
12,527
569
16,650
14,060
5,882
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
bartokid
Cu Chulainn
19
3 / 3 / 4
11,514
523
12,276
15,958
12,307
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
16
Kills
36
37
Deaths
16
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Anddamaria
Cthulhu
2
6
3
0.58
W
Thanatos
COL deltary
Thanatos
10
3
8
4.67
L
Nemesis
DanTheman832
Nemesis
5
7
3
0.93
W
Shiva
EndoMars
Shiva
6
3
16
4.67
W
Chronos
MrRyanO
Chronos
11
5
6
2.8
W
Medusa
OpaiHunter
Medusa
6
2
6
4.5
L
Shiva
VladJoli
Shiva
3
4
3
1.13
L
Neith
0
9
2
0.11
W
Cu Chulainn
bartokid
Cu Chulainn
3
3
4
1.67
L
Eset
6
11
1
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,513
Damage
64,710
90,219
Taken
90,056
60,412
Mitigated
47,122
15,802
Healing
32,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Anddamaria
Cthulhu
7,193
732
122
1,398
19,789
21,522
0
4,520
15,269
29,806
0
W
Thanatos
COL deltary
Thanatos
8,042
1,824
16
13,855
17,450
6,591
246
1,560
15,758
0
48,620
L
Nemesis
DanTheman832
Nemesis
17,843
6,315
0
6,685
21,823
8,579
0
4,436
17,387
0
78,530
W
Shiva
EndoMars
Shiva
6,924
936
894
5,962
23,852
15,169
309
5,089
18,708
0
35,220
W
Chronos
MrRyanO
Chronos
20,818
8,941
2
5,733
18,736
7,173
2,922
7,519
10,764
75,863
7,953
W
Medusa
OpaiHunter
Medusa
16,650
8,274
0
4,657
14,060
5,882
3,655
4,718
9,298
0
112,464
L
Shiva
VladJoli
Shiva
12,604
1,522
71
3,560
19,435
18,525
464
4,138
15,297
0
73,335
L
Neith
8,961
2,743
0
1,679
12,351
5,272
924
1,375
10,976
0
49,654
W
Cu Chulainn
bartokid
Cu Chulainn
12,276
2,663
0
1,801
15,958
12,307
711
3,344
12,423
7,025
73,995
L
Eset
15,912
1,371
278
2,009
16,821
6,514
78
5,644
11,177
70,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,137
Gold Earned
59,821
478
Minions Killed
577
0
Camps Cleared
0
1,956,933
Distance Traveled
2,179,670
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,985
408
47
2
0
407,617
0
W
Thanatos
11,296
513
79
4
0
488,113
0
L
Nemesis
10,968
499
99
5
0
443,050
3
W
Shiva
11,875
540
70
3
0
414,908
0
W
Chronos
12,609
573
129
6
0
395,745
2
W
Medusa
12,527
569
176
8
0
434,856
0
L
Shiva
11,034
502
128
6
0
434,512
4
L
Neith
8,457
384
79
4
0
334,608
3
W
Cu Chulainn
11,514
523
123
6
0
446,048
6
L
Eset
11,693
532
125
6
0
337,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role