Player Matchup

Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BigSchlittu
Vulcan
Level 146
God Stats
3W - 5L
1,161 SR
Queue Stats
86W - 90L
1,542 Elo+
Solo
Xing Tian
Xing Tian
Coulrophiliac
Xing Tian
Level 145
God Stats
11W - 4L
1,711 SR
Queue Stats
405W - 434L
1,565 Elo+
Solo
Ah Puch
Ah Puch
LonelyDesolation
Ah Puch
Level 87
God Stats
15W - 6L
1,404 SR
Queue Stats
90W - 95L
1,482 Elo+
Solo
Team Averages
Level 139
1,455 SR
1,518 Elo+

VS

Team Averages
Level 145
1,500 SR
1,518 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Huntn4Skills
Geb
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
364W - 362L
1,481 Elo+
Solo
Odin
Odin
SnowGoblin
Odin
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 23L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
5 / 1 / 4
7,005
637
6,366
7,043
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
 
Heimdallr
10
1 / 1 / 0
6,040
549
4,561
5,130
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
11
4 / 2 / 2
6,436
585
6,062
4,843
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Coulrophiliac
Xing Tian
9
0 / 1 / 8
5,994
545
3,325
8,382
5,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
6 / 2 / 1
7,455
678
9,360
7,806
4,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
2 / 4 / 3
6,173
561
4,204
9,620
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
 
Neith
10
1 / 2 / 0
5,556
505
4,040
5,994
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
 
Baron Samedi
8
1 / 4 / 0
4,773
434
4,560
7,746
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 1
5,960
542
3,554
8,619
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
2 / 2 / 3
6,152
559
4,485
9,446
3,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
16
Kills
7
7
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
1
4
7
W
Heimdallr
 
Heimdallr
1
1
0
1
L
Da Ji
 
Da Ji
2
4
3
0.88
L
Neith
 
Neith
1
2
0
0.5
L
Baron Samedi
 
Baron Samedi
1
4
0
0.25
W
Vulcan
4
2
2
2.5
W
Xing Tian
Coulrophiliac
Xing Tian
0
1
8
4
L
1
4
1
0.38
W
6
2
1
3.25
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,674
Damage
20,843
33,204
Taken
41,425
15,734
Mitigated
14,902
9,422
Healing
11,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,366
2,788
0
980
7,043
2,378
0
808
6,235
0
49,554
W
Heimdallr
 
Heimdallr
4,561
1,452
0
2,228
5,130
1,370
0
0
5,130
0
37,064
L
Da Ji
 
Da Ji
4,204
983
0
3,444
9,620
2,925
0
2,902
6,718
0
23,660
L
Neith
 
Neith
4,040
1,687
0
2,338
5,994
1,433
0
687
5,307
0
30,627
L
Baron Samedi
 
Baron Samedi
4,560
392
463
2,139
7,746
3,187
0
4,666
3,023
22,680
0
W
Vulcan
6,062
1,014
0
533
4,843
1,574
186
1,440
3,403
31,988
0
W
Xing Tian
Coulrophiliac
Xing Tian
3,325
310
0
2,397
8,382
5,932
208
2,433
5,949
9,254
0
L
3,554
1,380
23
1,318
8,619
3,525
0
6,400
1,786
26,836
0
W
9,360
1,402
0
3,284
7,806
4,480
408
3,433
4,373
46,545
0
L
4,485
1,064
0
1,969
9,446
3,832
0
3,602
5,844
0
19,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,930
Gold Earned
28,614
338
Minions Killed
233
0
Camps Cleared
0
1,059,392
Distance Traveled
1,025,747
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,005
637
84
8
0
266,202
3
W
Heimdallr
6,040
549
93
8
0
194,903
0
L
Da Ji
6,173
561
49
4
0
208,365
3
L
Neith
5,556
505
71
6
0
192,796
2
L
Baron Samedi
4,773
434
37
3
0
165,960
5
W
Vulcan
6,436
585
59
5
0
222,684
6
W
Xing Tian
5,994
545
6
1
0
202,764
1
L
Geb
5,960
542
61
6
0
217,553
2
W
Ah Puch
7,455
678
96
9
0
172,839
0
L
Odin
6,152
559
15
1
0
241,073
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role