Player Matchup

Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
JTannerW99
Sol
Level 129
God Stats
5W - 1L
1,684 SR
Queue Stats
18W - 15L
1,489 Elo+
Party 1
Mercury
Mercury
Lēon
Mercury
Level 127
God Stats
3W - 0L
1,699 SR
Queue Stats
242W - 256L
1,523 Elo+
Party 3
Bellona
Bellona
SenseiGhost
Bellona
Level 114
God Stats
5W - 3L
1,654 SR
Queue Stats
51W - 61L
1,580 Elo+
Party 3
Izanami
Izanami
grocerybags1112
Izanami
Level 123
God Stats
1W - 0L
1,746 SR
Queue Stats
6W - 7L
1,489 Elo+
Party 1
Team Averages
Level 127
1,657 SR
1,516 Elo+

VS

Team Averages
Level 41
1,349 SR
1,314 Elo+
Cabrakan
Cabrakan
SloppyBarf
Cabrakan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,152 Elo+
Party 2
Zhong Kui
Zhong Kui
TenChicken42339
Zhong Kui
Level 109
God Stats
8W - 9L
1,291 SR
Queue Stats
82W - 52L
1,614 Elo+
Party 4
Izanami
Izanami
Troop5493
Izanami
Level 26
God Stats
0W - 4L
1,192 SR
Queue Stats
0W - 4L
1,152 Elo+
Party 2
Nemesis
Nemesis
tacothursday
Nemesis
Level 48
God Stats
0W - 2L
1,262 SR
Queue Stats
6W - 7L
1,152 Elo+
Party 2
Chronos
Chronos
x2MuchSpook4Ux
Chronos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 1 / 9
7,734
595
3,296
6,468
4,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
10 / 3 / 4
9,386
722
13,243
9,469
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
Lēon
Mercury
14
10 / 3 / 8
9,185
707
13,785
10,756
4,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
SenseiGhost
Bellona
14
2 / 0 / 3
8,198
631
3,763
8,236
6,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 1 / 1
7,959
612
3,362
5,543
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
SloppyBarf
Cabrakan
8
0 / 5 / 2
5,469
421
859
8,379
7,212
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
TenChicken42339
Zhong Kui
14
6 / 7 / 0
8,664
666
7,274
13,709
8,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Troop5493
Izanami
12
0 / 1 / 2
7,032
541
2,009
5,363
1,479
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
tacothursday
Nemesis
11
2 / 7 / 3
6,641
511
6,026
11,889
4,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 5 / 0
6,642
511
6,465
8,781
3,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
25
Kills
8
8
Deaths
25
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
9
6.5
W
10
3
4
4
W
Mercury
Lēon
Mercury
10
3
8
4.67
W
Bellona
SenseiGhost
Bellona
2
0
3
3.5
L
Cabrakan
SloppyBarf
Cabrakan
0
5
2
0.2
L
Zhong Kui
TenChicken42339
Zhong Kui
6
7
0
0.86
L
Izanami
Troop5493
Izanami
0
1
2
1
W
1
1
1
1.5
L
Nemesis
tacothursday
Nemesis
2
7
3
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,449
Damage
22,633
40,472
Taken
48,121
21,346
Mitigated
25,672
14,139
Healing
9,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,296
900
0
1,952
6,468
4,811
204
1,586
4,882
22,374
0
W
13,243
6,876
0
4,333
9,469
3,898
2,279
3,631
5,838
45,582
5,168
W
Mercury
Lēon
Mercury
13,785
7,908
0
2,400
10,756
4,187
127
3,946
6,810
0
47,598
W
Bellona
SenseiGhost
Bellona
3,763
1,177
0
3,106
8,236
6,936
616
4,616
3,620
0
44,175
L
Cabrakan
SloppyBarf
Cabrakan
859
206
0
182
8,379
7,212
0
2,507
5,872
6,043
0
L
Zhong Kui
TenChicken42339
Zhong Kui
7,274
796
0
4,929
13,709
8,953
0
6,805
6,904
41,927
0
L
Izanami
Troop5493
Izanami
2,009
1,355
0
1,353
5,363
1,479
714
1,878
3,485
0
53,058
W
3,362
1,998
0
2,348
5,543
1,514
1,593
0
5,543
0
63,462
L
Nemesis
tacothursday
Nemesis
6,026
2,571
0
1,056
11,889
4,334
0
3,767
8,122
0
33,327
L
6,465
2,058
0
1,772
8,781
3,694
768
69
8,712
33,542
4,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,462
Gold Earned
34,448
435
Minions Killed
326
0
Camps Cleared
0
1,379,752
Distance Traveled
1,129,302
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,734
595
37
3
0
277,961
4
W
Sol
9,386
722
91
7
0
247,516
2
W
Mercury
9,185
707
72
6
0
303,576
0
W
Bellona
8,198
631
100
8
0
291,607
0
L
Cabrakan
5,469
421
7
1
0
184,058
0
L
Zhong Kui
8,664
666
76
6
0
219,296
0
L
Izanami
7,032
541
110
8
0
258,472
2
W
Izanami
7,959
612
135
10
0
259,092
4
L
Nemesis
6,641
511
65
5
0
261,251
3
L
Chronos
6,642
511
68
5
0
206,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role