Player Matchup

Bacchus
Bacchus
LucidShinobi
Bacchus
Level 26
God Stats
1W - 5L
1,450 SR
Queue Stats
6W - 8L
1,512 Elo+
Party 2
Skadi
Skadi
TGriff3232
Skadi
Level 102
God Stats
6W - 7L
1,669 SR
Queue Stats
41W - 43L
1,514 Elo+
Party 2
Anubis
Anubis
YungPablo25
Anubis
Level 82
God Stats
2W - 4L
1,588 SR
Queue Stats
40W - 49L
1,529 Elo+
Party 2
Team Averages
Level 70
1,569 SR
1,518 Elo+

VS

Team Averages
Level 83
1,462 SR
1,452 Elo+
Shiva
Shiva
AgonizedNewt642
Shiva
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 87L
1,500 Elo+
Party 1
Bellona
Bellona
VoicedSalt88056
Bellona
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Nemesis
Nemesis
theTman055
Nemesis
Level 107
God Stats
15W - 41L
1,386 SR
Queue Stats
1,018W - 1,416L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LucidShinobi
Bacchus
15
2 / 3 / 4
11,391
670
6,332
10,443
17,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
16
3 / 5 / 6
11,344
667
10,176
9,551
3,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
17
4 / 3 / 5
11,532
678
13,664
12,073
8,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 8
11,708
689
9,034
17,963
17,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 2 / 7
10,599
623
5,757
11,541
4,937
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
theTman055
Nemesis
16
6 / 6 / 5
11,881
699
10,912
14,753
6,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
9
Kills
11
11
Deaths
9
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Bacchus
LucidShinobi
Bacchus
2
3
4
1.33
L
Skadi
3
5
6
1.2
W
2
2
7
2.75
L
Anubis
4
3
5
2.17
W
Nemesis
theTman055
Nemesis
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,172
Damage
25,703
32,067
Taken
44,257
29,621
Mitigated
29,539
7,533
Healing
6,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,034
1,747
1,368
3,379
17,963
17,774
1,716
7,450
10,513
0
42,436
L
Bacchus
LucidShinobi
Bacchus
6,332
535
193
1,536
10,443
17,913
100
82
10,361
12,180
0
L
Skadi
10,176
4,034
9
951
9,551
3,200
766
157
9,394
0
56,146
W
5,757
1,156
0
913
11,541
4,937
500
7,514
4,027
0
16,551
L
Anubis
13,664
415
0
4,844
12,073
8,508
507
199
11,874
59,902
0
W
Nemesis
theTman055
Nemesis
10,912
4,501
0
1,029
14,753
6,828
714
5,409
9,344
0
35,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,267
Gold Earned
34,188
191
Minions Killed
118
11
Camps Cleared
4
773,512
Distance Traveled
866,999
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,708
689
53
3
1
299,019
0
L
Bacchus
11,391
670
15
1
0
292,142
2
L
Skadi
11,344
667
85
5
8
231,197
1
W
Bellona
10,599
623
26
2
1
293,643
6
L
Anubis
11,532
678
91
5
3
250,173
1
W
Nemesis
11,881
699
39
2
2
274,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role