Player Matchup

Tiamat
Tiamat
Platinum III
 
Tiamat
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum I
ArcangelGx
Thor
Platinum I
Level 159
God Stats
2W - 6L
1,500 SR
Queue Stats
154W - 148L
1,976 MMR
Solo
Sobek
Sobek
Platinum I
CamelPrince
Sobek
Platinum I
Level 123
God Stats
4W - 4L
1,404 SR
Queue Stats
152W - 161L
1,935 MMR
Solo
Cernunnos
Cernunnos
Diamond V
SrArias
Cernunnos
Diamond V
Level 160
God Stats
37W - 31L
1,677 SR
Queue Stats
309W - 287L
1,940 MMR
Solo
Amaterasu
Amaterasu
Platinum III
TheHawk
Amaterasu
Platinum III
Level 118
God Stats
6W - 1L
1,807 SR
Queue Stats
43W - 30L
1,934 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,578 SR
1,857 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 108
1,515 SR
1,942 MMR
Agni
Agni
Gold I
Cоnfucius
Agni
Gold I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 17L
1,850 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum III
Jipwill
Sun Wukong
Platinum III
Level 149
God Stats
0W - 2L
1,302 SR
Queue Stats
28W - 19L
2,029 MMR
Party 2
Hou Yi
Hou Yi
Platinum II
PhenomD
Hou Yi
Platinum II
Level 87
God Stats
5W - 8L
1,623 SR
Queue Stats
259W - 250L
1,904 MMR
Solo
Bastet
Bastet
Platinum II
Toragaiu
Bastet
Platinum II
Level 68
God Stats
2W - 3L
1,824 SR
Queue Stats
54W - 32L
2,138 MMR
Party 1
Cabrakan
Cabrakan
Gold I
macheche
Cabrakan
Gold I
Level 80
God Stats
1W - 3L
1,328 SR
Queue Stats
57W - 48L
1,789 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
3 / 1 / 2
10,681
628
9,126
9,062
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 1 / 4
10,837
637
6,615
10,961
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 10
9,466
557
6,306
16,596
21,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
SrArias
Cernunnos
19
7 / 0 / 4
12,302
724
11,179
10,613
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
TheHawk
Amaterasu
18
2 / 1 / 2
11,311
665
11,673
17,118
16,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ArachneGilgameshArtio

VS

Bans
FenrirCliodhnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 0
8,908
524
7,170
8,693
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Jipwill
Sun Wukong
19
2 / 1 / 0
10,751
632
10,746
14,885
8,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
PhenomD
Hou Yi
14
1 / 5 / 0
8,121
478
5,352
10,553
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Toragaiu
Bastet
13
0 / 4 / 3
7,725
454
9,347
15,404
7,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
macheche
Cabrakan
13
0 / 4 / 1
7,599
447
3,565
14,375
8,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
18
Kills
5
5
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
1
2
4
W
5
1
4
7
W
1
2
10
3
L
2
4
0
0.5
L
Sun Wukong
Jipwill
Sun Wukong
2
1
0
2
L
Hou Yi
PhenomD
Hou Yi
1
5
0
0.2
W
Cernunnos
SrArias
Cernunnos
7
0
4
9
W
Amaterasu
TheHawk
Amaterasu
2
1
2
3
L
Bastet
Toragaiu
Bastet
0
4
3
0.38
L
Cabrakan
macheche
Cabrakan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,899
Damage
36,180
64,350
Taken
63,910
50,443
Mitigated
28,913
22,242
Healing
17,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,126
272
0
2,244
9,062
5,711
20
2,064
6,998
74,027
0
W
6,615
544
0
1,196
10,961
3,862
0
2,171
8,790
0
75,655
W
6,306
391
0
3,610
16,596
21,045
189
3,223
13,373
18,352
0
L
7,170
176
0
936
8,693
1,700
0
2,711
5,982
67,345
0
L
Sun Wukong
Jipwill
Sun Wukong
10,746
4,433
0
6,929
14,885
8,998
0
1,689
13,196
0
99,185
L
Hou Yi
PhenomD
Hou Yi
5,352
2,418
0
2,244
10,553
2,268
0
1,088
9,465
0
50,908
W
Cernunnos
SrArias
Cernunnos
11,179
5,327
0
6,180
10,613
3,601
5,550
1,558
8,756
0
107,986
W
Amaterasu
TheHawk
Amaterasu
11,673
6,374
0
9,012
17,118
16,224
1,321
1,719
15,399
0
88,537
L
Bastet
Toragaiu
Bastet
9,347
2,014
0
2,902
15,404
7,695
0
6,014
9,207
0
33,908
L
Cabrakan
macheche
Cabrakan
3,565
434
0
4,487
14,375
8,252
0
3,930
10,445
52,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,597
Gold Earned
43,104
617
Minions Killed
576
0
Camps Cleared
0
1,832,882
Distance Traveled
1,795,265
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,681
628
137
8
0
352,245
3
W
Thor
10,837
637
114
7
0
396,733
5
W
Sobek
9,466
557
14
1
0
360,589
10
L
Agni
8,908
524
150
9
0
348,856
5
L
Sun Wukong
10,751
632
195
11
0
384,188
8
L
Hou Yi
8,121
478
100
6
0
310,031
5
W
Cernunnos
12,302
724
182
11
0
337,598
5
W
Amaterasu
11,311
665
170
10
0
385,717
4
L
Bastet
7,725
454
40
2
0
403,571
3
L
Cabrakan
7,599
447
91
5
0
348,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role