Player Matchup

Cerberus
Cerberus
Bruh Moment2258
Cerberus
Level 39
God Stats
2W - 6L
1,187 SR
Queue Stats
99W - 200L
1,141 Elo+
Party 2
Medusa
Medusa
So1itarySin
Medusa
Level 62
God Stats
2W - 9L
1,301 SR
Queue Stats
58W - 120L
1,207 Elo+
Solo
Thanatos
Thanatos
mentalpiggie
Thanatos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 26L
1,072 Elo+
Party 2
Team Averages
Level 37
1,329 SR
1,140 Elo+

VS

Team Averages
Level 49
1,335 SR
1,298 Elo+
Medusa
Medusa
CASHMONEYp0
Medusa
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,228 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KAOSUKINGU_
Morgan Le Fay
Level 36
God Stats
4W - 1L
1,247 SR
Queue Stats
19W - 26L
1,365 Elo+
Party 1
Odin
Odin
quack-Jean
Odin
Level 62
God Stats
1W - 2L
1,257 SR
Queue Stats
59W - 76L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 8 / 4
10,289
643
7,318
23,025
23,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Medusa
16
3 / 8 / 2
10,892
681
8,988
14,373
4,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
mentalpiggie
Thanatos
15
4 / 10 / 3
10,873
680
3,291
15,679
5,239
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
8 / 5 / 11
12,457
779
13,036
11,737
3,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
KAOSUKINGU_
Morgan Le Fay
18
15 / 2 / 11
14,086
880
22,330
10,386
3,853
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 1 / 22
12,400
775
8,950
7,198
5,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
8
Kills
26
26
Deaths
8
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
8
4
0.38
W
Medusa
8
5
11
2.7
W
Morgan Le Fay
KAOSUKINGU_
Morgan Le Fay
15
2
11
10.25
L
Medusa
3
8
2
0.5
L
Thanatos
mentalpiggie
Thanatos
4
10
3
0.55
W
3
1
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,597
Damage
44,316
53,077
Taken
29,321
33,577
Mitigated
12,588
9,506
Healing
8,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
7,318
725
490
2,706
23,025
23,772
100
9,121
13,904
28,190
0
W
Medusa
13,036
5,455
121
1,375
11,737
3,596
1,030
2,674
9,063
0
45,238
W
Morgan Le Fay
KAOSUKINGU_
Morgan Le Fay
22,330
4,524
277
3,484
10,386
3,853
983
3,577
6,809
53,303
0
L
Medusa
8,988
3,227
100
1,043
14,373
4,566
378
6,721
7,652
0
44,766
L
Thanatos
mentalpiggie
Thanatos
3,291
296
81
5,086
15,679
5,239
0
6,891
8,788
0
26,293
W
8,950
3,351
352
2,910
7,198
5,139
796
2,363
4,835
38
23,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,054
Gold Earned
38,943
160
Minions Killed
133
4
Camps Cleared
7
802,782
Distance Traveled
886,945
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,289
643
51
3
2
260,407
6
W
Medusa
12,457
779
57
4
2
281,272
3
W
Morgan Le Fay
14,086
880
57
4
3
300,008
2
L
Medusa
10,892
681
59
4
1
285,646
4
L
Thanatos
10,873
680
50
3
1
256,729
0
W
Odin
12,400
775
19
1
2
305,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role