Player Matchup

Bastet
Bastet
ChokesOnJello
Bastet
Level 82
God Stats
14W - 5L
1,857 SR
Queue Stats
272W - 117L
1,844 Elo+
Party 2
Atlas
Atlas
RebornDigidragon
Atlas
Level 64
God Stats
3W - 2L
1,512 SR
Queue Stats
13W - 17L
1,512 Elo+
Solo
Jormungandr
Jormungandr
ThweetBBJeethuth
Jormungandr
Level 120
God Stats
6W - 1L
1,715 SR
Queue Stats
97W - 40L
1,884 Elo+
Party 2
Team Averages
Level 89
1,695 SR
1,746 Elo+

VS

Team Averages
Level 97
1,494 SR
1,347 Elo+
Kali
Kali
MarinaLudenburg
Kali
Level 125
God Stats
0W - 2L
1,274 SR
Queue Stats
24W - 46L
1,314 Elo+
Party 1
Odin
Odin
PapasChampion54
Odin
Level 60
God Stats
1W - 1L
1,650 SR
Queue Stats
20W - 40L
1,321 Elo+
Party 1
Baba Yaga
Baba Yaga
WeatherFang
Baba Yaga
Level 105
God Stats
57W - 55L
1,557 SR
Queue Stats
491W - 594L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 12
10,300
858
16,967
12,127
7,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 3 / 18
9,112
759
4,295
12,111
14,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
ThweetBBJeethuth
Jormungandr
15
11 / 3 / 9
10,152
846
11,914
10,290
8,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 2
8,416
701
4,696
12,947
4,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 7 / 5
7,795
650
2,529
14,342
8,679
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baba Yaga
WeatherFang
Baba Yaga
13
3 / 6 / 3
8,951
746
7,960
11,751
5,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
21
Kills
6
7
Deaths
21
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
1
12
15
L
2
8
2
0.38
L
1
7
5
0.5
W
1
3
18
3.33
W
Jormungandr
ThweetBBJeethuth
Jormungandr
11
3
9
5.17
L
Baba Yaga
WeatherFang
Baba Yaga
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,176
Damage
15,185
34,528
Taken
39,040
29,398
Mitigated
18,260
8,335
Healing
3,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,967
4,158
0
3,897
12,127
7,157
1,305
1,896
10,127
0
38,907
L
4,696
1,840
0
1,808
12,947
4,078
60
5,204
7,583
0
26,265
L
2,529
627
212
314
14,342
8,679
0
5,791
8,383
0
9,112
W
4,295
1,615
643
1,645
12,111
14,237
247
3,524
8,183
10,597
0
W
Jormungandr
ThweetBBJeethuth
Jormungandr
11,914
2,732
0
2,150
10,290
8,004
820
2,164
7,936
39,122
0
L
Baba Yaga
WeatherFang
Baba Yaga
7,960
155
0
1,470
11,751
5,503
23
5,058
6,367
22,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,564
Gold Earned
25,162
119
Minions Killed
107
5
Camps Cleared
5
680,235
Distance Traveled
603,943
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,300
858
40
3
1
245,521
2
L
Kali
8,416
701
49
4
5
180,279
1
L
Odin
7,795
650
15
1
0
215,468
1
W
Atlas
9,112
759
13
1
1
226,195
2
W
Jormungandr
10,152
846
66
6
3
208,519
2
L
Baba Yaga
8,951
746
43
4
0
208,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role