Player Matchup

Ymir
Ymir
Basis024
Ymir
Level 27
God Stats
15W - 20L
1,493 SR
Queue Stats
425W - 527L
1,391 Elo+
Party 1
Artemis
Artemis
G8G3
Artemis
Level 96
God Stats
10W - 10L
1,635 SR
Queue Stats
61W - 75L
1,430 Elo+
Party 1
Merlin
Merlin
Sissybear6
Merlin
Level 78
God Stats
59W - 60L
1,581 SR
Queue Stats
120W - 128L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
Stinkyketch
Danzaburou
Level 41
God Stats
4W - 15L
1,456 SR
Queue Stats
245W - 305L
1,357 Elo+
Solo
Discordia
Discordia
kleptoeman
Discordia
Level 45
God Stats
5W - 9L
1,119 SR
Queue Stats
204W - 247L
1,372 Elo+
Party 1
Team Averages
Level 57
1,457 SR
1,397 Elo+

VS

Team Averages
Level 35
1,525 SR
1,291 Elo+
Ah Puch
Ah Puch
Awalker1432
Ah Puch
Level 18
God Stats
2W - 5L
1,686 SR
Queue Stats
2W - 5L
1,495 Elo+
Party 2
Ra
Ra
Blayzingfury
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,131 Elo+
Solo
Heimdallr
Heimdallr
Chadillac2112
Heimdallr
Level 16
God Stats
0W - 1L
1,343 SR
Queue Stats
0W - 3L
1,254 Elo+
Party 2
Cthulhu
Cthulhu
Crance
Cthulhu
Level 12
God Stats
0W - 4L
1,452 SR
Queue Stats
0W - 5L
1,134 Elo+
Party 2
Da Ji
Da Ji
TooProForCasual
Da Ji
Level 117
God Stats
0W - 1L
1,646 SR
Queue Stats
12W - 13L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 5 / 14
11,818
788
7,596
22,178
29,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
G8G3
Artemis
19
8 / 1 / 9
12,211
814
15,774
10,327
3,931
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Sissybear6
Merlin
18
11 / 4 / 6
12,027
802
18,459
8,895
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Stinkyketch
Danzaburou
19
2 / 5 / 8
11,671
778
8,200
13,793
5,458
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Discordia
kleptoeman
Discordia
20
7 / 1 / 6
12,071
805
10,707
5,561
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Awalker1432
Ah Puch
17
2 / 4 / 1
10,107
674
8,591
8,264
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 4 / 1
8,043
536
30
4,033
1,883
Heimdallr
Chadillac2112
Heimdallr
16
1 / 9 / 5
9,875
658
4,888
16,738
6,589
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Crance
Cthulhu
16
0 / 8 / 6
9,629
642
7,213
25,774
19,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
12 / 5 / 2
12,394
826
20,584
17,382
7,507
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
30
30
Kills
15
16
Deaths
30
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Awalker1432
Ah Puch
2
4
1
0.63
W
Ymir
2
5
14
1.8
L
0
4
1
0.13
L
Heimdallr
Chadillac2112
Heimdallr
1
9
5
0.39
L
Cthulhu
Crance
Cthulhu
0
8
6
0.38
W
Artemis
G8G3
Artemis
8
1
9
12.5
W
Merlin
Sissybear6
Merlin
11
4
6
3.5
W
Danzaburou
Stinkyketch
Danzaburou
2
5
8
1.2
L
12
5
2
2.6
W
Discordia
kleptoeman
Discordia
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,736
Damage
41,306
60,754
Taken
72,191
44,375
Mitigated
38,581
7,672
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Awalker1432
Ah Puch
8,591
122
0
0
8,264
3,111
410
3,782
4,410
44,986
0
W
Ymir
7,596
1,633
0
1,166
22,178
29,765
414
6,063
15,851
13,282
0
L
30
0
0
21
4,033
1,883
0
1,527
2,506
1,169
0
L
Heimdallr
Chadillac2112
Heimdallr
4,888
2,822
0
1,520
16,738
6,589
868
9,716
6,973
0
23,857
L
Cthulhu
Crance
Cthulhu
7,213
439
17
6,470
25,774
19,491
0
13,374
12,244
28,911
0
W
Artemis
G8G3
Artemis
15,774
7,731
355
3,604
10,327
3,931
4,521
2,230
8,065
0
40,217
W
Merlin
Sissybear6
Merlin
18,459
1,368
0
322
8,895
3,180
1,553
2,044
6,783
48,259
0
W
Danzaburou
Stinkyketch
Danzaburou
8,200
3,129
0
1,749
13,793
5,458
2,648
3,287
10,414
0
40,010
L
20,584
4,640
0
1,480
17,382
7,507
344
8,106
9,131
0
45,050
W
Discordia
kleptoeman
Discordia
10,707
253
0
476
5,561
2,041
771
1,644
3,807
50,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,798
Gold Earned
50,048
271
Minions Killed
197
0
Camps Cleared
0
1,448,081
Distance Traveled
1,069,351
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,107
674
59
4
0
249,299
0
W
Ymir
11,818
788
7
0
0
314,392
0
L
Ra
8,043
536
0
0
0
88,085
0
L
Heimdallr
9,875
658
42
3
0
200,196
0
L
Cthulhu
9,629
642
43
3
0
249,857
0
W
Artemis
12,211
814
54
4
0
290,431
3
W
Merlin
12,027
802
56
4
0
269,844
3
W
Danzaburou
11,671
778
70
5
0
293,000
0
L
Da Ji
12,394
826
53
4
0
281,914
1
W
Discordia
12,071
805
84
6
0
280,414
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role