Player Matchup

Sylvanus
Sylvanus
AUTUMNIGHT2011
Sylvanus
Level 25
God Stats
3W - 5L
1,274 SR
Queue Stats
335W - 335L
1,522 Elo+
Solo
Janus
Janus
InSamItyISI
Janus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,574 Elo+
Party 2
Discordia
Discordia
InspiredShadowx1
Discordia
Level 29
God Stats
0W - 2L
1,271 SR
Queue Stats
8W - 12L
1,537 Elo+
Solo
Sol
Sol
MedicatedMan
Sol
Level 108
God Stats
1W - 1L
1,825 SR
Queue Stats
17W - 21L
1,498 Elo+
Party 2
Nemesis
Nemesis
grimriper315
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Team Averages
Level 58
1,474 SR
1,526 Elo+

VS

Team Averages
Level 99
1,559 SR
1,661 Elo+
Apollo
Apollo
 
Apollo
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Amjshhitman
Artio
Level 120
God Stats
3W - 0L
1,562 SR
Queue Stats
20W - 8L
1,842 Elo+
Party 1
Susano
Susano
G0LD L3AD3R
Susano
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 142L
1,643 Elo+
Party 1
Ullr
Ullr
Happynowjosh
Ullr
Level 26
God Stats
2W - 0L
1,732 SR
Queue Stats
82W - 48L
1,697 Elo+
Party 1
Terra
Terra
IrjshHitman
Terra
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 81L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
0 / 3 / 11
9,379
625
11,163
18,029
18,872
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 6 / 7
9,278
619
10,053
14,154
3,798
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
20
8 / 4 / 4
12,152
810
27,546
14,154
5,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 6 / 6
10,125
675
20,511
14,595
4,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
grimriper315
Nemesis
16
3 / 8 / 9
9,959
664
13,233
20,804
12,888
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
12 / 2 / 9
12,335
822
21,157
17,905
9,384
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 3 / 17
10,982
732
13,257
23,837
34,473
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Susano
17
4 / 7 / 15
10,746
716
13,819
16,424
7,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 2 / 19
12,355
824
17,694
23,487
22,656
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
1 / 2 / 17
11,037
736
7,247
23,106
26,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
104
16
Kills
27
27
Deaths
16
37
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
12
2
9
8.25
L
Sylvanus
0
3
11
1.83
W
4
3
17
4.17
W
Susano
4
7
15
1.64
W
6
2
19
7.75
L
2
6
7
0.92
L
Discordia
8
4
4
2.5
W
1
2
17
4.75
L
3
6
6
1
L
Nemesis
grimriper315
Nemesis
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,506
Damage
73,174
81,736
Taken
104,759
45,582
Mitigated
100,991
35,314
Healing
59,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
21,157
14,143
2,931
5,135
17,905
9,384
3,497
12,582
5,323
0
51,311
L
Sylvanus
11,163
1,143
12,705
8,919
18,029
18,872
62
6,318
11,711
17,854
0
W
13,257
280
7,043
6,681
23,837
34,473
817
15,936
7,901
28,144
0
W
Susano
13,819
2,757
1,719
899
16,424
7,796
378
12,515
3,909
0
17,961
W
17,694
5,357
4,061
4,370
23,487
22,656
1,137
14,458
9,029
2,059
36,690
L
10,053
1,134
388
2,010
14,154
3,798
485
2,830
11,324
21,810
0
L
Discordia
27,546
1,527
1,437
2,909
14,154
5,165
236
2,366
11,788
54,405
0
W
7,247
1,339
17,642
9,415
23,106
26,682
525
13,782
9,324
14,350
0
L
20,511
6,716
0
3,419
14,595
4,859
931
4,954
9,641
33,710
0
L
Nemesis
grimriper315
Nemesis
13,233
4,560
350
3,177
20,804
12,888
246
5,304
15,500
0
22,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,893
Gold Earned
57,455
150
Minions Killed
165
0
Camps Cleared
0
1,233,878
Distance Traveled
1,395,560
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,335
822
74
5
0
264,323
0
L
Sylvanus
9,379
625
16
1
0
276,167
0
W
Artio
10,982
732
24
2
0
276,961
0
W
Susano
10,746
716
15
1
0
265,554
0
W
Ullr
12,355
824
38
3
0
288,880
1
L
Janus
9,278
619
36
2
0
231,161
1
L
Discordia
12,152
810
53
4
0
260,091
1
W
Terra
11,037
736
14
1
0
299,842
4
L
Sol
10,125
675
35
2
0
207,087
0
L
Nemesis
9,959
664
10
1
0
259,372
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role