Player Matchup

Skadi
Skadi
 
Skadi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AzUrAcEr
Rama
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 33L
1,162 Elo+
Solo
Merlin
Merlin
Yahllmyasmim
Merlin
Level 140
God Stats
4W - 3L
1,884 SR
Queue Stats
276W - 289L
1,350 Elo+
Solo
Osiris
Osiris
billmelater
Osiris
Level 159
God Stats
8W - 10L
1,319 SR
Queue Stats
420W - 427L
1,398 Elo+
Solo
Team Averages
Level 93
1,541 SR
1,382 Elo+

VS

Team Averages
Level 69
1,509 SR
1,429 Elo+
Bastet
Bastet
A-2THE-C
Bastet
Level 79
God Stats
6W - 6L
1,796 SR
Queue Stats
369W - 386L
1,412 Elo+
Solo
Fenrir
Fenrir
Axe901129
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 68L
1,509 Elo+
Solo
Discordia
Discordia
FatRaven
Discordia
Level 65
God Stats
0W - 4L
1,500 SR
Queue Stats
41W - 38L
1,523 Elo+
Solo
King Arthur
King Arthur
PacoJZ
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 195L
1,324 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
prisonmike92
Morgan Le Fay
Level 61
God Stats
4W - 8L
1,248 SR
Queue Stats
277W - 268L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
7 / 4 / 9
11,094
792
14,362
10,003
3,008
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
 
Bellona
18
3 / 4 / 11
10,934
781
12,058
26,663
20,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
16
4 / 6 / 10
10,271
734
7,271
11,079
3,828
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
18
2 / 3 / 10
11,137
796
12,910
9,755
3,977
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
19
5 / 5 / 13
11,470
819
8,502
15,322
19,641
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
A-2THE-C
Bastet
18
14 / 3 / 5
11,340
810
19,869
12,898
5,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Axe901129
Fenrir
16
5 / 6 / 11
9,994
714
10,276
17,366
7,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
FatRaven
Discordia
18
2 / 3 / 9
10,037
717
11,121
6,878
2,442
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
PacoJZ
King Arthur
16
1 / 6 / 10
9,155
654
4,883
14,733
19,147
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
prisonmike92
Morgan Le Fay
18
0 / 3 / 13
9,698
693
16,600
12,261
4,752
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
70
21
Kills
22
22
Deaths
21
53
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
4
9
2.88
W
Bellona
 
Bellona
3
4
11
2.13
L
Bastet
A-2THE-C
Bastet
14
3
5
5.5
L
Fenrir
Axe901129
Fenrir
5
6
11
1.75
W
Rama
4
6
10
1.5
L
Discordia
FatRaven
Discordia
2
3
9
2.17
L
King Arthur
PacoJZ
King Arthur
1
6
10
1
W
Merlin
2
3
10
2.33
W
Osiris
5
5
13
2.3
L
Morgan Le Fay
prisonmike92
Morgan Le Fay
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,103
Damage
62,749
72,822
Taken
64,136
51,425
Mitigated
38,634
20,086
Healing
20,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
14,362
5,211
1,768
505
10,003
3,008
1,680
2,469
7,534
0
27,865
W
Bellona
 
Bellona
12,058
1,755
1,169
9,981
26,663
20,971
353
13,063
13,600
0
23,620
L
Bastet
A-2THE-C
Bastet
19,869
3,713
2,582
3,198
12,898
5,056
193
2,586
10,151
0
26,300
L
Fenrir
Axe901129
Fenrir
10,276
1,802
263
2,726
17,366
7,237
0
4,097
13,042
0
14,998
W
Rama
7,271
5,505
121
1,426
11,079
3,828
2,030
3,309
7,770
0
11,933
L
Discordia
FatRaven
Discordia
11,121
1,027
827
722
6,878
2,442
324
1,301
5,533
34,402
0
L
King Arthur
PacoJZ
King Arthur
4,883
700
1,728
2,281
14,733
19,147
0
2,457
11,959
50
9,040
W
Merlin
12,910
510
884
1,849
9,755
3,977
345
4,264
5,491
38,610
0
W
Osiris
8,502
3,231
705
1,678
15,322
19,641
1,254
4,661
10,661
0
18,087
L
Morgan Le Fay
prisonmike92
Morgan Le Fay
16,600
2,099
2,523
3,776
12,261
4,752
1,393
2,469
9,399
33,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,906
Gold Earned
50,224
173
Minions Killed
121
0
Camps Cleared
0
1,244,451
Distance Traveled
1,302,506
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,094
792
40
3
0
242,679
0
W
Bellona
10,934
781
29
2
0
272,203
0
L
Bastet
11,340
810
20
1
0
314,708
0
L
Fenrir
9,994
714
7
1
0
255,052
0
W
Rama
10,271
734
15
1
0
245,229
0
L
Discordia
10,037
717
48
3
0
239,554
2
L
King Arthur
9,155
654
8
1
0
242,195
0
W
Merlin
11,137
796
73
5
0
244,982
1
W
Osiris
11,470
819
16
1
0
239,358
0
L
Morgan Le Fay
9,698
693
38
3
0
250,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role