Player Matchup

Osiris
Osiris
 
Osiris
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Kirito05-10
Serqet
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
328W - 387L
1,442 Elo+
Party 2
Kukulkan
Kukulkan
Klumpton
Kukulkan
Level 36
God Stats
388W - 320L
1,812 SR
Queue Stats
675W - 670L
1,726 Elo+
Solo
Discordia
Discordia
Mr Moppu
Discordia
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,438 Elo+
Solo
Izanami
Izanami
Rinkusu_Kyo
Izanami
Level 64
God Stats
0W - 1L
1,460 SR
Queue Stats
13W - 16L
1,547 Elo+
Solo
Team Averages
Level 51
1,554 SR
1,530 Elo+

VS

Team Averages
Level 92
1,447 SR
1,573 Elo+
Ares
Ares
GearsN7ghost
Ares
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,960 Elo+
Party 1
Vamana
Vamana
Lukamania
Vamana
Level 59
God Stats
4W - 5L
1,287 SR
Queue Stats
217W - 225L
1,373 Elo+
Solo
Chiron
Chiron
Sv Baum
Chiron
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
140W - 115L
1,512 Elo+
Party 1
Agni
Agni
Swaggerboyj346
Agni
Level 67
God Stats
1W - 1L
1,802 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Bastet
Bastet
Watarai1989
Bastet
Level 60
God Stats
6W - 13L
1,149 SR
Queue Stats
198W - 217L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
2 / 6 / 2
10,890
1,089
8,332
15,146
10,820
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
15
0 / 8 / 0
9,585
959
5,136
14,950
4,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Klumpton
Kukulkan
16
3 / 2 / 2
11,640
1,164
11,421
5,816
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
Mr Moppu
Discordia
16
0 / 3 / 4
10,488
1,049
10,624
9,857
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Rinkusu_Kyo
Izanami
16
0 / 5 / 4
10,478
1,048
6,966
16,768
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

133

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 13
11,112
1,111
9,205
9,851
9,890
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
Lukamania
Vamana
18
2 / 2 / 17
11,535
1,154
7,845
13,222
14,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Sv Baum
Chiron
18
7 / 0 / 12
12,372
1,237
14,960
6,714
3,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 2 / 8
11,836
1,184
13,522
10,289
3,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
18
5 / 1 / 16
12,456
1,246
13,425
6,455
2,867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
90
5
Kills
24
24
Deaths
5
12
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
6
2
0.5
W
3
0
13
9.5
L
Serqet
0
8
0
0
L
Kukulkan
Klumpton
Kukulkan
3
2
2
2
W
Vamana
Lukamania
Vamana
2
2
17
5.25
L
Discordia
Mr Moppu
Discordia
0
3
4
0.67
L
Izanami
Rinkusu_Kyo
Izanami
0
5
4
0.4
W
Chiron
Sv Baum
Chiron
7
0
12
13
W
7
2
8
5.5
W
Bastet
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,479
Damage
58,957
62,537
Taken
46,531
25,757
Mitigated
34,331
3,027
Healing
8,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,332
2,419
0
250
15,146
10,820
0
7,206
7,797
2,367
13,728
W
9,205
128
0
0
9,851
9,890
0
2,419
6,896
12,470
0
L
Serqet
5,136
1,351
0
211
14,950
4,883
0
3,852
10,810
0
6,328
L
Kukulkan
Klumpton
Kukulkan
11,421
830
0
84
5,816
2,243
0
520
5,224
48,323
0
W
Vamana
Lukamania
Vamana
7,845
3,779
0
2,977
13,222
14,580
0
6,832
6,120
0
29,116
L
Discordia
Mr Moppu
Discordia
10,624
363
186
719
9,857
2,741
0
3,450
6,127
29,692
0
L
Izanami
Rinkusu_Kyo
Izanami
6,966
4,587
0
1,577
16,768
5,070
0
6,576
9,852
0
19,132
W
Chiron
Sv Baum
Chiron
14,960
6,911
936
2,057
6,714
3,236
0
3,793
2,249
0
39,103
W
13,522
509
160
1,802
10,289
3,758
0
4,481
5,334
29,557
0
W
Bastet
13,425
2,727
0
785
6,455
2,867
0
4,644
1,583
0
27,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,081
Gold Earned
59,311
199
Minions Killed
202
3
Camps Cleared
7
953,986
Distance Traveled
956,796
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,890
1,089
18
2
0
221,685
0
W
Ares
11,112
1,111
8
1
0
166,916
0
L
Serqet
9,585
959
9
1
2
181,949
0
L
Kukulkan
11,640
1,164
94
9
1
178,880
0
W
Vamana
11,535
1,154
42
4
1
212,733
0
L
Discordia
10,488
1,049
37
4
0
195,483
1
L
Izanami
10,478
1,048
41
4
0
175,989
1
W
Chiron
12,372
1,237
64
6
0
193,264
0
W
Agni
11,836
1,184
48
5
2
191,109
0
W
Bastet
12,456
1,246
40
4
4
192,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role