Player Matchup

Cthulhu
Cthulhu
GetSmotee
Cthulhu
Level 152
God Stats
4W - 2L
1,500 SR
Queue Stats
422W - 400L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
L13-prokiba1
Ah Muzen Cab
Level 105
God Stats
4W - 2L
1,764 SR
Queue Stats
218W - 214L
1,580 Elo+
Party 1
Cerberus
Cerberus
L8-GeroKing
Cerberus
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 105L
1,459 Elo+
Party 1
Chang'e
Chang'e
Ladytho
Chang'e
Level 68
God Stats
6W - 3L
1,500 SR
Queue Stats
57W - 62L
1,500 Elo+
Solo
Serqet
Serqet
Pastaboy21
Serqet
Level 104
God Stats
2W - 2L
1,427 SR
Queue Stats
110W - 96L
1,424 Elo+
Solo
Team Averages
Level 103
1,538 SR
1,497 Elo+

VS

Team Averages
Level 92
1,570 SR
1,460 Elo+
King Arthur
King Arthur
Anjos_death
King Arthur
Level 53
God Stats
1W - 4L
1,219 SR
Queue Stats
10W - 22L
1,377 Elo+
Party 2
Baron Samedi
Baron Samedi
MandaChuva_488
Baron Samedi
Level 125
God Stats
7W - 6L
1,546 SR
Queue Stats
175W - 184L
1,484 Elo+
Party 2
Loki
Loki
Ruled-by-teteu
Loki
Level 76
God Stats
8W - 1L
1,913 SR
Queue Stats
113W - 117L
1,490 Elo+
Party 2
Shiva
Shiva
SirSquid3006
Shiva
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,509 Elo+
Solo
Fafnir
Fafnir
zebreus13
Fafnir
Level 118
God Stats
2W - 4L
1,670 SR
Queue Stats
71W - 99L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GetSmotee
Cthulhu
20
2 / 0 / 16
14,238
509
19,509
23,094
34,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
L13-prokiba1
Ah Muzen Cab
20
10 / 2 / 5
16,375
585
23,956
20,135
10,077
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
L8-GeroKing
Cerberus
19
3 / 3 / 19
13,464
481
15,907
32,843
43,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Ladytho
Chang'e
20
8 / 5 / 16
14,847
530
22,399
18,999
9,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
Pastaboy21
Serqet
20
12 / 2 / 11
15,964
570
22,803
22,507
11,836
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anjos_death
King Arthur
18
4 / 8 / 4
12,349
441
18,785
39,256
37,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
MandaChuva_488
Baron Samedi
17
2 / 9 / 0
11,451
409
13,268
19,171
7,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 6 / 3
13,007
465
14,059
21,323
7,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
1 / 5 / 1
13,304
475
16,844
29,277
25,090
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Fafnir
zebreus13
Fafnir
15
0 / 7 / 4
10,516
376
11,741
30,375
23,852
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
23
35
Kills
11
12
Deaths
35
67
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Anjos_death
King Arthur
4
8
4
0.75
W
Cthulhu
GetSmotee
Cthulhu
2
0
16
10
W
Ah Muzen Cab
L13-prokiba1
Ah Muzen Cab
10
2
5
6.25
W
Cerberus
L8-GeroKing
Cerberus
3
3
19
4.17
W
Chang'e
Ladytho
Chang'e
8
5
16
3.2
L
Baron Samedi
MandaChuva_488
Baron Samedi
2
9
0
0.22
W
Serqet
Pastaboy21
Serqet
12
2
11
8.75
L
4
6
3
0.92
L
1
5
1
0.3
L
Fafnir
zebreus13
Fafnir
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,574
Damage
74,697
117,578
Taken
139,402
108,816
Mitigated
101,431
47,183
Healing
34,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Anjos_death
King Arthur
18,785
3,228
589
10,714
39,256
37,783
109
17,999
20,756
0
80,654
W
Cthulhu
GetSmotee
Cthulhu
19,509
1,684
2,123
5,032
23,094
34,012
380
3,331
19,707
90,174
0
W
Ah Muzen Cab
L13-prokiba1
Ah Muzen Cab
23,956
9,495
0
6,279
20,135
10,077
2,781
8,231
11,434
0
177,581
W
Cerberus
L8-GeroKing
Cerberus
15,907
429
0
8,994
32,843
43,270
42
9,603
22,891
43,314
5,885
W
Chang'e
Ladytho
Chang'e
22,399
1,992
8,592
10,356
18,999
9,621
1,659
3,348
15,647
86,459
0
L
Baron Samedi
MandaChuva_488
Baron Samedi
13,268
457
626
3,453
19,171
7,222
663
4,558
14,613
81,724
79
W
Serqet
Pastaboy21
Serqet
22,803
7,526
0
5,807
22,507
11,836
0
3,887
18,582
0
140,574
L
14,059
2,050
0
8,173
21,323
7,484
14
7,477
13,248
0
103,569
L
16,844
3,290
227
4,117
29,277
25,090
0
15,919
12,870
8,643
88,363
L
Fafnir
zebreus13
Fafnir
11,741
2,046
0
6,603
30,375
23,852
76
10,140
17,765
53,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,888
Gold Earned
60,627
736
Minions Killed
716
0
Camps Cleared
0
2,691,180
Distance Traveled
2,411,096
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,349
441
122
4
0
492,993
1
W
Cthulhu
14,238
509
167
6
0
527,947
9
W
Ah Muzen Cab
16,375
585
225
8
0
516,763
5
W
Cerberus
13,464
481
67
2
0
478,094
7
W
Chang'e
14,847
530
126
5
0
550,982
4
L
Baron Samedi
11,451
409
163
6
0
453,603
1
W
Serqet
15,964
570
151
5
0
617,394
1
L
Loki
13,007
465
135
5
0
574,639
1
L
Shiva
13,304
475
191
7
0
434,517
1
L
Fafnir
10,516
376
105
4
0
455,344
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role