Player Matchup

Neith
Neith
Disctrasan
Neith
Level 108
God Stats
5W - 4L
1,705 SR
Queue Stats
187W - 102L
1,691 Elo+
Party 2
Thanatos
Thanatos
EKKIMENG
Thanatos
Level 160
God Stats
15W - 7L
1,690 SR
Queue Stats
130W - 111L
1,628 Elo+
Party 2
Discordia
Discordia
FloFlo01110
Discordia
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,591 Elo+
Solo
Artemis
Artemis
Snögubben
Artemis
Level 18
God Stats
42W - 14L
1,926 SR
Queue Stats
135W - 62L
1,756 Elo+
Party 2
Ymir
Ymir
lortigaballar
Ymir
Level 95
God Stats
1W - 1L
1,262 SR
Queue Stats
129W - 67L
1,709 Elo+
Party 2
Team Averages
Level 81
1,617 SR
1,675 Elo+

VS

Team Averages
Level 66
1,459 SR
1,485 Elo+
Bacchus
Bacchus
Sapr_94
Bacchus
Level 82
God Stats
2W - 2L
1,484 SR
Queue Stats
5W - 8L
1,494 Elo+
Party 3
Cliodhna
Cliodhna
Shiiano_
Cliodhna
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
StaticCinder
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,494 Elo+
Party 3
Achilles
Achilles
eL Kyyo
Achilles
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,451 Elo+
Party 1
Chang'e
Chang'e
static_cinder5
Chang'e
Level 48
God Stats
0W - 2L
1,311 SR
Queue Stats
5W - 8L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
6 / 1 / 16
9,000
818
12,937
8,371
3,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
EKKIMENG
Thanatos
17
14 / 1 / 7
10,338
940
13,491
9,840
5,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
FloFlo01110
Discordia
16
1 / 2 / 10
8,959
814
5,627
5,931
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
Snögubben
Artemis
16
7 / 2 / 14
9,202
837
14,606
8,437
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 1 / 17
8,702
791
4,135
10,227
9,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Sapr_94
Bacchus
12
0 / 6 / 1
6,992
636
3,481
14,950
15,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Shiiano_
Cliodhna
14
3 / 8 / 1
8,289
754
10,008
11,841
3,493
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
StaticCinder
Baron Samedi
13
0 / 4 / 3
7,031
639
7,479
11,136
3,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Achilles
eL Kyyo
Achilles
16
4 / 5 / 1
8,818
802
8,290
11,824
6,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 6 / 4
7,256
660
3,381
10,341
6,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
17
29
Kills
7
7
Deaths
29
64
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
6
1
16
14
W
Thanatos
EKKIMENG
Thanatos
14
1
7
17.5
W
Discordia
FloFlo01110
Discordia
1
2
10
3
L
Bacchus
Sapr_94
Bacchus
0
6
1
0.08
L
Cliodhna
Shiiano_
Cliodhna
3
8
1
0.44
W
Artemis
Snögubben
Artemis
7
2
14
7
L
Baron Samedi
StaticCinder
Baron Samedi
0
4
3
0.38
L
Achilles
eL Kyyo
Achilles
4
5
1
0.9
W
1
1
17
9.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,796
Damage
32,639
42,806
Taken
60,092
22,848
Mitigated
35,660
18,589
Healing
11,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
12,937
4,741
0
3,227
8,371
3,289
645
2,857
5,514
0
30,307
W
Thanatos
EKKIMENG
Thanatos
13,491
2,006
0
9,488
9,840
5,168
299
3,498
6,342
0
28,215
W
Discordia
FloFlo01110
Discordia
5,627
300
0
1,139
5,931
1,899
844
867
5,064
44,703
0
L
Bacchus
Sapr_94
Bacchus
3,481
83
152
1,764
14,950
15,058
280
1,634
13,114
6,214
0
L
Cliodhna
Shiiano_
Cliodhna
10,008
662
0
672
11,841
3,493
0
2,051
9,668
0
16,586
W
Artemis
Snögubben
Artemis
14,606
7,542
0
3,536
8,437
2,972
1,563
1,888
6,549
0
26,524
L
Baron Samedi
StaticCinder
Baron Samedi
7,479
271
705
3,071
11,136
3,773
363
1,456
9,500
23,843
0
L
Achilles
eL Kyyo
Achilles
8,290
1,010
0
990
11,824
6,470
0
2,218
9,497
0
29,761
W
4,135
1,263
0
1,199
10,227
9,520
124
5,231
4,996
9,479
0
L
3,381
171
1,613
2,596
10,341
6,866
0
2,403
7,903
20,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,201
Gold Earned
38,386
182
Minions Killed
148
0
Camps Cleared
0
1,134,063
Distance Traveled
996,927
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,000
818
40
4
0
220,193
5
W
Thanatos
10,338
940
34
3
0
257,155
2
W
Discordia
8,959
814
71
6
0
216,780
1
L
Bacchus
6,992
636
5
0
0
166,408
0
L
Cliodhna
8,289
754
22
2
0
213,694
3
W
Artemis
9,202
837
25
2
0
214,716
0
L
Baron Samedi
7,031
639
40
4
0
189,384
4
L
Achilles
8,818
802
58
5
0
223,667
2
W
Ymir
8,702
791
12
1
0
225,219
0
L
Chang'e
7,256
660
23
2
0
203,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role