Player Matchup

Ganesha
Ganesha
Shawzy936049
Ganesha
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 55L
1,706 Elo+
Party 1
Merlin
Merlin
TheKuangBang
Merlin
Level 25
God Stats
1W - 0L
1,296 SR
Queue Stats
11W - 6L
1,817 Elo+
Solo
He Bo
He Bo
bionicfist998
He Bo
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 50L
1,706 Elo+
Party 1
Sobek
Sobek
darcy595
Sobek
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,706 Elo+
Party 1
Artemis
Artemis
woykas
Artemis
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 83L
1,494 Elo+
Solo
Team Averages
Level 91
1,459 SR
1,686 Elo+

VS

Team Averages
Level 55
1,497 SR
1,532 Elo+
Tiamat
Tiamat
Dekrixx
Tiamat
Level 28
God Stats
5W - 7L
1,500 SR
Queue Stats
398W - 375L
1,531 Elo+
Solo
Serqet
Serqet
MoleShrew
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,515 Elo+
Solo
Hades
Hades
Rouky83
Hades
Level 107
God Stats
4W - 2L
1,486 SR
Queue Stats
432W - 433L
1,524 Elo+
Solo
Fafnir
Fafnir
cruzber10
Fafnir
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 46L
1,544 Elo+
Solo
He Bo
He Bo
wetorii
He Bo
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 168L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Shawzy936049
Ganesha
14
0 / 1 / 19
8,691
966
5,201
14,990
11,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
15
6 / 1 / 12
9,066
1,007
13,902
5,288
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 1 / 15
8,115
902
5,702
4,789
1,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
darcy595
Sobek
14
5 / 1 / 12
8,532
948
4,057
8,998
8,314
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
woykas
Artemis
15
7 / 2 / 10
8,931
992
10,687
6,276
2,668
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dekrixx
Tiamat
13
1 / 3 / 5
6,503
723
8,520
6,902
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
MoleShrew
Serqet
11
0 / 3 / 2
6,357
706
2,857
8,810
4,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
Rouky83
Hades
12
0 / 5 / 3
6,218
691
9,690
9,873
6,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
cruzber10
Fafnir
14
4 / 3 / 2
7,596
844
3,969
11,058
11,346
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
wetorii
He Bo
11
1 / 6 / 2
6,513
724
3,595
7,304
2,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
20
20
Kills
6
6
Deaths
20
68
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Dekrixx
Tiamat
1
3
5
1.17
L
Serqet
MoleShrew
Serqet
0
3
2
0.33
L
Hades
Rouky83
Hades
0
5
3
0.3
W
Ganesha
Shawzy936049
Ganesha
0
1
19
9.5
W
Merlin
6
1
12
12
W
2
1
15
9.5
L
Fafnir
cruzber10
Fafnir
4
3
2
1.67
W
Sobek
darcy595
Sobek
5
1
12
11
L
He Bo
wetorii
He Bo
1
6
2
0.33
W
Artemis
woykas
Artemis
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,549
Damage
28,631
40,341
Taken
43,947
26,358
Mitigated
28,388
20,849
Healing
12,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Dekrixx
Tiamat
8,520
450
578
1,577
6,902
3,531
0
4,396
2,190
13,116
0
L
Serqet
MoleShrew
Serqet
2,857
428
843
1,026
8,810
4,029
0
6,371
2,210
0
3,337
L
Hades
Rouky83
Hades
9,690
257
352
2,349
9,873
6,712
0
5,894
3,744
18,928
0
W
Ganesha
Shawzy936049
Ganesha
5,201
356
1,054
6,286
14,990
11,094
663
9,550
4,942
13,334
0
W
Merlin
13,902
335
2,846
1,303
5,288
2,373
1,020
4,216
902
31,103
0
W
5,702
97
1,762
1,094
4,789
1,909
1,084
3,352
1,135
14,210
0
L
Fafnir
cruzber10
Fafnir
3,969
268
1,249
3,188
11,058
11,346
0
5,619
5,140
7,793
0
W
Sobek
darcy595
Sobek
4,057
193
1,037
3,124
8,998
8,314
336
2,833
5,697
8,809
0
L
He Bo
wetorii
He Bo
3,595
136
513
484
7,304
2,770
0
5,263
1,801
9,874
0
W
Artemis
woykas
Artemis
10,687
4,181
1,249
1,094
6,276
2,668
2,075
4,797
1,133
0
21,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,335
Gold Earned
33,187
108
Minions Killed
54
0
Camps Cleared
0
951,967
Distance Traveled
857,620
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,503
723
10
1
0
187,194
0
L
Serqet
6,357
706
1
0
0
174,661
1
L
Hades
6,218
691
29
3
0
160,151
4
W
Ganesha
8,691
966
0
0
0
186,857
1
W
Merlin
9,066
1,007
40
4
0
197,415
3
W
He Bo
8,115
902
25
3
0
184,915
0
L
Fafnir
7,596
844
8
1
0
178,637
2
W
Sobek
8,532
948
13
1
0
204,779
1
L
He Bo
6,513
724
6
1
0
156,977
1
W
Artemis
8,931
992
30
3
0
178,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role