Player Matchup

Shiva
Shiva
 
Shiva
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Caridex
Izanami
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,315 Elo+
Party 3
Thanatos
Thanatos
VxArimax
Thanatos
Level 74
God Stats
0W - 2L
1,268 SR
Queue Stats
6W - 12L
1,322 Elo+
Party 3
Tiamat
Tiamat
cam_da_0takuz
Tiamat
Level 5
God Stats
5W - 10L
1,475 SR
Queue Stats
261W - 295L
1,434 Elo+
Party 1
Atlas
Atlas
iDreamNoLonger
Atlas
Level 109
God Stats
3W - 3L
1,743 SR
Queue Stats
58W - 45L
1,636 Elo+
Party 1
Team Averages
Level 73
1,497 SR
1,442 Elo+

VS

Team Averages
Level 103
1,699 SR
1,512 Elo+
Neith
Neith
DreWifi
Neith
Level 29
God Stats
1W - 0L
1,919 SR
Queue Stats
36W - 11L
1,770 Elo+
Party 2
Atlas
Atlas
Odin98573098
Atlas
Level 96
God Stats
1W - 2L
1,338 SR
Queue Stats
11W - 10L
1,393 Elo+
Solo
Hercules
Hercules
RoYaLmErKs
Hercules
Level 144
God Stats
2W - 0L
1,936 SR
Queue Stats
42W - 21L
1,712 Elo+
Party 2
Ullr
Ullr
Valwrx
Ullr
Level 132
God Stats
3W - 5L
1,804 SR
Queue Stats
49W - 30L
1,635 Elo+
Party 2
Zeus
Zeus
luisroldankur354
Zeus
Level 113
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 13L
1,051 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
1 / 0 / 0
4,565
652
2,491
3,048
1,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Izanami
Caridex
Izanami
3
0 / 3 / 0
3,096
442
764
2,366
382
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
VxArimax
Thanatos
5
0 / 2 / 1
3,689
527
936
3,761
889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 1 / 0
3,914
559
1,225
2,827
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
1 / 2 / 0
3,906
558
1,885
5,329
2,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DreWifi
Neith
7
3 / 1 / 3
4,619
660
3,098
3,730
940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
3 / 0 / 3
4,938
705
1,948
2,966
1,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
RoYaLmErKs
Hercules
8
0 / 1 / 0
4,237
605
1,037
3,410
1,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
Valwrx
Ullr
7
0 / 0 / 2
4,050
579
1,041
4,179
1,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 0 / 0
4,418
631
1,465
898
175
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
8
8
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
0
0
1
L
Izanami
Caridex
Izanami
0
3
0
0
W
Neith
DreWifi
Neith
3
1
3
4.5
W
3
0
3
4.5
W
Hercules
RoYaLmErKs
Hercules
0
1
0
0
W
Ullr
Valwrx
Ullr
0
0
2
1
L
Thanatos
VxArimax
Thanatos
0
2
1
0.25
L
0
1
0
0
L
1
2
0
0.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,301
Damage
8,589
17,331
Taken
15,183
6,083
Mitigated
4,740
7,612
Healing
6,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
2,491
880
0
1,376
3,048
1,777
0
0
2,900
0
22,210
L
Izanami
Caridex
Izanami
764
537
57
424
2,366
382
0
549
1,817
0
8,433
W
Neith
DreWifi
Neith
3,098
1,407
0
1,693
3,730
940
0
1,160
2,570
0
23,113
W
1,948
882
66
1,470
2,966
1,223
0
904
2,024
11,115
0
W
Hercules
RoYaLmErKs
Hercules
1,037
240
0
966
3,410
1,368
0
0
3,410
0
17,882
W
Ullr
Valwrx
Ullr
1,041
673
0
2,073
4,179
1,034
0
498
3,563
0
16,999
L
Thanatos
VxArimax
Thanatos
936
356
0
2,627
3,761
889
0
632
3,129
0
11,522
L
1,225
126
0
1,670
2,827
918
0
1,031
1,796
13,857
0
L
1,885
933
0
1,458
5,329
2,117
0
1,201
4,128
7,722
0
W
1,465
38
0
375
898
175
0
322
506
17,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,170
Gold Earned
22,262
138
Minions Killed
197
0
Camps Cleared
0
592,809
Distance Traveled
673,293
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,565
652
55
8
0
151,970
3
L
Izanami
3,096
442
14
2
0
66,425
1
W
Neith
4,619
660
47
7
0
117,431
1
W
Atlas
4,938
705
18
3
0
135,896
0
W
Hercules
4,237
605
45
6
0
136,830
2
W
Ullr
4,050
579
41
6
0
145,591
1
L
Thanatos
3,689
527
27
4
0
138,232
0
L
Tiamat
3,914
559
33
5
0
118,372
3
L
Atlas
3,906
558
9
1
0
117,810
1
W
Zeus
4,418
631
46
7
0
137,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role