Player Matchup

Fenrir
Fenrir
Bronze II
WDarknessW
Fenrir
Bronze II
Level 86
God Stats
1W - 1L
1,370 SR
Queue Stats
7W - 13L
1,072 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 86
1,370 SR
1,072 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,500 SR
1,500 MMR
Ratatoskr
Ratatoskr
Silver V
 
Ratatoskr
Silver V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
WDarknessW
Fenrir
17
5 / 0 / 0
11,073
923
12,130
12,641
9,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
BastetBellonaAh Muzen CabMedusaChronos

VS

Bans
PoseidonAnhurUllrIzanamiSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
0 / 5 / 0
7,969
664
6,545
14,485
16,541
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
0
5
0
0
W
Fenrir
WDarknessW
Fenrir
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,130
Damage
6,545
12,641
Taken
14,485
9,062
Mitigated
16,541
7,047
Healing
1,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
6,545
1,576
0
1,851
14,485
16,541
0
141
14,344
0
31,822
W
Fenrir
WDarknessW
Fenrir
12,130
3,729
0
7,047
12,641
9,062
1,886
426
12,076
0
59,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,073
Gold Earned
7,969
108
Minions Killed
41
11
Camps Cleared
1
267,470
Distance Traveled
243,193
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,969
664
41
3
1
243,193
4
W
Fenrir
11,073
923
108
9
11
267,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role