Player Matchup

Nu Wa
Nu Wa
Dravin420
Nu Wa
Level 104
God Stats
115W - 141L
1,484 SR
Queue Stats
533W - 751L
1,330 Elo+
Solo
Achilles
Achilles
REVenged7x
Achilles
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 104L
1,213 Elo+
Party 1
Anhur
Anhur
synyster09123
Anhur
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 89L
1,213 Elo+
Party 1
Team Averages
Level 66
1,495 SR
1,252 Elo+

VS

Team Averages
Level 35
1,544 SR
1,177 Elo+
Zhong Kui
Zhong Kui
DannyBoy08
Zhong Kui
Level 33
God Stats
4W - 9L
1,699 SR
Queue Stats
160W - 354L
1,140 Elo+
Solo
Cerberus
Cerberus
FTH_HARAGEQUIT
Cerberus
Level 47
God Stats
1W - 4L
1,604 SR
Queue Stats
143W - 242L
1,220 Elo+
Party 2
Izanami
Izanami
Zondzeo
Izanami
Level 25
God Stats
9W - 25L
1,328 SR
Queue Stats
27W - 87L
1,171 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dravin420
Nu Wa
19
3 / 3 / 6
13,829
691
18,860
12,268
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
REVenged7x
Achilles
19
5 / 0 / 4
13,518
676
12,671
18,572
17,276
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 5 / 8
13,475
674
14,273
15,874
5,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DannyBoy08
Zhong Kui
16
1 / 7 / 3
11,623
581
10,639
21,019
11,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
18
5 / 2 / 2
13,448
672
12,339
19,752
12,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Izanami
Zondzeo
Izanami
17
2 / 4 / 2
12,493
625
12,772
13,816
4,133
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
12
Kills
8
8
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DannyBoy08
Zhong Kui
1
7
3
0.36
W
Nu Wa
Dravin420
Nu Wa
3
3
6
2
L
Cerberus
5
2
2
3
W
Achilles
REVenged7x
Achilles
5
0
4
7
L
Izanami
Zondzeo
Izanami
2
4
2
0.75
W
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,804
Damage
35,750
46,714
Taken
54,587
26,202
Mitigated
28,143
5,246
Healing
9,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DannyBoy08
Zhong Kui
10,639
664
287
5,500
21,019
11,290
81
7,718
13,301
49,334
0
W
Nu Wa
Dravin420
Nu Wa
18,860
10,882
0
1,143
12,268
3,904
1,777
6,165
6,103
69,361
0
L
Cerberus
12,339
760
127
2,355
19,752
12,720
0
8,275
11,477
67,948
0
W
Achilles
REVenged7x
Achilles
12,671
3,258
0
1,311
18,572
17,276
84
7,970
10,602
0
40,209
L
Izanami
Zondzeo
Izanami
12,772
11,327
0
1,187
13,816
4,133
0
3,794
10,022
0
81,484
W
14,273
8,481
0
2,792
15,874
5,022
1,249
9,503
6,371
0
53,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,822
Gold Earned
37,564
215
Minions Killed
316
10
Camps Cleared
8
1,034,909
Distance Traveled
1,001,294
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,623
581
84
4
0
301,808
4
W
Nu Wa
13,829
691
86
4
3
328,656
0
L
Cerberus
13,448
672
94
5
2
374,784
1
W
Achilles
13,518
676
61
3
0
398,674
1
L
Izanami
12,493
625
138
7
6
324,702
0
W
Anhur
13,475
674
68
3
7
307,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role