Player Matchup

Sun Wukong
Sun Wukong
CeramicNormal91
Sun Wukong
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 5L
1,622 Elo+
Party 3
Gilgamesh
Gilgamesh
FlamingDustBin
Gilgamesh
Level 69
God Stats
3W - 2L
1,401 SR
Queue Stats
32W - 25L
1,522 Elo+
Party 3
Kuzenbo
Kuzenbo
ISupremePR-
Kuzenbo
Level 16
God Stats
10W - 4L
1,753 SR
Queue Stats
48W - 29L
1,514 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TabsX_-
Morgan Le Fay
Level 63
God Stats
6W - 5L
1,861 SR
Queue Stats
364W - 326L
1,543 Elo+
Party 2
Medusa
Medusa
iStrelz
Medusa
Level 47
God Stats
39W - 33L
1,629 SR
Queue Stats
252W - 249L
1,477 Elo+
Party 2
Team Averages
Level 49
1,629 SR
1,536 Elo+

VS

Team Averages
Level 37
1,676 SR
1,374 Elo+
Rama
Rama
EvasiveForce
Rama
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
158W - 179L
1,389 Elo+
Party 1
Atlas
Atlas
Jaggerryan34
Atlas
Level 28
God Stats
7W - 4L
1,629 SR
Queue Stats
42W - 64L
1,371 Elo+
Party 1
Ao Kuang
Ao Kuang
XxSnakeDog22xX
Ao Kuang
Level 45
God Stats
2W - 1L
1,777 SR
Queue Stats
149W - 146L
1,376 Elo+
Party 1
Shiva
Shiva
ldogg24
Shiva
Level 43
God Stats
5W - 4L
1,563 SR
Queue Stats
212W - 267L
1,349 Elo+
Party 1
Susano
Susano
reesherr1
Susano
Level 42
God Stats
7W - 3L
1,911 SR
Queue Stats
155W - 165L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CeramicNormal91
Sun Wukong
14
1 / 4 / 2
8,361
523
7,022
11,031
8,970
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
FlamingDustBin
Gilgamesh
15
6 / 2 / 2
9,254
578
5,215
12,071
5,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
ISupremePR-
Kuzenbo
14
1 / 1 / 11
8,865
554
4,602
10,622
11,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
TabsX_-
Morgan Le Fay
17
11 / 0 / 4
10,527
658
13,254
7,687
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
iStrelz
Medusa
16
7 / 2 / 4
9,189
574
13,452
13,254
5,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,119
445
6,759
14,039
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 5 / 1
7,328
458
7,689
14,725
14,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
11
0 / 5 / 1
6,954
435
2,431
11,679
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
ldogg24
Shiva
15
5 / 4 / 1
9,759
610
10,142
13,850
10,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Susano
reesherr1
Susano
13
2 / 6 / 3
7,998
500
4,600
13,417
4,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
26
Kills
9
9
Deaths
26
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CeramicNormal91
Sun Wukong
1
4
2
0.5
L
1
6
1
0.25
W
Gilgamesh
FlamingDustBin
Gilgamesh
6
2
2
3.5
W
Kuzenbo
ISupremePR-
Kuzenbo
1
1
11
6.5
L
1
5
1
0.3
W
Morgan Le Fay
TabsX_-
Morgan Le Fay
11
0
4
13
L
Ao Kuang
0
5
1
0.1
W
Medusa
iStrelz
Medusa
7
2
4
4.5
L
Shiva
ldogg24
Shiva
5
4
1
1.38
L
Susano
reesherr1
Susano
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,545
Damage
31,621
54,665
Taken
67,710
34,667
Mitigated
37,078
15,465
Healing
18,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CeramicNormal91
Sun Wukong
7,022
724
0
1,151
11,031
8,970
1,413
338
10,216
0
41,962
L
6,759
5,541
0
4,161
14,039
4,047
0
3,153
10,828
0
54,652
W
Gilgamesh
FlamingDustBin
Gilgamesh
5,215
1,862
0
3,649
12,071
5,555
0
822
11,124
0
50,136
W
Kuzenbo
ISupremePR-
Kuzenbo
4,602
2,247
294
2,307
10,622
11,644
225
3,968
6,654
19,146
0
L
7,689
3,624
262
3,197
14,725
14,342
0
3,115
11,496
25,880
0
W
Morgan Le Fay
TabsX_-
Morgan Le Fay
13,254
1,249
0
2,381
7,687
3,389
2,769
1,891
5,796
68,602
0
L
Ao Kuang
2,431
449
0
3,246
11,679
3,410
0
6,817
4,594
25,680
0
W
Medusa
iStrelz
Medusa
13,452
7,251
229
5,454
13,254
5,109
1,225
3,277
9,895
0
80,051
L
Shiva
ldogg24
Shiva
10,142
1,637
0
2,890
13,850
10,363
798
1,725
12,032
0
61,408
L
Susano
reesherr1
Susano
4,600
459
0
4,947
13,417
4,916
0
2,347
10,904
0
47,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,196
Gold Earned
39,158
430
Minions Killed
426
0
Camps Cleared
0
1,582,064
Distance Traveled
1,515,498
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,361
523
93
6
0
314,443
2
L
Rama
7,119
445
106
7
0
267,597
2
W
Gilgamesh
9,254
578
73
5
0
337,835
4
W
Kuzenbo
8,865
554
35
2
0
301,735
0
L
Atlas
7,328
458
31
2
0
290,278
1
W
Morgan Le Fay
10,527
658
112
7
0
333,020
3
L
Ao Kuang
6,954
435
59
4
0
315,107
4
W
Medusa
9,189
574
117
7
0
295,031
0
L
Shiva
9,759
610
142
9
0
309,947
0
L
Susano
7,998
500
88
6
0
332,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role