Player Matchup

Hercules
Hercules
 
Hercules
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Alezoni
Shiva
Level 138
God Stats
2W - 0L
1,805 SR
Queue Stats
278W - 256L
1,583 Elo+
Party 2
Ullr
Ullr
Dewaileon
Ullr
Level 27
God Stats
3W - 2L
1,490 SR
Queue Stats
6W - 6L
1,526 Elo+
Party 3
Hera
Hera
Tifffany
Hera
Level 146
God Stats
6W - 3L
1,828 SR
Queue Stats
211W - 196L
1,562 Elo+
Party 2
Ymir
Ymir
blace123
Ymir
Level 85
God Stats
3W - 1L
1,597 SR
Queue Stats
25W - 20L
1,554 Elo+
Party 3
Team Averages
Level 85
1,644 SR
1,545 Elo+

VS

Team Averages
Level 53
1,504 SR
1,583 Elo+
Sobek
Sobek
AurgelmirIsHere
Sobek
Level 27
God Stats
2W - 3L
1,204 SR
Queue Stats
65W - 33L
1,531 Elo+
Party 4
Cliodhna
Cliodhna
Haytumak
Cliodhna
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
102W - 107L
1,585 Elo+
Party 1
Kukulkan
Kukulkan
RarePara
Kukulkan
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 98L
1,784 Elo+
Party 4
Shiva
Shiva
SpectralGhost12
Shiva
Level 48
God Stats
0W - 1L
1,894 SR
Queue Stats
133W - 90L
1,615 Elo+
Party 4
Izanami
Izanami
givemeurjuul
Izanami
Level 6
God Stats
4W - 7L
1,422 SR
Queue Stats
14W - 21L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 5 / 3
9,589
533
7,020
14,455
10,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shiva
Alezoni
Shiva
17
6 / 2 / 4
10,252
570
12,748
15,611
7,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
17
9 / 4 / 4
11,024
612
11,671
13,515
5,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hera
16
13 / 5 / 3
10,839
602
16,590
8,519
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
13
1 / 3 / 19
9,354
520
9,005
15,265
15,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 4
7,898
439
7,451
19,931
17,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Haytumak
Cliodhna
14
2 / 6 / 4
8,649
481
8,574
15,150
5,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
RarePara
Kukulkan
12
2 / 6 / 1
7,747
430
5,756
8,764
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 3 / 2
11,154
620
17,287
17,506
21,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
givemeurjuul
Izanami
11
2 / 10 / 2
7,495
416
5,620
12,319
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
31
Kills
18
19
Deaths
31
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
5
3
0.7
W
Shiva
Alezoni
Shiva
6
2
4
4
L
2
6
4
0.67
W
Ullr
9
4
4
2.75
L
Cliodhna
Haytumak
Cliodhna
2
6
4
0.67
L
Kukulkan
RarePara
Kukulkan
2
6
1
0.42
L
10
3
2
3.67
W
Hera
13
5
3
2.9
W
Ymir
1
3
19
3.5
L
Izanami
givemeurjuul
Izanami
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,034
Damage
44,688
67,365
Taken
73,670
42,369
Mitigated
51,243
16,340
Healing
15,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,020
1,896
0
3,130
14,455
10,418
562
2,725
10,970
0
44,441
W
Shiva
Alezoni
Shiva
12,748
2,534
0
7,927
15,611
7,481
0
4,504
10,926
0
73,109
L
7,451
1,299
399
5,327
19,931
17,996
0
7,578
12,245
20,196
0
W
Ullr
11,671
5,622
0
2,217
13,515
5,525
4,044
1,899
11,446
0
81,306
L
Cliodhna
Haytumak
Cliodhna
8,574
1,495
0
2,630
15,150
5,613
0
4,669
10,481
0
52,885
L
Kukulkan
RarePara
Kukulkan
5,756
989
0
250
8,764
3,109
0
4,412
4,314
42,677
0
L
17,287
2,700
0
6,062
17,506
21,604
36
3,246
13,708
14,093
50,304
W
Hera
16,590
3,820
0
850
8,519
3,800
1,062
2,260
6,185
67,716
0
W
Ymir
9,005
1,350
105
2,111
15,265
15,145
252
5,992
9,153
22,270
5,560
L
Izanami
givemeurjuul
Izanami
5,620
3,934
0
812
12,319
2,921
0
4,747
6,990
0
25,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,058
Gold Earned
42,943
495
Minions Killed
354
0
Camps Cleared
0
1,709,500
Distance Traveled
1,655,818
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,589
533
95
5
0
350,316
1
W
Shiva
10,252
570
124
7
0
396,574
8
L
Sobek
7,898
439
23
1
0
341,664
2
W
Ullr
11,024
612
132
7
0
322,591
5
L
Cliodhna
8,649
481
91
5
0
323,321
1
L
Kukulkan
7,747
430
79
4
0
336,401
4
L
Shiva
11,154
620
106
6
0
347,874
0
W
Hera
10,839
602
111
6
0
321,203
4
W
Ymir
9,354
520
33
2
0
318,816
1
L
Izanami
7,495
416
55
3
0
306,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role