Player Matchup

Chaac
Chaac
Ahonuss09
Chaac
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
41W - 56L
1,224 Elo+
Party 1
Nu Wa
Nu Wa
Dragoenlink
Nu Wa
Level 43
God Stats
12W - 10L
1,332 SR
Queue Stats
67W - 94L
1,256 Elo+
Party 1
Shiva
Shiva
snipingstengels
Shiva
Level 125
God Stats
37W - 40L
1,501 SR
Queue Stats
111W - 150L
1,338 Elo+
Party 1
Team Averages
Level 65
1,444 SR
1,273 Elo+

VS

Team Averages
Level 26
1,093 SR
819 Elo+
Cerberus
Cerberus
AsterWolf1335
Cerberus
Level 24
God Stats
0W - 8L
1,218 SR
Queue Stats
1W - 22L
852 Elo+
Party 2
Loki
Loki
Keermm
Loki
Level 37
God Stats
1W - 12L
950 SR
Queue Stats
30W - 65L
803 Elo+
Party 2
Discordia
Discordia
VoidSpectrum759
Discordia
Level 17
God Stats
1W - 5L
1,111 SR
Queue Stats
3W - 33L
803 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ahonuss09
Chaac
15
6 / 4 / 16
11,272
867
13,210
21,857
10,089
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
10 / 1 / 10
11,824
910
18,131
10,513
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
10 / 6 / 8
11,163
859
14,640
15,816
7,297
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AsterWolf1335
Cerberus
13
1 / 11 / 8
9,252
712
8,568
26,558
21,769
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Keermm
Loki
15
6 / 6 / 3
10,327
794
10,730
15,245
5,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
VoidSpectrum759
Discordia
13
4 / 9 / 6
9,515
732
7,838
12,282
3,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
26
Kills
11
11
Deaths
26
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ahonuss09
Chaac
6
4
16
3.5
L
Cerberus
AsterWolf1335
Cerberus
1
11
8
0.45
W
10
1
10
15
L
Loki
Keermm
Loki
6
6
3
1.25
L
Discordia
VoidSpectrum759
Discordia
4
9
6
0.78
W
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,981
Damage
27,136
48,186
Taken
54,085
20,887
Mitigated
30,795
18,217
Healing
8,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ahonuss09
Chaac
13,210
4,201
270
6,590
21,857
10,089
728
9,714
11,941
0
23,776
L
Cerberus
AsterWolf1335
Cerberus
8,568
1,822
0
5,974
26,558
21,769
0
9,800
16,758
23,821
0
W
18,131
5,520
258
4,953
10,513
3,501
1,456
3,007
7,226
46,818
0
L
Loki
Keermm
Loki
10,730
2,699
0
1,570
15,245
5,640
319
6,622
8,623
0
32,473
L
Discordia
VoidSpectrum759
Discordia
7,838
1,226
0
660
12,282
3,386
105
2,534
9,748
24,930
0
W
14,640
4,727
1,355
4,791
15,816
7,297
673
4,090
11,504
0
45,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,259
Gold Earned
29,094
116
Minions Killed
92
6
Camps Cleared
4
722,410
Distance Traveled
599,883
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,272
867
21
2
0
235,885
1
L
Cerberus
9,252
712
31
2
0
194,068
0
W
Nu Wa
11,824
910
52
4
2
242,984
2
L
Loki
10,327
794
31
2
4
217,453
0
L
Discordia
9,515
732
30
2
0
188,362
2
W
Shiva
11,163
859
43
3
4
243,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role