Player Matchup

Geb
Geb
Gold II
Clow King13
Geb
Gold II
Level 125
God Stats
13W - 8L
1,278 SR
Queue Stats
246W - 240L
1,657 MMR
Party 1
Bellona
Bellona
Gold II
GlavorxKing
Bellona
Gold II
Level 130
God Stats
13W - 9L
1,639 SR
Queue Stats
62W - 59L
1,663 MMR
Solo
Medusa
Medusa
Gold II
MegaMidorii
Medusa
Gold II
Level 160
God Stats
5W - 6L
1,524 SR
Queue Stats
173W - 179L
1,654 MMR
Solo
Hera
Hera
Gold II
ViscousComb203
Hera
Gold II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 240L
1,657 MMR
Party 1
Bakasura
Bakasura
Gold V
psigz
Bakasura
Gold V
Level 159
God Stats
5W - 1L
1,295 SR
Queue Stats
88W - 78L
1,638 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,447 SR
1,654 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,671 SR
1,654 MMR
Fenrir
Fenrir
Gold I
FREE__MY__GRANNY
Fenrir
Gold I
Level 159
God Stats
4W - 1L
1,855 SR
Queue Stats
69W - 62L
1,667 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
Matthodical
Morgan Le Fay
Gold I
Level 123
God Stats
27W - 27L
1,675 SR
Queue Stats
176W - 156L
1,667 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Vehicular_Zebra
Cernunnos
Gold IV
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 58L
1,681 MMR
Solo
Eset
Eset
Platinum V
pS x Gambit
Eset
Platinum V
Level 154
God Stats
28W - 28L
1,691 SR
Queue Stats
712W - 729L
1,625 MMR
Solo
Cliodhna
Cliodhna
Gold II
squirelleye
Cliodhna
Gold II
Level 158
God Stats
5W - 3L
1,634 SR
Queue Stats
84W - 74L
1,629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 10
10,588
481
6,517
17,437
16,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
GlavorxKing
Bellona
19
4 / 3 / 6
13,020
592
8,097
16,943
10,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
17
2 / 7 / 1
10,999
500
8,174
14,214
3,453
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 7 / 7
11,210
510
11,449
11,703
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
psigz
Bakasura
20
9 / 4 / 6
13,694
622
15,871
19,057
7,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
AthenaGilgameshCharybdisAtlasBastet

VS

Bans
KaliThothLokiArachneAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
10,360
471
8,655
16,904
14,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
Matthodical
Morgan Le Fay
18
5 / 3 / 10
11,583
527
14,348
10,780
4,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Vehicular_Zebra
Cernunnos
19
3 / 3 / 9
11,785
536
10,741
20,203
9,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 6 / 4
11,724
533
10,828
15,013
12,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
squirelleye
Cliodhna
20
12 / 3 / 4
13,021
592
12,591
17,140
8,794
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
60
17
Kills
26
26
Deaths
17
30
Assists
34
Player
Kills
Deaths
Assists
KDA
W
0
5
10
1
L
3
2
7
3.25
W
Bellona
GlavorxKing
Bellona
4
3
6
2.33
L
Morgan Le Fay
Matthodical
Morgan Le Fay
5
3
10
3.33
W
Medusa
2
7
1
0.36
L
Cernunnos
Vehicular_Zebra
Cernunnos
3
3
9
2.5
W
2
7
7
0.79
L
3
6
4
0.83
W
Bakasura
psigz
Bakasura
9
4
6
3
L
Cliodhna
squirelleye
Cliodhna
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,108
Damage
57,163
79,354
Taken
80,040
40,995
Mitigated
49,584
19,176
Healing
25,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,517
550
0
2,292
17,437
16,478
219
5,345
11,763
31,599
0
L
8,655
754
0
4,240
16,904
14,948
0
4,911
11,503
0
31,916
W
Bellona
GlavorxKing
Bellona
8,097
2,031
0
7,125
16,943
10,935
707
8,640
7,843
0
69,408
L
Morgan Le Fay
Matthodical
Morgan Le Fay
14,348
1,198
0
1,543
10,780
4,241
735
4,778
5,725
77,689
0
W
Medusa
8,174
2,282
0
3,819
14,214
3,453
2,114
1,496
12,632
0
75,868
L
Cernunnos
Vehicular_Zebra
Cernunnos
10,741
5,117
0
7,866
20,203
9,161
2,117
5,213
14,310
0
105,258
W
11,449
2,860
0
1,634
11,703
3,059
681
4,018
7,476
76,630
0
L
10,828
755
1,396
4,660
15,013
12,440
663
1,546
12,662
93,977
0
W
Bakasura
psigz
Bakasura
15,871
9,876
0
4,306
19,057
7,070
2,406
4,368
14,354
0
92,026
L
Cliodhna
squirelleye
Cliodhna
12,591
2,079
0
5,744
17,140
8,794
0
2,118
13,770
0
118,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,511
Gold Earned
58,473
599
Minions Killed
635
0
Camps Cleared
0
2,220,809
Distance Traveled
2,165,857
28
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,588
481
33
2
0
438,841
9
L
Fenrir
10,360
471
36
2
0
450,367
11
W
Bellona
13,020
592
144
7
0
448,693
6
L
Morgan Le Fay
11,583
527
121
6
0
429,864
7
W
Medusa
10,999
500
117
5
0
406,582
5
L
Cernunnos
11,785
536
155
7
0
394,927
12
W
Hera
11,210
510
152
7
0
414,542
3
L
Eset
11,724
533
160
7
0
393,656
7
W
Bakasura
13,694
622
153
7
0
512,151
5
L
Cliodhna
13,021
592
163
7
0
497,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role