Player Matchup

Shiva
Shiva
DubbyaKey
Shiva
Level 47
God Stats
10W - 2L
1,905 SR
Queue Stats
75W - 10L
1,981 Elo+
Party 1
Terra
Terra
Durahcell
Terra
Level 155
God Stats
2W - 0L
1,759 SR
Queue Stats
236W - 79L
1,899 Elo+
Party 1
Thanatos
Thanatos
MyPriestFeltMe
Thanatos
Level 148
God Stats
4W - 11L
1,396 SR
Queue Stats
120W - 129L
1,533 Elo+
Solo
Discordia
Discordia
SanginarioPro
Discordia
Level 129
God Stats
13W - 11L
1,572 SR
Queue Stats
293W - 282L
1,546 Elo+
Party 3
Medusa
Medusa
harvyspaceman
Medusa
Level 43
God Stats
5W - 4L
1,219 SR
Queue Stats
135W - 120L
1,550 Elo+
Party 3
Team Averages
Level 104
1,570 SR
1,702 Elo+

VS

Team Averages
Level 98
1,492 SR
1,522 Elo+
Shiva
Shiva
Verified-Alucard
Shiva
Level 104
God Stats
18W - 20L
1,397 SR
Queue Stats
269W - 263L
1,537 Elo+
Party 2
Chronos
Chronos
WolfRainEden
Chronos
Level 144
God Stats
3W - 2L
1,746 SR
Queue Stats
299W - 285L
1,493 Elo+
Party 2
Arachne
Arachne
XxJohnnyDonutxX
Arachne
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,532 Elo+
Solo
Kali
Kali
hulkhugs
Kali
Level 103
God Stats
12W - 8L
1,558 SR
Queue Stats
150W - 163L
1,565 Elo+
Party 2
Nox
Nox
supamodal
Nox
Level 108
God Stats
8W - 14L
1,258 SR
Queue Stats
160W - 195L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DubbyaKey
Shiva
11
12 / 1 / 1
6,805
681
11,489
7,359
2,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
Durahcell
Terra
10
0 / 1 / 7
5,699
570
3,201
6,184
4,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
11
1 / 1 / 3
6,024
602
1,901
5,481
2,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
SanginarioPro
Discordia
10
1 / 2 / 3
5,789
579
3,631
2,530
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 0 / 1
5,985
599
2,643
3,091
1,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,388
439
2,625
6,427
2,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
WolfRainEden
Chronos
9
1 / 4 / 2
5,298
530
3,389
6,968
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 8 / 1
3,957
396
939
6,661
996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kali
9
4 / 3 / 0
6,129
613
2,941
7,083
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 3
4,670
467
1,792
3,998
1,242
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
17
Kills
5
5
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Shiva
DubbyaKey
Shiva
12
1
1
12.5
W
Terra
Durahcell
Terra
0
1
7
3.5
W
Thanatos
1
1
3
2.5
W
Discordia
SanginarioPro
Discordia
1
2
3
1.25
L
0
0
2
1
L
Chronos
WolfRainEden
Chronos
1
4
2
0.5
L
0
8
1
0.06
W
3
0
1
3.5
L
Kali
4
3
0
1.33
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,865
Damage
11,686
24,645
Taken
31,137
11,922
Mitigated
9,645
12,344
Healing
6,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
DubbyaKey
Shiva
11,489
3,166
66
1,390
7,359
2,784
40
898
6,249
0
31,032
W
Terra
Durahcell
Terra
3,201
613
536
3,611
6,184
4,982
0
2,221
3,963
24,746
0
W
Thanatos
1,901
327
0
5,635
5,481
2,235
0
921
4,532
0
34,839
W
Discordia
SanginarioPro
Discordia
3,631
497
0
159
2,530
757
0
826
1,704
37,186
0
L
2,625
241
0
1,845
6,427
2,550
0
624
5,803
0
12,177
L
Chronos
WolfRainEden
Chronos
3,389
881
0
786
6,968
2,177
437
2,160
4,525
23,488
2,353
L
939
643
0
672
6,661
996
0
627
6,034
0
6,305
W
2,643
1,460
0
947
3,091
1,164
456
0
3,012
0
33,965
L
Kali
2,941
1,224
0
2,443
7,083
2,680
0
2,004
5,048
0
19,566
L
1,792
203
0
1,032
3,998
1,242
0
1,041
2,895
18,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,302
Gold Earned
24,442
312
Minions Killed
168
0
Camps Cleared
0
985,568
Distance Traveled
919,306
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,805
681
38
4
0
209,597
0
W
Terra
5,699
570
55
6
0
200,895
2
W
Thanatos
6,024
602
71
7
0
200,372
2
W
Discordia
5,789
579
72
7
0
191,422
1
L
Shiva
4,388
439
20
2
0
194,343
0
L
Chronos
5,298
530
51
5
0
166,091
0
L
Arachne
3,957
396
10
1
0
179,047
2
W
Medusa
5,985
599
76
8
0
183,282
2
L
Kali
6,129
613
48
5
0
203,176
4
L
Nox
4,670
467
39
4
0
176,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role