Player Matchup

Nu Wa
Nu Wa
McLoven1229
Nu Wa
Level 23
God Stats
0W - 1L
1,773 SR
Queue Stats
13W - 10L
1,384 Elo+
Party 3
Ymir
Ymir
RS3BRUH
Ymir
Level 67
God Stats
2W - 5L
1,459 SR
Queue Stats
25W - 25L
1,425 Elo+
Party 1
Artemis
Artemis
Royal_Pain_XO
Artemis
Level 106
God Stats
4W - 9L
1,484 SR
Queue Stats
131W - 147L
1,373 Elo+
Party 1
Kali
Kali
halo boy ameer
Kali
Level 88
God Stats
0W - 4L
1,715 SR
Queue Stats
297W - 276L
1,482 Elo+
Party 3
Tyr
Tyr
lv anunnaki
Tyr
Level 29
God Stats
1W - 6L
1,665 SR
Queue Stats
248W - 232L
1,418 Elo+
Party 3
Team Averages
Level 63
1,619 SR
1,417 Elo+

VS

Team Averages
Level 121
1,514 SR
1,420 Elo+
Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
DubCepticon
Sobek
Level 158
God Stats
26W - 20L
1,569 SR
Queue Stats
81W - 95L
1,382 Elo+
Solo
Neith
Neith
ScubbaSteve76
Neith
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,103
425
4,299
4,073
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
RS3BRUH
Ymir
8
0 / 3 / 2
5,130
428
3,148
8,840
4,617
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artemis
10
2 / 1 / 0
5,905
492
4,410
3,545
845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 0 / 0
5,038
420
367
3,358
1,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 3 / 0
4,520
377
1,174
4,858
1,580
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
3 / 0 / 0
7,626
636
2,330
5,439
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
 
Thanatos
12
2 / 2 / 2
6,929
577
2,776
7,718
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Shiva
 
Shiva
11
1 / 0 / 1
6,573
548
924
6,951
3,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 3
6,303
525
2,544
9,099
5,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 0 / 2
6,372
531
4,053
4,602
1,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
8
10
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
0
0
3
W
Thanatos
 
Thanatos
2
2
2
1.5
W
Shiva
 
Shiva
1
0
1
1.5
W
1
1
3
2.5
L
0
3
0
0
L
Ymir
RS3BRUH
Ymir
0
3
2
0.33
L
Artemis
2
1
0
2
W
1
0
2
2
L
0
0
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,398
Damage
12,627
24,674
Taken
33,809
9,062
Mitigated
14,079
4,975
Healing
20,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,330
291
278
3,165
5,439
1,193
1,248
3,223
1,942
53,806
0
W
Thanatos
 
Thanatos
2,776
567
0
6,352
7,718
2,560
754
706
6,998
0
38,628
W
Shiva
 
Shiva
924
303
228
2,962
6,951
3,788
802
396
6,480
0
32,361
W
2,544
715
15
3,894
9,099
5,197
0
2,010
7,075
16,779
0
L
4,299
1,378
0
0
4,073
829
0
2,031
1,906
22,073
0
L
Ymir
RS3BRUH
Ymir
3,148
1,103
50
1,811
8,840
4,617
0
1,874
6,966
20,641
0
L
Artemis
4,410
1,835
0
1,624
3,545
845
0
545
3,000
0
27,267
W
4,053
1,637
337
3,064
4,602
1,341
122
721
3,867
0
36,918
L
367
106
0
1,169
3,358
1,191
0
268
3,070
0
21,725
L
1,174
325
0
321
4,858
1,580
0
0
4,858
0
7,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,696
Gold Earned
33,803
196
Minions Killed
365
0
Camps Cleared
0
920,141
Distance Traveled
1,187,584
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,626
636
119
10
0
241,446
6
W
Thanatos
6,929
577
81
7
0
274,047
1
W
Shiva
6,573
548
65
5
0
232,199
3
W
Sobek
6,303
525
28
2
0
217,702
5
L
Nu Wa
5,103
425
42
4
0
171,219
0
L
Ymir
5,130
428
37
3
0
214,178
7
L
Artemis
5,905
492
59
5
0
209,652
1
W
Neith
6,372
531
72
6
0
222,190
4
L
Kali
5,038
420
48
4
0
156,319
2
L
Tyr
4,520
377
10
1
0
168,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role