Player Matchup

Shiva
Shiva
C4__MANIAC
Shiva
Level 105
God Stats
6W - 5L
1,634 SR
Queue Stats
43W - 52L
1,510 Elo+
Party 2
Nu Wa
Nu Wa
Lord__OX
Nu Wa
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 220L
1,524 Elo+
Party 2
Jormungandr
Jormungandr
Stonewall_1824
Jormungandr
Level 87
God Stats
9W - 12L
1,475 SR
Queue Stats
243W - 259L
1,518 Elo+
Party 2
Charybdis
Charybdis
TNO_OFFICIAL
Charybdis
Level 104
God Stats
3W - 2L
1,704 SR
Queue Stats
53W - 61L
1,467 Elo+
Party 2
Tsukuyomi
Tsukuyomi
prprsummer
Tsukuyomi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,583 Elo+
Solo
Team Averages
Level 92
1,563 SR
1,520 Elo+

VS

Team Averages
Level 123
1,560 SR
1,598 Elo+
Cerberus
Cerberus
BIGbuBEN
Cerberus
Level 146
God Stats
22W - 11L
1,801 SR
Queue Stats
322W - 271L
1,656 Elo+
Party 1
Danzaburou
Danzaburou
Bellakickbutt
Danzaburou
Level 106
God Stats
6W - 1L
1,500 SR
Queue Stats
153W - 156L
1,533 Elo+
Party 3
Nu Wa
Nu Wa
Frosty_Divine
Nu Wa
Level 113
God Stats
15W - 13L
1,500 SR
Queue Stats
200W - 202L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
Hadesvessl
Gilgamesh
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 55L
1,519 Elo+
Party 3
Da Ji
Da Ji
T1NYT3D
Da Ji
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
286W - 232L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
3 / 6 / 6
9,326
444
8,988
18,884
17,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Lord__OX
Nu Wa
15
4 / 8 / 7
9,952
474
14,455
13,630
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Stonewall_1824
Jormungandr
16
2 / 5 / 4
9,936
473
13,791
15,747
16,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
TNO_OFFICIAL
Charybdis
15
2 / 6 / 4
9,363
446
8,438
15,163
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
prprsummer
Tsukuyomi
16
2 / 6 / 4
9,441
450
8,446
18,284
6,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BIGbuBEN
Cerberus
15
4 / 4 / 13
10,619
506
11,295
23,165
21,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Bellakickbutt
Danzaburou
18
3 / 3 / 10
11,494
547
12,806
12,716
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 0 / 10
11,014
524
14,022
10,929
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Hadesvessl
Gilgamesh
18
5 / 2 / 5
10,751
512
8,540
17,763
15,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Da Ji
T1NYT3D
Da Ji
19
16 / 5 / 5
12,489
595
17,248
17,564
7,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
74
13
Kills
31
31
Deaths
14
25
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BIGbuBEN
Cerberus
4
4
13
2.63
W
Danzaburou
Bellakickbutt
Danzaburou
3
3
10
2.67
L
Shiva
3
6
6
1
W
3
0
10
8
W
Gilgamesh
Hadesvessl
Gilgamesh
5
2
5
3.75
L
Nu Wa
Lord__OX
Nu Wa
4
8
7
0.94
L
Jormungandr
Stonewall_1824
Jormungandr
2
5
4
0.8
W
Da Ji
T1NYT3D
Da Ji
16
5
5
3.7
L
Charybdis
TNO_OFFICIAL
Charybdis
2
6
4
0.67
L
Tsukuyomi
prprsummer
Tsukuyomi
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,118
Damage
63,911
81,708
Taken
82,137
48,233
Mitigated
53,424
20,548
Healing
29,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BIGbuBEN
Cerberus
11,295
865
711
5,954
23,165
21,974
0
7,055
15,668
34,152
0
W
Danzaburou
Bellakickbutt
Danzaburou
12,806
5,948
686
6,318
12,716
4,787
2,649
3,159
9,423
0
81,782
L
Shiva
8,988
1,316
1,929
2,610
18,884
17,968
0
6,140
12,337
0
28,434
W
14,022
2,413
254
3,905
10,929
3,519
702
4,497
6,148
88,815
0
W
Gilgamesh
Hadesvessl
Gilgamesh
8,540
1,399
0
5,309
17,763
15,609
887
7,763
9,872
0
61,076
L
Nu Wa
Lord__OX
Nu Wa
14,455
4,178
0
1,492
13,630
3,545
720
7,361
5,962
58,213
0
L
Jormungandr
Stonewall_1824
Jormungandr
13,791
2,726
0
1,571
15,747
16,858
98
3,574
11,526
68,751
0
W
Da Ji
T1NYT3D
Da Ji
17,248
6,734
0
6,195
17,564
7,535
1,662
4,630
12,536
0
78,807
L
Charybdis
TNO_OFFICIAL
Charybdis
8,438
5,443
677
5,218
15,163
3,703
591
2,936
12,090
0
62,519
L
Tsukuyomi
prprsummer
Tsukuyomi
8,446
907
0
7,051
18,284
6,159
0
4,306
13,692
0
67,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,018
Gold Earned
56,367
483
Minions Killed
559
0
Camps Cleared
0
1,802,187
Distance Traveled
1,945,505
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,619
506
51
2
0
397,293
9
W
Danzaburou
11,494
547
145
7
0
371,669
8
L
Shiva
9,326
444
33
2
0
379,250
4
W
Nu Wa
11,014
524
147
7
0
409,053
3
W
Gilgamesh
10,751
512
106
5
0
402,322
4
L
Nu Wa
9,952
474
97
5
0
312,587
10
L
Jormungandr
9,936
473
133
6
0
355,578
1
W
Da Ji
12,489
595
110
5
0
365,168
0
L
Charybdis
9,363
446
117
6
0
354,253
10
L
Tsukuyomi
9,441
450
103
5
0
400,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role