Player Matchup

Horus
Horus
Rainbowblowboi
Horus
Level 22
God Stats
146W - 108L
1,725 SR
Queue Stats
216W - 189L
1,552 Elo+
Party 1
Serqet
Serqet
Rodio
Serqet
Level 30
God Stats
15W - 10L
1,725 SR
Queue Stats
27W - 16L
1,552 Elo+
Party 1
Cernunnos
Cernunnos
SohnGottes
Cernunnos
Level 148
God Stats
5W - 5L
1,146 SR
Queue Stats
149W - 142L
1,316 Elo+
Party 2
Zeus
Zeus
Teodor527
Zeus
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
12W - 13L
1,552 Elo+
Party 1
Sobek
Sobek
ilGufo
Sobek
Level 143
God Stats
1W - 0L
1,462 SR
Queue Stats
3W - 2L
1,805 Elo+
Party 2
Team Averages
Level 74
1,512 SR
1,555 Elo+

VS

Team Averages
Level 81
1,539 SR
1,567 Elo+
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Hellghost500
Tiamat
Level 29
God Stats
4W - 6L
1,509 SR
Queue Stats
497W - 517L
1,542 Elo+
Party 3
Fafnir
Fafnir
IPreferBeans
Fafnir
Level 48
God Stats
4W - 3L
1,712 SR
Queue Stats
22W - 19L
1,789 Elo+
Solo
Amaterasu
Amaterasu
Jayxxk
Amaterasu
Level 126
God Stats
1W - 5L
1,278 SR
Queue Stats
106W - 123L
1,542 Elo+
Party 3
Cernunnos
Cernunnos
justcba
Cernunnos
Level 43
God Stats
1W - 1L
1,696 SR
Queue Stats
34W - 47L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,271
591
8,303
6,148
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
Rodio
Serqet
14
5 / 0 / 7
8,912
637
5,599
9,076
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
SohnGottes
Cernunnos
14
8 / 3 / 4
9,108
651
14,367
12,499
3,252
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
15
7 / 5 / 5
9,504
679
14,112
9,758
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
ilGufo
Sobek
12
3 / 0 / 10
8,006
572
4,037
12,149
10,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 6 / 1
7,625
545
4,441
13,590
4,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
12
6 / 7 / 0
8,391
599
8,802
12,314
5,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
9
0 / 3 / 3
6,489
464
4,584
9,768
8,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Jayxxk
Amaterasu
12
0 / 3 / 2
7,182
513
4,485
14,944
9,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
justcba
Cernunnos
12
0 / 5 / 3
6,931
495
5,143
10,411
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
24
Kills
9
9
Deaths
24
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
6
1
0.58
L
Tiamat
6
7
0
0.86
L
Fafnir
0
3
3
0.5
L
Amaterasu
Jayxxk
Amaterasu
0
3
2
0.33
W
1
1
2
2
W
Serqet
Rodio
Serqet
5
0
7
8.5
W
Cernunnos
SohnGottes
Cernunnos
8
3
4
3.33
W
Zeus
7
5
5
1.9
W
Sobek
ilGufo
Sobek
3
0
10
8
L
Cernunnos
justcba
Cernunnos
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,418
Damage
27,455
49,630
Taken
61,027
23,082
Mitigated
30,731
20,788
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,441
779
0
778
13,590
4,929
0
4,571
8,281
0
47,671
L
Tiamat
8,802
1,215
0
1,685
12,314
5,215
0
6,242
5,847
30,834
0
L
Fafnir
4,584
1,022
0
2,026
9,768
8,615
0
4,152
5,536
15,089
0
L
Amaterasu
Jayxxk
Amaterasu
4,485
1,293
0
5,870
14,944
9,071
0
924
13,472
0
45,318
W
8,303
4,207
708
3,532
6,148
3,447
114
60
6,088
0
53,154
W
Serqet
Rodio
Serqet
5,599
1,454
0
4,450
9,076
3,282
114
1,274
7,714
0
53,591
W
Cernunnos
SohnGottes
Cernunnos
14,367
8,981
0
5,713
12,499
3,252
3,074
4,734
7,629
0
56,386
W
Zeus
14,112
1,473
0
1,668
9,758
2,673
90
4,016
5,554
66,400
0
W
Sobek
ilGufo
Sobek
4,037
268
0
4,717
12,149
10,428
324
2,716
9,259
14,421
0
L
Cernunnos
justcba
Cernunnos
5,143
2,585
0
2,753
10,411
2,901
400
1,723
8,668
0
49,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,801
Gold Earned
36,618
419
Minions Killed
340
0
Camps Cleared
0
1,422,422
Distance Traveled
1,435,702
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,625
545
86
6
0
295,826
5
L
Tiamat
8,391
599
51
4
0
284,584
1
L
Fafnir
6,489
464
9
1
0
285,433
4
L
Amaterasu
7,182
513
102
7
0
309,406
1
W
Horus
8,271
591
94
7
0
297,597
2
W
Serqet
8,912
637
100
7
0
349,771
1
W
Cernunnos
9,108
651
97
7
0
235,379
2
W
Zeus
9,504
679
114
8
0
239,971
3
W
Sobek
8,006
572
14
1
0
299,704
2
L
Cernunnos
6,931
495
92
7
0
260,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role