Player Matchup

Nu Wa
Nu Wa
Ahizzy55
Nu Wa
Level 48
God Stats
7W - 5L
1,442 SR
Queue Stats
147W - 157L
1,451 Elo+
Party 3
Sobek
Sobek
AthenaVerDragon
Sobek
Level 107
God Stats
3W - 0L
1,324 SR
Queue Stats
81W - 52L
1,760 Elo+
Party 2
Chang'e
Chang'e
HeiroFerret
Chang'e
Level 43
God Stats
16W - 10L
1,611 SR
Queue Stats
125W - 112L
1,635 Elo+
Party 2
Da Ji
Da Ji
Raven2k15
Da Ji
Level 142
God Stats
5W - 3L
1,500 SR
Queue Stats
282W - 228L
1,640 Elo+
Party 2
Achilles
Achilles
snakethunder12
Achilles
Level 68
God Stats
9W - 5L
1,622 SR
Queue Stats
187W - 186L
1,492 Elo+
Party 3
Team Averages
Level 82
1,500 SR
1,596 Elo+

VS

Team Averages
Level 67
1,528 SR
1,352 Elo+
Shiva
Shiva
Gotham Harley
Shiva
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,186 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
HavensMenace
Ah Muzen Cab
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,462 Elo+
Solo
Neith
Neith
SleeperKitten
Neith
Level 122
God Stats
46W - 35L
1,624 SR
Queue Stats
519W - 488L
1,444 Elo+
Party 1
Nu Wa
Nu Wa
SlowElk
Nu Wa
Level 28
God Stats
198W - 176L
1,515 SR
Queue Stats
307W - 273L
1,441 Elo+
Party 1
Bellona
Bellona
rickyy100
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,226 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ahizzy55
Nu Wa
18
2 / 1 / 16
11,292
1,129
17,205
7,527
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 0 / 18
11,942
1,194
9,993
16,815
22,019
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
HeiroFerret
Chang'e
18
4 / 0 / 14
11,640
1,164
12,311
9,826
4,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
Raven2k15
Da Ji
18
9 / 1 / 10
12,949
1,295
10,305
8,224
4,174
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
17
6 / 0 / 11
11,264
1,126
8,451
10,431
7,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

283

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 2
10,254
1,025
11,071
17,254
17,250
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
HavensMenace
Ah Muzen Cab
15
0 / 4 / 1
9,968
997
11,250
9,195
2,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 1 / 0
10,648
1,065
13,443
9,557
2,967
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
SlowElk
Nu Wa
15
0 / 1 / 2
10,038
1,004
6,867
4,157
827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
rickyy100
Bellona
16
0 / 11 / 2
10,988
1,099
4,002
21,207
17,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
9
23
Kills
2
2
Deaths
23
69
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Ahizzy55
Nu Wa
2
1
16
10
W
2
0
18
11
L
0
6
2
0.17
L
Ah Muzen Cab
HavensMenace
Ah Muzen Cab
0
4
1
0.13
W
Chang'e
HeiroFerret
Chang'e
4
0
14
11
W
Da Ji
Raven2k15
Da Ji
9
1
10
14
L
2
1
0
2
L
Nu Wa
SlowElk
Nu Wa
0
1
2
1
L
Bellona
rickyy100
Bellona
0
11
2
0.09
W
Achilles
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,265
Damage
46,633
52,823
Taken
61,370
41,700
Mitigated
41,501
20,925
Healing
6,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Ahizzy55
Nu Wa
17,205
3,726
0
758
7,527
2,817
0
1,236
6,291
47,959
0
W
9,993
433
1,834
3,976
16,815
22,019
0
2,498
14,317
29,785
0
L
11,071
666
265
646
17,254
17,250
0
12,806
4,448
0
37,810
L
Ah Muzen Cab
HavensMenace
Ah Muzen Cab
11,250
3,550
224
1,456
9,195
2,906
0
4,730
4,465
0
35,185
W
Chang'e
HeiroFerret
Chang'e
12,311
1,402
5,674
6,573
9,826
4,748
0
573
9,253
38,992
0
W
Da Ji
Raven2k15
Da Ji
10,305
2,793
0
0
8,224
4,174
0
1,015
7,209
0
26,019
L
13,443
5,831
0
470
9,557
2,967
0
5,145
4,412
0
33,808
L
Nu Wa
SlowElk
Nu Wa
6,867
2,612
0
1
4,157
827
0
1,454
2,703
28,560
0
L
Bellona
rickyy100
Bellona
4,002
1,832
1,716
1,262
21,207
17,551
0
15,374
5,833
0
14,308
W
Achilles
8,451
2,982
0
2,110
10,431
7,942
0
1,545
8,886
0
18,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,087
Gold Earned
51,896
267
Minions Killed
217
9
Camps Cleared
3
1,085,777
Distance Traveled
895,443
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,292
1,129
75
8
0
196,995
0
W
Sobek
11,942
1,194
49
5
0
245,037
1
L
Shiva
10,254
1,025
44
4
1
202,378
0
L
Ah Muzen Cab
9,968
997
49
5
1
178,478
0
W
Chang'e
11,640
1,164
68
7
1
217,334
1
W
Da Ji
12,949
1,295
33
3
6
219,144
1
L
Neith
10,648
1,065
62
6
0
145,347
1
L
Nu Wa
10,038
1,004
42
4
1
180,521
0
L
Bellona
10,988
1,099
20
2
0
188,719
1
W
Achilles
11,264
1,126
42
4
2
207,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role