Player Matchup

Khepri
Khepri
ArgentineDoble
Khepri
Level 134
God Stats
17W - 17L
1,500 SR
Queue Stats
206W - 144L
1,343 Elo+
Party 2
Charybdis
Charybdis
KevorkianScarf
Charybdis
Level 160
God Stats
10W - 6L
1,599 SR
Queue Stats
121W - 104L
1,581 Elo+
Party 2
Hel
Hel
RageDark
Hel
Level 147
God Stats
5W - 9L
1,500 SR
Queue Stats
237W - 185L
1,521 Elo+
Party 2
Team Averages
Level 147
1,533 SR
1,482 Elo+

VS

Team Averages
Level 106
1,596 SR
1,547 Elo+
Nox
Nox
 
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Morttimuss
Artemis
Level 68
God Stats
5W - 4L
1,732 SR
Queue Stats
5W - 5L
1,581 Elo+
Party 1
Hercules
Hercules
Punkistein
Hercules
Level 141
God Stats
3W - 4L
1,556 SR
Queue Stats
130W - 127L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
8,543
534
5,398
13,579
10,908
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Charybdis
KevorkianScarf
Charybdis
13
2 / 9 / 1
9,976
624
13,611
13,669
5,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 3 / 1
9,769
611
8,935
10,912
6,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
3 / 0 / 12
11,253
703
8,856
7,476
3,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Morttimuss
Artemis
16
7 / 2 / 10
11,336
709
19,058
11,291
5,083
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Punkistein
Hercules
15
7 / 1 / 9
11,724
733
7,598
23,278
26,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
3
Kills
17
17
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
0
12
9
L
0
5
2
0.2
L
Charybdis
KevorkianScarf
Charybdis
2
9
1
0.28
W
Artemis
Morttimuss
Artemis
7
2
10
6
W
Hercules
Punkistein
Hercules
7
1
9
11.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,944
Damage
35,512
38,160
Taken
42,045
22,355
Mitigated
34,707
11,470
Healing
10,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,856
398
0
712
7,476
3,395
1,076
3,449
4,027
40,208
0
L
5,398
180
0
1,162
13,579
10,908
0
3,109
10,470
13,519
0
L
Charybdis
KevorkianScarf
Charybdis
13,611
7,430
0
75
13,669
5,087
0
2,155
11,514
0
30,258
W
Artemis
Morttimuss
Artemis
19,058
12,511
0
276
11,291
5,083
828
4,916
6,375
0
58,301
W
Hercules
Punkistein
Hercules
7,598
1,850
0
9,390
23,278
26,229
446
6,838
16,440
0
26,354
L
8,935
41
4,232
6,001
10,912
6,360
559
3,853
7,059
35,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,288
Gold Earned
34,313
132
Minions Killed
172
2
Camps Cleared
13
800,506
Distance Traveled
909,630
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,253
703
67
4
1
311,803
3
L
Khepri
8,543
534
15
1
0
262,517
8
L
Charybdis
9,976
624
45
3
1
231,556
5
W
Artemis
11,336
709
70
4
12
271,510
5
W
Hercules
11,724
733
35
2
0
326,317
5
L
Hel
9,769
611
72
5
1
306,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role