Player Matchup

Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Gold III
SOLJAHRU
Amaterasu
Gold III
Level 105
God Stats
1W - 0L
1,385 SR
Queue Stats
30W - 30L
1,485 MMR
Party 1
Scylla
Scylla
Platinum IV
jeanss__
Scylla
Platinum IV
Level 109
God Stats
21W - 16L
1,545 SR
Queue Stats
53W - 46L
1,842 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,477 SR
1,609 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,542 SR
1,362 MMR
Agni
Agni
Gold I
Leqeend4ry
Agni
Gold I
Level 148
God Stats
5W - 3L
1,646 SR
Queue Stats
107W - 93L
1,619 MMR
Party 2
Osiris
Osiris
Silver IV
Valadoor
Osiris
Silver IV
Level 53
God Stats
20W - 23L
1,481 SR
Queue Stats
318W - 368L
976 MMR
Solo
Chaac
Chaac
Gold IV
zRajzr
Chaac
Gold IV
Level 160
God Stats
2W - 5L
1,500 SR
Queue Stats
216W - 226L
1,491 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
1 / 1 / 11
10,234
640
14,581
17,635
13,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
SOLJAHRU
Amaterasu
16
2 / 0 / 10
10,863
679
7,339
17,389
11,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
jeanss__
Scylla
19
11 / 1 / 3
12,642
790
19,889
9,719
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ThothBastetGilgameshFenrirOdin

VS

Bans
AtlasAh Muzen CabGebArtioAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
9,751
609
14,814
9,136
3,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Valadoor
Osiris
13
0 / 5 / 2
9,049
566
7,085
18,088
8,652
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chaac
zRajzr
Chaac
16
2 / 5 / 0
10,367
648
13,323
20,210
14,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
2
2
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
11
6.5
L
0
4
2
0.25
W
Amaterasu
SOLJAHRU
Amaterasu
2
0
10
7
L
Osiris
Valadoor
Osiris
0
5
2
0.2
W
Scylla
jeanss__
Scylla
11
1
3
12.5
L
Chaac
zRajzr
Chaac
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,809
Damage
35,222
44,743
Taken
47,434
28,274
Mitigated
25,981
13,780
Healing
9,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,581
5,542
0
2,700
17,635
13,815
472
5,732
11,275
0
22,441
L
14,814
944
0
1,796
9,136
3,080
0
3,393
5,652
48,413
0
W
Amaterasu
SOLJAHRU
Amaterasu
7,339
2,309
597
7,392
17,389
11,272
946
8,225
8,571
259
34,710
L
Osiris
Valadoor
Osiris
7,085
3,211
296
1,631
18,088
8,652
0
7,746
9,928
0
17,936
W
Scylla
jeanss__
Scylla
19,889
1,413
0
3,091
9,719
3,187
1,223
1,259
7,914
67,773
0
L
Chaac
zRajzr
Chaac
13,323
1,722
202
5,625
20,210
14,249
0
9,502
10,266
472
44,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,739
Gold Earned
29,167
180
Minions Killed
182
5
Camps Cleared
8
963,093
Distance Traveled
879,983
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,234
640
15
1
0
338,227
3
L
Agni
9,751
609
93
6
5
293,594
4
W
Amaterasu
10,863
679
58
4
3
306,767
8
L
Osiris
9,049
566
23
1
1
290,933
2
W
Scylla
12,642
790
107
7
2
318,099
1
L
Chaac
10,367
648
66
4
2
295,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role