Player Matchup

Bastet
Bastet
 
Bastet
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
 
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
Ace Extinct
Shiva
Level 126
God Stats
8W - 5L
1,493 SR
Queue Stats
84W - 63L
1,578 Elo+
Party 2
Kukulkan
Kukulkan
MeatytheMuncher
Kukulkan
Level 145
God Stats
258W - 286L
1,423 SR
Queue Stats
264W - 288L
1,426 Elo+
Solo
Artio
Artio
cadedude123
Artio
Level 117
God Stats
6W - 0L
1,601 SR
Queue Stats
67W - 59L
1,578 Elo+
Party 2
Team Averages
Level 125
1,503 SR
1,516 Elo+

VS

Team Averages
Level 14
1,620 SR
1,542 Elo+
Medusa
Medusa
BigCalamari
Medusa
Level 17
God Stats
1W - 1L
1,799 SR
Queue Stats
6W - 9L
1,442 Elo+
Party 1
Hun Batz
Hun Batz
Bobboy12
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,637 Elo+
Party 1
Cabrakan
Cabrakan
C4mpboy
Cabrakan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DanYUH
Nu Wa
Level 28
God Stats
1W - 3L
1,799 SR
Queue Stats
10W - 16L
1,379 Elo+
Party 1
Guan Yu
Guan Yu
ShiddedPants
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
12 / 2 / 10
8,811
881
11,527
9,024
3,318
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
 
Artemis
15
5 / 1 / 18
8,322
832
15,776
5,960
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
9 / 2 / 16
8,908
891
12,616
12,214
11,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
16
2 / 3 / 2
8,709
871
4,402
6,318
2,476
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 19
8,239
824
6,357
15,176
14,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 4 / 0
7,674
767
7,633
8,708
3,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Bobboy12
Hun Batz
13
2 / 5 / 2
7,178
718
5,753
9,231
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
C4mpboy
Cabrakan
11
0 / 10 / 1
6,440
644
3,952
17,250
14,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
DanYUH
Nu Wa
14
5 / 7 / 2
8,344
834
14,555
10,213
2,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
ShiddedPants
Guan Yu
11
0 / 7 / 2
6,286
629
2,567
11,912
10,501
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
16
33
Kills
9
9
Deaths
33
65
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
12
2
10
8.5
W
Artemis
 
Artemis
5
1
18
14
W
9
2
16
8.5
L
Medusa
2
4
0
0.5
L
Hun Batz
Bobboy12
Hun Batz
2
5
2
0.6
L
Cabrakan
C4mpboy
Cabrakan
0
10
1
0.05
L
Nu Wa
DanYUH
Nu Wa
5
7
2
0.86
W
Kukulkan
2
3
2
1
L
Guan Yu
ShiddedPants
Guan Yu
0
7
2
0.14
W
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,678
Damage
34,460
48,692
Taken
57,314
33,843
Mitigated
33,662
13,357
Healing
6,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,527
4,580
0
1,146
9,024
3,318
442
1,754
7,270
0
20,596
W
Artemis
 
Artemis
15,776
6,115
0
1,560
5,960
1,674
1,308
3,814
2,146
0
33,141
W
12,616
2,867
553
4,509
12,214
11,502
1,607
3,852
8,362
0
29,096
L
Medusa
7,633
3,172
0
154
8,708
3,402
124
528
8,049
0
19,351
L
Hun Batz
Bobboy12
Hun Batz
5,753
481
0
596
9,231
2,860
0
1,620
7,385
0
14,540
L
Cabrakan
C4mpboy
Cabrakan
3,952
995
0
360
17,250
14,051
0
2,488
14,396
7,380
0
L
Nu Wa
DanYUH
Nu Wa
14,555
4,805
0
40
10,213
2,848
351
3,301
6,555
24,854
0
W
Kukulkan
4,402
230
351
265
6,318
2,476
1,274
1,849
4,469
42,247
0
L
Guan Yu
ShiddedPants
Guan Yu
2,567
1,098
2,822
2,720
11,912
10,501
0
2,009
9,470
0
5,273
W
6,357
1,327
1,230
3,743
15,176
14,873
248
7,238
7,938
11,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,989
Gold Earned
35,922
202
Minions Killed
79
0
Camps Cleared
0
1,088,396
Distance Traveled
915,930
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,811
881
22
2
0
237,684
0
W
Artemis
8,322
832
35
4
0
196,072
1
W
Shiva
8,908
891
44
4
0
222,171
1
L
Medusa
7,674
767
24
2
0
198,892
0
L
Hun Batz
7,178
718
19
2
0
197,720
1
L
Cabrakan
6,440
644
3
0
0
163,125
0
L
Nu Wa
8,344
834
26
3
0
179,618
1
W
Kukulkan
8,709
871
98
10
0
190,896
2
L
Guan Yu
6,286
629
7
1
0
176,575
0
W
Artio
8,239
824
3
0
0
241,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role