Player Matchup

Hel
Hel
DragonArmy15
Hel
Level 17
God Stats
9W - 3L
1,690 SR
Queue Stats
12W - 6L
1,508 Elo+
Party 2
Shiva
Shiva
Echoil
Shiva
Level 106
God Stats
6W - 2L
1,501 SR
Queue Stats
124W - 96L
1,571 Elo+
Party 2
Zeus
Zeus
Goat3337
Zeus
Level 82
God Stats
31W - 11L
1,654 SR
Queue Stats
229W - 175L
1,560 Elo+
Party 2
Team Averages
Level 68
1,615 SR
1,546 Elo+

VS

Team Averages
Level 44
1,539 SR
1,456 Elo+
Izanami
Izanami
KingPotato5386
Izanami
Level 17
God Stats
12W - 10L
1,553 SR
Queue Stats
44W - 33L
1,543 Elo+
Party 1
Atlas
Atlas
TrueFieldstonian
Atlas
Level 69
God Stats
0W - 2L
1,543 SR
Queue Stats
42W - 65L
1,381 Elo+
Party 1
Baron Samedi
Baron Samedi
Tweaknelius
Baron Samedi
Level 47
God Stats
169W - 178L
1,520 SR
Queue Stats
202W - 240L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 15
8,197
745
3,263
5,457
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Echoil
Shiva
13
5 / 1 / 17
9,124
829
8,857
10,362
4,024
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
14
16 / 0 / 4
10,359
942
22,578
6,601
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 10 / 1
7,201
655
4,046
12,961
2,635
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 0
7,322
666
5,043
13,546
5,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Tweaknelius
Baron Samedi
8
0 / 10 / 1
6,083
553
4,736
11,048
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
22
Kills
3
3
Deaths
22
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
2
15
4.25
W
Shiva
Echoil
Shiva
5
1
17
13.5
W
Zeus
16
0
4
18
L
2
10
1
0.25
L
1
2
0
0.5
L
Baron Samedi
Tweaknelius
Baron Samedi
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,698
Damage
13,825
22,420
Taken
37,555
7,961
Mitigated
12,127
7,330
Healing
4,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,263
35
2,046
2,650
5,457
1,692
897
2,515
2,942
16,196
0
W
Shiva
Echoil
Shiva
8,857
2,718
83
1,917
10,362
4,024
830
4,597
5,765
0
32,848
W
Zeus
22,578
804
0
634
6,601
2,245
359
3,274
3,327
43,642
0
L
4,046
2,660
123
895
12,961
2,635
0
6,652
5,871
0
19,811
L
5,043
1,371
42
2,091
13,546
5,892
0
9,946
3,231
13,908
0
L
Baron Samedi
Tweaknelius
Baron Samedi
4,736
228
402
814
11,048
3,600
0
8,232
2,384
10,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,680
Gold Earned
20,606
133
Minions Killed
79
9
Camps Cleared
1
609,157
Distance Traveled
530,790
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,197
745
31
3
0
206,963
0
W
Shiva
9,124
829
42
4
5
193,689
1
W
Zeus
10,359
942
60
5
4
208,505
0
L
Izanami
7,201
655
53
5
0
162,877
2
L
Atlas
7,322
666
12
1
0
216,034
3
L
Baron Samedi
6,083
553
14
1
1
151,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role