Player Matchup

Atlas
Atlas
Gold V
DoctorDilf
Atlas
Gold V
Level 160
God Stats
7W - 2L
1,788 SR
Queue Stats
32W - 20L
1,607 MMR
Party 1
Fenrir
Fenrir
Bronze III
oRimuru
Fenrir
Bronze III
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,600 MMR
Party 1
Persephone
Persephone
Gold V
realAlphaprime6
Persephone
Gold V
Level 153
God Stats
4W - 3L
1,601 SR
Queue Stats
30W - 19L
1,615 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,630 SR
1,607 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 94
1,637 SR
1,636 MMR
Sol
Sol
Platinum IV
Aanguzz
Sol
Platinum IV
Level 129
God Stats
1W - 2L
1,778 SR
Queue Stats
89W - 86L
1,738 MMR
Party 2
Ne Zha
Ne Zha
Diamond V
DEADCORPS123
Ne Zha
Diamond V
Level 109
God Stats
16W - 10L
1,893 SR
Queue Stats
621W - 455L
1,944 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze IV
GingerRaZ
Kumbhakarna
Bronze IV
Level 44
God Stats
1W - 2L
1,239 SR
Queue Stats
2W - 9L
1,228 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
17
5 / 2 / 11
12,467
779
11,574
20,641
26,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
oRimuru
Fenrir
16
9 / 6 / 6
12,126
758
12,919
15,554
14,195
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
realAlphaprime6
Persephone
15
2 / 2 / 8
11,189
699
12,728
7,645
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
OdinAh Muzen CabAgniBastetBaba Yaga

VS

Bans
ThothGilgameshMulanNikeAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
5 / 5 / 2
11,045
690
14,744
16,290
5,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
15
4 / 5 / 2
10,868
679
12,132
16,063
8,213
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
GingerRaZ
Kumbhakarna
13
0 / 6 / 6
10,111
632
5,224
17,224
16,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
16
Kills
9
10
Deaths
16
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
5
5
2
1.2
L
Ne Zha
4
5
2
1
W
Atlas
5
2
11
5.25
L
Kumbhakarna
GingerRaZ
Kumbhakarna
0
6
6
0.5
W
Fenrir
oRimuru
Fenrir
9
6
6
2
W
Persephone
realAlphaprime6
Persephone
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,221
Damage
32,100
43,840
Taken
49,577
43,394
Mitigated
30,735
5,515
Healing
14,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
14,744
5,328
0
6,189
16,290
5,642
1,195
7,750
8,540
57,732
5,612
L
Ne Zha
12,132
1,303
295
5,277
16,063
8,213
440
7,083
8,980
0
35,809
W
Atlas
11,574
4,582
0
2,157
20,641
26,857
31
10,549
10,092
25,489
0
L
Kumbhakarna
GingerRaZ
Kumbhakarna
5,224
1,121
357
2,461
17,224
16,880
49
10,012
7,212
13,442
0
W
Fenrir
oRimuru
Fenrir
12,919
4,702
0
1,952
15,554
14,195
1,014
6,687
8,867
0
22,944
W
Persephone
realAlphaprime6
Persephone
12,728
1,114
0
1,406
7,645
2,342
1,174
1,584
6,059
51,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,782
Gold Earned
32,024
134
Minions Killed
156
4
Camps Cleared
8
821,688
Distance Traveled
828,067
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,045
690
105
7
5
267,134
2
L
Ne Zha
10,868
679
37
2
3
291,259
4
W
Atlas
12,467
779
20
1
1
278,364
0
L
Kumbhakarna
10,111
632
14
1
0
269,674
0
W
Fenrir
12,126
758
17
1
0
266,056
0
W
Persephone
11,189
699
97
6
3
277,268
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role