Player Matchup

Ganesha
Ganesha
Gold II
NoxSupport
Ganesha
Gold II
Level 147
God Stats
0W - 1L
1,588 SR
Queue Stats
6W - 1L
1,838 MMR
Party 1
Vamana
Vamana
Gold II
Ren3gadewarrior
Vamana
Gold II
Level 96
God Stats
6W - 1L
1,762 SR
Queue Stats
6W - 1L
1,838 MMR
Party 1
Persephone
Persephone
Gold II
weakenthor
Persephone
Gold II
Level 129
God Stats
3W - 1L
1,816 SR
Queue Stats
6W - 1L
1,838 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,722 SR
1,838 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,776 SR
1,814 MMR
Thoth
Thoth
Platinum V
DeathVro
Thoth
Platinum V
Level 117
God Stats
5W - 4L
1,762 SR
Queue Stats
43W - 39L
1,784 MMR
Party 2
Bastet
Bastet
Platinum IV
Hamster Yams
Bastet
Platinum IV
Level 126
God Stats
2W - 0L
1,745 SR
Queue Stats
79W - 65L
1,786 MMR
Party 2
Ares
Ares
Platinum III
TTVscorpionbacon
Ares
Platinum III
Level 128
God Stats
15W - 7L
1,823 SR
Queue Stats
61W - 52L
1,871 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
NoxSupport
Ganesha
17
1 / 3 / 5
12,871
644
6,831
24,190
36,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
2 / 4 / 2
11,492
575
8,892
19,944
25,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
weakenthor
Persephone
17
3 / 4 / 2
12,766
638
18,159
15,872
5,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ArtioAh Muzen CabMulanFenrirBacchus

VS

Bans
KuzenboPoseidonOdinScyllaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DeathVro
Thoth
19
5 / 3 / 6
13,799
690
22,181
11,644
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
19
5 / 1 / 7
13,439
672
17,263
16,799
9,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
2 / 2 / 9
12,313
616
13,096
21,538
29,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
12
11
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thoth
DeathVro
Thoth
5
3
6
2.67
W
Bastet
5
1
7
8.5
L
Ganesha
NoxSupport
Ganesha
1
3
5
1.17
L
2
4
2
0.75
W
2
2
9
3.25
L
Persephone
weakenthor
Persephone
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,882
Damage
52,540
60,006
Taken
49,981
67,457
Mitigated
43,518
9,726
Healing
13,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
DeathVro
Thoth
22,181
215
0
3,583
11,644
4,653
640
6,294
5,350
84,043
0
W
Bastet
17,263
3,864
0
6,114
16,799
9,400
1,230
8,754
8,045
0
59,272
L
Ganesha
NoxSupport
Ganesha
6,831
525
863
5,156
24,190
36,062
0
12,848
11,342
19,060
0
L
8,892
4,509
694
1,957
19,944
25,756
0
11,327
8,617
0
27,111
W
13,096
364
0
3,722
21,538
29,465
151
10,446
11,092
32,094
0
L
Persephone
weakenthor
Persephone
18,159
526
0
1,056
15,872
5,639
213
11,293
4,575
80,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,129
Gold Earned
39,551
209
Minions Killed
225
5
Camps Cleared
13
1,069,055
Distance Traveled
1,149,457
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,799
690
118
6
2
351,192
5
W
Bastet
13,439
672
88
4
8
417,306
3
L
Ganesha
12,871
644
4
0
0
356,391
4
L
Vamana
11,492
575
48
2
2
368,989
1
W
Ares
12,313
616
19
1
3
380,959
6
L
Persephone
12,766
638
157
8
3
343,675
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role