Player Matchup

Nu Wa
Nu Wa
AFK_wizard
Nu Wa
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 192L
1,445 Elo+
Party 2
Shiva
Shiva
StinkyApe84
Shiva
Level 26
God Stats
5W - 11L
1,090 SR
Queue Stats
198W - 218L
1,506 Elo+
Party 2
Cliodhna
Cliodhna
TDC peachybaby
Cliodhna
Level 87
God Stats
19W - 17L
1,393 SR
Queue Stats
181W - 209L
1,438 Elo+
Party 2
Team Averages
Level 73
1,328 SR
1,463 Elo+

VS

Team Averages
Level 86
1,502 SR
1,342 Elo+
Izanami
Izanami
GunShark
Izanami
Level 107
God Stats
6W - 3L
1,581 SR
Queue Stats
42W - 42L
1,367 Elo+
Party 1
Thor
Thor
TurtleFolk
Thor
Level 122
God Stats
3W - 9L
1,423 SR
Queue Stats
53W - 69L
1,338 Elo+
Party 1
Cerberus
Cerberus
trogdor-burnatin
Cerberus
Level 29
God Stats
7W - 10L
1,503 SR
Queue Stats
27W - 36L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
7 / 4 / 9
11,563
771
13,671
9,863
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 2 / 13
12,538
836
15,533
17,267
13,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cliodhna
15
7 / 6 / 10
11,741
783
16,347
16,973
9,656
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GunShark
Izanami
14
1 / 10 / 10
9,975
665
13,719
16,835
5,404
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 5 / 3
12,081
805
12,454
16,039
5,663
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 5 / 7
10,156
677
4,586
20,451
23,386
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
20
Kills
12
12
Deaths
20
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
7
4
9
2.88
L
Izanami
GunShark
Izanami
1
10
10
0.6
W
6
2
13
6.25
W
Cliodhna
7
6
10
2
L
9
5
3
2.1
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,551
Damage
30,759
44,103
Taken
53,325
25,562
Mitigated
34,453
12,719
Healing
9,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
13,671
2,952
409
1,225
9,863
2,873
1,493
1,350
8,513
43,347
0
L
Izanami
GunShark
Izanami
13,719
9,807
0
2,141
16,835
5,404
0
3,245
13,258
0
44,536
W
15,533
4,297
918
5,480
17,267
13,033
540
1,491
15,776
0
34,188
W
Cliodhna
16,347
3,119
650
4,037
16,973
9,656
406
2,521
13,960
0
41,686
L
12,454
1,174
0
4,371
16,039
5,663
0
6,181
9,636
0
46,056
L
4,586
410
194
2,643
20,451
23,386
0
4,633
15,282
20,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,842
Gold Earned
32,212
138
Minions Killed
162
6
Camps Cleared
6
835,800
Distance Traveled
735,882
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,563
771
57
4
3
249,944
0
L
Izanami
9,975
665
59
4
3
209,402
3
W
Shiva
12,538
836
33
2
0
308,046
1
W
Cliodhna
11,741
783
48
3
3
277,810
1
L
Thor
12,081
805
59
4
3
264,118
3
L
Cerberus
10,156
677
44
3
0
262,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role