Player Matchup

Sylvanus
Sylvanus
Fishykidd
Sylvanus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,431 Elo+
Party 1
Shiva
Shiva
FlacoTONY8797
Shiva
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 9L
1,460 Elo+
Solo
Scylla
Scylla
Sleekstyle
Scylla
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,440 Elo+
Party 1
Team Averages
Level 129
1,500 SR
1,444 Elo+

VS

Team Averages
Level 83
1,649 SR
1,483 Elo+
Bacchus
Bacchus
Almighty_Slick_
Bacchus
Level 89
God Stats
56W - 65L
1,511 SR
Queue Stats
266W - 278L
1,626 Elo+
Party 2
Neith
Neith
LuchitoThc
Neith
Level 34
God Stats
1W - 0L
1,576 SR
Queue Stats
9W - 23L
1,261 Elo+
Solo
Loki
Loki
cool_RANCH13
Loki
Level 126
God Stats
27W - 16L
1,860 SR
Queue Stats
323W - 323L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fishykidd
Sylvanus
12
0 / 5 / 2
8,557
570
7,759
15,735
16,429
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 7 / 1
8,766
584
12,530
16,397
16,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Sleekstyle
Scylla
13
1 / 7 / 0
9,119
608
4,135
10,646
3,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 12
10,929
729
11,159
14,442
17,404
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
16
4 / 1 / 13
10,922
728
12,500
8,716
3,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
11 / 0 / 7
12,306
820
14,048
13,018
6,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
2
Kills
19
19
Deaths
3
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
L
Sylvanus
Fishykidd
Sylvanus
0
5
2
0.2
L
1
7
1
0.21
W
Neith
4
1
13
10.5
L
Scylla
Sleekstyle
Scylla
1
7
0
0.14
W
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,424
Damage
37,707
42,778
Taken
36,176
36,411
Mitigated
27,099
11,258
Healing
12,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,159
1,020
398
3,395
14,442
17,404
46
5,296
9,146
25,379
0
L
Sylvanus
Fishykidd
Sylvanus
7,759
1,444
2,578
5,285
15,735
16,429
0
4,889
10,437
19,427
0
L
12,530
1,799
443
2,635
16,397
16,362
0
3,278
12,904
71
40,845
W
Neith
12,500
4,354
670
2,161
8,716
3,155
906
2,507
6,209
0
32,315
L
Scylla
Sleekstyle
Scylla
4,135
524
0
317
10,646
3,620
0
3,298
6,983
23,514
0
W
14,048
3,566
0
5,617
13,018
6,540
1,688
4,748
8,270
0
75,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,442
Gold Earned
34,157
145
Minions Killed
186
5
Camps Cleared
8
704,074
Distance Traveled
890,250
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,929
729
16
1
0
293,874
0
L
Sylvanus
8,557
570
34
2
0
220,633
5
L
Shiva
8,766
584
58
4
5
253,179
1
W
Neith
10,922
728
56
4
0
278,638
3
L
Scylla
9,119
608
53
4
0
230,262
3
W
Loki
12,306
820
114
8
8
317,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role