Player Matchup

Atlas
Atlas
Absolotus
Atlas
Level 159
God Stats
2W - 0L
1,863 SR
Queue Stats
5W - 6L
1,844 Elo+
Solo
Kukulkan
Kukulkan
MVP_ASSASS1N_76
Kukulkan
Level 156
God Stats
9W - 4L
1,760 SR
Queue Stats
40W - 46L
1,663 Elo+
Solo
Shiva
Shiva
NotYaDaddy
Shiva
Level 160
God Stats
5W - 4L
1,724 SR
Queue Stats
140W - 131L
1,571 Elo+
Solo
Ah Puch
Ah Puch
Shmeeeezy
Ah Puch
Level 154
God Stats
19W - 6L
1,807 SR
Queue Stats
1,068W - 910L
1,725 Elo+
Solo
Ullr
Ullr
TOKAREV FL
Ullr
Level 156
God Stats
2W - 7L
1,469 SR
Queue Stats
61W - 55L
1,667 Elo+
Solo
Team Averages
Level 157
1,725 SR
1,694 Elo+

VS

Team Averages
Level 116
1,533 SR
1,711 Elo+
Danzaburou
Danzaburou
Beavis69
Danzaburou
Level 143
God Stats
4W - 4L
1,486 SR
Queue Stats
207W - 159L
1,700 Elo+
Party 1
Shiva
Shiva
JoustIsBoring
Shiva
Level 68
God Stats
8W - 2L
2,048 SR
Queue Stats
22W - 10L
1,850 Elo+
Solo
Pele
Pele
Proteyus
Pele
Level 152
God Stats
0W - 2L
1,485 SR
Queue Stats
169W - 162L
1,678 Elo+
Solo
Nu Wa
Nu Wa
QueenLoneRider
Nu Wa
Level 60
God Stats
9W - 8L
1,148 SR
Queue Stats
166W - 144L
1,664 Elo+
Solo
Artio
Artio
SteamyChibi
Artio
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
288W - 234L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Absolotus
Atlas
18
6 / 1 / 15
11,957
797
15,589
16,693
20,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
20
12 / 0 / 6
12,464
831
11,935
12,970
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
18
4 / 4 / 17
10,922
728
19,459
21,619
20,839
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
Shmeeeezy
Ah Puch
18
1 / 6 / 17
10,789
719
18,455
18,794
7,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 5 / 10
11,237
749
11,683
16,339
6,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beavis69
Danzaburou
18
2 / 2 / 6
11,418
761
10,548
12,877
5,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 7 / 3
10,980
732
22,715
19,959
19,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
15
1 / 9 / 9
9,360
624
13,131
20,675
9,082
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 3 / 8
10,453
697
19,206
12,424
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
3 / 6 / 8
10,024
668
10,795
21,567
22,113
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
50
27
Kills
16
16
Deaths
27
65
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Atlas
Absolotus
Atlas
6
1
15
13.5
L
Danzaburou
Beavis69
Danzaburou
2
2
6
2.5
L
7
7
3
1.21
W
Kukulkan
12
0
6
15
W
Shiva
4
4
17
3.13
L
Pele
1
9
9
0.61
L
3
3
8
2.33
W
Ah Puch
Shmeeeezy
Ah Puch
1
6
17
1.58
L
3
6
8
1.17
W
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,121
Damage
76,395
86,415
Taken
87,502
61,189
Mitigated
59,657
21,650
Healing
17,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Absolotus
Atlas
15,589
6,051
0
2,883
16,693
20,495
80
5,696
10,997
30,480
0
L
Danzaburou
Beavis69
Danzaburou
10,548
4,564
0
3,906
12,877
5,038
0
6,156
6,721
0
48,373
L
22,715
3,225
35
3,389
19,959
19,054
0
10,485
9,474
0
48,523
W
Kukulkan
11,935
2,392
168
4,627
12,970
5,425
0
7,251
5,719
51,044
2,541
W
Shiva
19,459
2,389
1,098
5,100
21,619
20,839
0
8,560
13,059
0
42,759
L
Pele
13,131
1,769
0
3,510
20,675
9,082
0
10,390
10,285
0
31,008
L
19,206
4,644
0
1,550
12,424
4,370
0
7,120
5,304
44,161
0
W
Ah Puch
Shmeeeezy
Ah Puch
18,455
844
0
7,048
18,794
7,939
329
2,721
16,073
64,404
0
L
10,795
366
1,952
3,548
21,567
22,113
0
11,104
10,463
19,032
0
W
11,683
2,283
0
726
16,339
6,491
0
5,773
10,566
0
48,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,369
Gold Earned
52,235
346
Minions Killed
263
0
Camps Cleared
0
1,512,684
Distance Traveled
1,509,124
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,957
797
21
1
0
296,810
3
L
Danzaburou
11,418
761
98
7
0
309,448
3
L
Shiva
10,980
732
62
4
0
314,943
0
W
Kukulkan
12,464
831
99
7
0
298,501
4
W
Shiva
10,922
728
38
3
0
326,707
0
L
Pele
9,360
624
25
2
0
298,115
3
L
Nu Wa
10,453
697
61
4
0
290,109
7
W
Ah Puch
10,789
719
96
6
0
295,607
13
L
Artio
10,024
668
17
1
0
296,509
3
W
Ullr
11,237
749
92
6
0
295,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role