Player Matchup

Ymir
Ymir
AliciaJS
Ymir
Level 7
God Stats
3W - 5L
1,521 SR
Queue Stats
24W - 27L
1,349 Elo+
Party 3
Merlin
Merlin
Noobiski
Merlin
Level 66
God Stats
30W - 45L
1,406 SR
Queue Stats
318W - 330L
1,437 Elo+
Party 3
Nemesis
Nemesis
RedRiot69
Nemesis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,199 Elo+
Party 1
Bellona
Bellona
SHREKT_FN
Bellona
Level 51
God Stats
19W - 24L
1,588 SR
Queue Stats
253W - 272L
1,414 Elo+
Party 1
Ullr
Ullr
axerziv
Ullr
Level 89
God Stats
2W - 7L
1,268 SR
Queue Stats
240W - 257L
1,409 Elo+
Party 1
Team Averages
Level 46
1,457 SR
1,362 Elo+

VS

Team Averages
Level 81
1,554 SR
1,413 Elo+
Olorun
Olorun
Chauten
Olorun
Level 40
God Stats
1W - 1L
1,574 SR
Queue Stats
65W - 45L
1,481 Elo+
Party 2
Arachne
Arachne
JOEtheJUGGS
Arachne
Level 154
God Stats
3W - 1L
1,872 SR
Queue Stats
60W - 53L
1,450 Elo+
Party 2
Izanami
Izanami
Megibu
Izanami
Level 83
God Stats
59W - 69L
1,364 SR
Queue Stats
88W - 115L
1,313 Elo+
Solo
Eset
Eset
TheErazor
Eset
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 19L
1,451 Elo+
Party 2
Ratatoskr
Ratatoskr
Xel1y
Ratatoskr
Level 61
God Stats
130W - 145L
1,459 SR
Queue Stats
242W - 280L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 7 / 2
6,836
427
3,636
18,268
17,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
Noobiski
Merlin
13
2 / 6 / 0
8,058
504
8,956
11,774
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
RedRiot69
Nemesis
10
0 / 9 / 1
6,484
405
2,270
14,310
4,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
SHREKT_FN
Bellona
11
2 / 7 / 4
7,616
476
9,794
14,362
12,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
axerziv
Ullr
13
3 / 3 / 3
7,814
488
8,858
11,233
4,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Chauten
Olorun
16
2 / 0 / 9
10,313
645
8,026
10,679
4,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Arachne
JOEtheJUGGS
Arachne
17
20 / 3 / 1
12,045
753
25,006
16,908
9,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Megibu
Izanami
15
4 / 3 / 4
9,358
585
8,443
11,076
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
14
3 / 2 / 8
9,786
612
7,835
9,590
4,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ratatoskr
Xel1y
Ratatoskr
17
3 / 0 / 4
10,316
645
4,072
9,454
3,507
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
8
Kills
32
32
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
7
2
0.29
W
Olorun
Chauten
Olorun
2
0
9
6.5
W
Arachne
JOEtheJUGGS
Arachne
20
3
1
6.83
W
Izanami
Megibu
Izanami
4
3
4
2
L
Merlin
Noobiski
Merlin
2
6
0
0.33
L
Nemesis
RedRiot69
Nemesis
0
9
1
0.06
L
Bellona
SHREKT_FN
Bellona
2
7
4
0.57
W
Eset
3
2
8
3.5
W
Ratatoskr
Xel1y
Ratatoskr
3
0
4
5
L
Ullr
axerziv
Ullr
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,514
Damage
53,382
69,947
Taken
57,707
42,525
Mitigated
25,449
12,390
Healing
28,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,636
737
0
929
18,268
17,112
0
4,766
13,502
19,514
0
W
Olorun
Chauten
Olorun
8,026
4,125
133
6,446
10,679
4,539
4,751
5,860
4,711
63,793
0
W
Arachne
JOEtheJUGGS
Arachne
25,006
18,060
0
9,919
16,908
9,460
2,138
2,071
14,575
0
83,184
W
Izanami
Megibu
Izanami
8,443
5,694
319
3,500
11,076
3,309
4,600
2,203
8,736
0
63,034
L
Merlin
Noobiski
Merlin
8,956
505
0
1,969
11,774
4,320
0
4,600
7,174
49,357
0
L
Nemesis
RedRiot69
Nemesis
2,270
1,057
0
3,629
14,310
4,642
0
1,644
12,666
0
30,995
L
Bellona
SHREKT_FN
Bellona
9,794
1,526
387
2,245
14,362
12,416
0
2,346
12,016
0
35,282
W
Eset
7,835
1,601
446
2,249
9,590
4,634
1,453
1,722
7,837
20,603
0
W
Ratatoskr
Xel1y
Ratatoskr
4,072
1,058
0
5,794
9,454
3,507
0
736
8,564
0
71,149
L
Ullr
axerziv
Ullr
8,858
3,829
0
3,231
11,233
4,035
0
2,505
8,728
0
48,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,808
Gold Earned
51,818
339
Minions Killed
502
0
Camps Cleared
0
1,432,221
Distance Traveled
1,636,054
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,836
427
29
2
0
260,630
0
W
Olorun
10,313
645
131
8
0
316,324
4
W
Arachne
12,045
753
98
6
0
301,848
2
W
Izanami
9,358
585
125
8
0
297,174
4
L
Merlin
8,058
504
104
7
0
262,205
6
L
Nemesis
6,484
405
68
4
0
312,996
1
L
Bellona
7,616
476
62
4
0
321,635
0
W
Eset
9,786
612
14
1
0
318,940
2
W
Ratatoskr
10,316
645
134
8
0
401,768
4
L
Ullr
7,814
488
76
5
0
274,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role