Player Matchup

Bastet
Bastet
 
Bastet
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
caganasaquinha
Shiva
Level 59
God Stats
33W - 30L
1,521 SR
Queue Stats
409W - 518L
1,377 Elo+
Party 1
Zeus
Zeus
tractor2217
Zeus
Level 88
God Stats
10W - 15L
1,392 SR
Queue Stats
101W - 140L
1,427 Elo+
Party 1
Team Averages
Level 87
1,471 SR
1,435 Elo+

VS

Team Averages
Level 82
1,500 SR
1,418 Elo+
Chang'e
Chang'e
 
Chang'e
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
BalaSeca
Ne Zha
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,521 Elo+
Party 2
Hun Batz
Hun Batz
Sultanoth
Hun Batz
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
14 / 1 / 5
9,718
883
13,130
6,987
2,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

12
2 / 3 / 18
8,095
736
4,311
8,491
6,276
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 0 / 14
9,210
837
13,079
4,722
1,620
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
3 / 7 / 1
7,834
712
5,841
11,626
3,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
BalaSeca
Ne Zha
9
1 / 8 / 3
6,951
632
2,439
10,969
3,048
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
Sultanoth
Hun Batz
10
0 / 7 / 3
6,345
577
1,508
10,589
4,177
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
22
Kills
4
4
Deaths
22
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
14
1
5
16.5
L
Chang'e
 
Chang'e
3
7
1
0.5
L
Ne Zha
BalaSeca
Ne Zha
1
8
3
0.31
L
Hun Batz
Sultanoth
Hun Batz
0
7
3
0.21
W
2
3
18
3.67
W
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,520
Damage
9,788
20,200
Taken
33,184
10,361
Mitigated
10,755
3,701
Healing
3,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,130
2,851
0
1,064
6,987
2,465
378
2,077
4,730
0
31,380
L
Chang'e
 
Chang'e
5,841
425
975
2,356
11,626
3,530
0
4,504
7,122
21,059
0
L
Ne Zha
BalaSeca
Ne Zha
2,439
474
0
172
10,969
3,048
0
4,178
6,791
0
10,034
L
Hun Batz
Sultanoth
Hun Batz
1,508
122
0
0
10,589
4,177
0
4,594
5,995
0
8,990
W
4,311
614
520
988
8,491
6,276
77
2,924
5,374
0
15,386
W
13,079
295
0
1,129
4,722
1,620
809
1,099
3,561
37,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,023
Gold Earned
21,130
126
Minions Killed
78
7
Camps Cleared
2
691,268
Distance Traveled
500,687
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,718
883
34
3
4
234,107
1
L
Chang'e
7,834
712
43
4
1
169,105
2
L
Ne Zha
6,951
632
12
1
0
175,548
3
L
Hun Batz
6,345
577
23
2
1
156,034
0
W
Shiva
8,095
736
21
2
1
235,672
4
W
Zeus
9,210
837
71
6
2
221,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role