Player Matchup

Achilles
Achilles
BISHOP5629
Achilles
Level 108
God Stats
4W - 1L
1,718 SR
Queue Stats
64W - 59L
1,446 Elo+
Party 1
Izanami
Izanami
DeathCamm
Izanami
Level 77
God Stats
6W - 3L
1,524 SR
Queue Stats
10W - 13L
1,542 Elo+
Party 1
Discordia
Discordia
S0ULLS
Discordia
Level 29
God Stats
6W - 6L
1,437 SR
Queue Stats
31W - 31L
1,430 Elo+
Party 1
Team Averages
Level 71
1,560 SR
1,472 Elo+

VS

Team Averages
Level 56
1,607 SR
1,401 Elo+
Izanami
Izanami
LaVatican
Izanami
Level 71
God Stats
4W - 4L
1,639 SR
Queue Stats
23W - 21L
1,421 Elo+
Party 2
Shiva
Shiva
PapiEli_SixNine
Shiva
Level 69
God Stats
1W - 1L
1,682 SR
Queue Stats
24W - 20L
1,423 Elo+
Party 2
Ao Kuang
Ao Kuang
vileTickle83
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BISHOP5629
Achilles
15
4 / 9 / 6
11,971
704
11,420
16,518
6,487
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
DeathCamm
Izanami
20
10 / 5 / 3
14,489
852
20,720
11,949
4,465
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
S0ULLS
Discordia
18
4 / 7 / 11
12,478
734
12,880
9,778
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LaVatican
Izanami
16
4 / 5 / 8
11,750
691
6,957
16,082
3,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 5 / 9
12,973
763
16,122
19,264
15,861
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
vileTickle83
Ao Kuang
16
6 / 8 / 11
12,291
723
6,605
16,656
6,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
48
18
Kills
20
21
Deaths
18
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Achilles
BISHOP5629
Achilles
4
9
6
0.78
W
Izanami
DeathCamm
Izanami
10
5
3
2.3
L
Izanami
LaVatican
Izanami
4
5
8
1.6
L
10
5
9
2.9
W
Discordia
S0ULLS
Discordia
4
7
11
1.36
L
Ao Kuang
vileTickle83
Ao Kuang
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,020
Damage
29,684
38,245
Taken
52,002
13,999
Mitigated
25,831
5,141
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BISHOP5629
Achilles
11,420
4,456
406
1,775
16,518
6,487
0
2,540
13,978
0
32,316
W
Izanami
DeathCamm
Izanami
20,720
13,062
0
2,725
11,949
4,465
2,545
2,857
9,092
0
82,394
L
Izanami
LaVatican
Izanami
6,957
4,887
0
1,479
16,082
3,883
510
3,129
12,557
0
41,232
L
16,122
4,377
796
2,568
19,264
15,861
596
4,193
14,789
0
45,074
W
Discordia
S0ULLS
Discordia
12,880
828
0
235
9,778
3,047
102
1,580
8,198
30,983
0
L
Ao Kuang
vileTickle83
Ao Kuang
6,605
1,923
0
3,144
16,656
6,087
69
5,085
11,175
19,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,938
Gold Earned
37,014
200
Minions Killed
168
9
Camps Cleared
6
836,838
Distance Traveled
852,982
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,971
704
40
2
4
274,616
0
W
Izanami
14,489
852
122
7
3
288,617
4
L
Izanami
11,750
691
85
5
0
288,938
0
L
Shiva
12,973
763
56
3
2
282,321
1
W
Discordia
12,478
734
38
2
2
273,605
3
L
Ao Kuang
12,291
723
27
2
4
281,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role