Player Matchup

Ymir
Ymir
BrigadierBigHoss
Ymir
Level 86
God Stats
9W - 11L
1,676 SR
Queue Stats
72W - 72L
1,578 Elo+
Party 3
Apollo
Apollo
Cabezadevaca
Apollo
Level 32
God Stats
6W - 3L
1,711 SR
Queue Stats
27W - 33L
1,380 Elo+
Party 3
Shiva
Shiva
DerGhost34
Shiva
Level 109
God Stats
5W - 5L
1,547 SR
Queue Stats
69W - 63L
1,540 Elo+
Solo
The Morrigan
The Morrigan
YABKiddTrax
The Morrigan
Level 95
God Stats
1W - 2L
1,497 SR
Queue Stats
155W - 170L
1,558 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
fapmaster152
Ah Muzen Cab
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,146 Elo+
Party 1
Team Averages
Level 70
1,586 SR
1,440 Elo+

VS

Team Averages
Level 79
1,484 SR
1,554 Elo+
Hera
Hera
 
Hera
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
PNV IQ
Khepri
Level 89
God Stats
1W - 0L
1,316 SR
Queue Stats
8W - 11L
1,564 Elo+
Solo
Anhur
Anhur
Platinumbeast27
Anhur
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 18L
1,467 Elo+
Solo
Artio
Artio
SaddSkyy
Artio
Level 109
God Stats
1W - 1L
1,137 SR
Queue Stats
207W - 218L
1,538 Elo+
Solo
Cliodhna
Cliodhna
TonyZimZam
Cliodhna
Level 127
God Stats
16W - 6L
1,966 SR
Queue Stats
102W - 66L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
10,146
423
8,370
23,364
24,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Apollo
20
7 / 5 / 2
13,572
566
12,888
19,925
5,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
18
4 / 6 / 2
11,659
486
13,059
21,393
13,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
YABKiddTrax
The Morrigan
18
3 / 10 / 1
11,519
480
7,207
13,334
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
fapmaster152
Ah Muzen Cab
15
0 / 7 / 3
9,931
414
12,212
16,255
5,073
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
11 / 1 / 7
15,111
630
15,493
10,050
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
PNV IQ
Khepri
16
1 / 5 / 11
11,395
475
5,982
20,785
23,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 3 / 9
11,620
484
10,006
12,006
4,775
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
SaddSkyy
Artio
18
2 / 3 / 13
12,428
518
8,451
24,688
34,730
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
TonyZimZam
Cliodhna
20
17 / 3 / 10
14,975
624
32,728
19,069
8,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
84
15
Kills
34
34
Deaths
15
13
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
11
1
7
14.5
L
1
6
5
0.58
L
Apollo
7
5
2
1.6
L
Shiva
4
6
2
0.83
W
Khepri
PNV IQ
Khepri
1
5
11
1.3
W
3
3
9
2.5
W
Artio
SaddSkyy
Artio
2
3
13
2.83
W
Cliodhna
TonyZimZam
Cliodhna
17
3
10
7.33
L
The Morrigan
YABKiddTrax
The Morrigan
3
10
1
0.35
L
Ah Muzen Cab
fapmaster152
Ah Muzen Cab
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,736
Damage
72,660
94,271
Taken
86,598
52,217
Mitigated
75,514
11,535
Healing
28,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
15,493
2,269
274
4,378
10,050
3,708
3,618
456
9,546
124,224
0
L
8,370
1,793
496
2,039
23,364
24,295
326
5,538
17,730
34,368
1,288
L
Apollo
12,888
8,730
0
3,840
19,925
5,854
3,083
8,264
11,563
0
102,705
L
Shiva
13,059
3,429
510
1,940
21,393
13,387
0
5,528
15,709
0
78,922
W
Khepri
PNV IQ
Khepri
5,982
647
513
4,000
20,785
23,546
493
5,840
14,935
30,555
0
W
10,006
5,801
0
3,507
12,006
4,775
5,441
1,963
10,043
0
61,939
W
Artio
SaddSkyy
Artio
8,451
460
280
9,530
24,688
34,730
399
2,728
21,914
53,414
0
W
Cliodhna
TonyZimZam
Cliodhna
32,728
4,972
0
6,119
19,069
8,755
1,998
1,595
17,380
0
127,559
L
The Morrigan
YABKiddTrax
The Morrigan
7,207
630
0
325
13,334
3,608
270
2,592
10,341
73,195
5,870
L
Ah Muzen Cab
fapmaster152
Ah Muzen Cab
12,212
4,644
0
2,385
16,255
5,073
0
7,503
8,730
0
55,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,827
Gold Earned
65,529
569
Minions Killed
568
0
Camps Cleared
0
2,037,927
Distance Traveled
2,321,542
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
15,111
630
193
8
0
482,454
4
L
Ymir
10,146
423
53
2
0
409,736
4
L
Apollo
13,572
566
168
7
0
418,434
2
L
Shiva
11,659
486
107
4
0
489,206
0
W
Khepri
11,395
475
41
2
0
418,588
5
W
Anhur
11,620
484
93
4
0
417,312
4
W
Artio
12,428
518
105
4
0
448,254
6
W
Cliodhna
14,975
624
136
6
0
554,934
4
L
The Morrigan
11,519
480
149
6
0
347,783
5
L
Ah Muzen Cab
9,931
414
92
4
0
372,768
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role