Player Matchup

Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
ID1994-AriON
Nox
Level 159
God Stats
12W - 9L
1,737 SR
Queue Stats
487W - 418L
1,627 Elo+
Party 2
Mercury
Mercury
Shadow-8837
Mercury
Level 128
God Stats
1W - 0L
1,273 SR
Queue Stats
21W - 24L
1,478 Elo+
Party 1
Chiron
Chiron
serghiox_12
Chiron
Level 121
God Stats
2W - 0L
1,728 SR
Queue Stats
21W - 28L
1,460 Elo+
Party 1
Chaac
Chaac
xXThird i GODXx
Chaac
Level 114
God Stats
4W - 0L
1,823 SR
Queue Stats
78W - 64L
1,535 Elo+
Solo
Team Averages
Level 126
1,612 SR
1,520 Elo+

VS

Team Averages
Level 111
1,574 SR
1,501 Elo+
Loki
Loki
DailyJayJay
Loki
Level 149
God Stats
0W - 3L
1,755 SR
Queue Stats
6W - 11L
1,213 Elo+
Solo
Discordia
Discordia
Kitty Meowserz
Discordia
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Nexus-Gemini
The Morrigan
Level 147
God Stats
7W - 5L
1,552 SR
Queue Stats
317W - 303L
1,599 Elo+
Party 3
Medusa
Medusa
Nexus-NephtySZ
Medusa
Level 89
God Stats
29W - 26L
1,532 SR
Queue Stats
84W - 80L
1,595 Elo+
Party 3
Geb
Geb
furiousgemini28
Geb
Level 88
God Stats
28W - 28L
1,529 SR
Queue Stats
165W - 169L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 0 / 2
6,066
1,213
3,580
2,337
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 2
5,872
1,174
1,451
1,588
517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Shadow-8837
Mercury
11
0 / 1 / 2
5,835
1,167
1,400
2,529
780
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
11
1 / 0 / 2
6,111
1,222
3,231
2,547
876
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 2
5,743
1,149
3,545
5,099
2,470
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

401

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,673
1,135
933
1,618
658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Kitty Meowserz
Discordia
11
0 / 0 / 1
5,891
1,178
4,620
1,213
379
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Nexus-Gemini
The Morrigan
10
0 / 0 / 0
5,196
1,039
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 0
5,972
1,194
2,369
2,987
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 1
6,018
1,204
4,117
9,319
6,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
3
Kills
1
1
Deaths
3
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
2
2
L
0
0
0
0
W
1
0
2
2
L
Discordia
Kitty Meowserz
Discordia
0
0
1
0.5
L
The Morrigan
Nexus-Gemini
The Morrigan
0
0
0
0
L
1
1
0
1
W
Mercury
Shadow-8837
Mercury
0
1
2
1
L
0
2
1
0.25
W
Chiron
1
0
2
2
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,207
Damage
12,039
14,100
Taken
15,137
5,445
Mitigated
8,360
1,956
Healing
1,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,580
259
0
0
2,337
802
0
1,576
761
11,762
0
L
933
62
0
365
1,618
658
0
0
1,618
0
11,480
W
1,451
174
0
0
1,588
517
0
998
590
8,391
0
L
Discordia
Kitty Meowserz
Discordia
4,620
376
30
438
1,213
379
0
427
786
18,169
0
L
The Morrigan
Nexus-Gemini
The Morrigan
0
0
0
0
0
0
0
0
0
255
0
L
2,369
713
0
127
2,987
1,023
0
1,658
1,329
0
13,745
W
Mercury
Shadow-8837
Mercury
1,400
327
0
0
2,529
780
0
1,107
1,422
0
8,231
L
4,117
251
0
746
9,319
6,300
0
2,946
6,373
9,398
0
W
Chiron
3,231
1,976
466
621
2,547
876
0
1,657
890
0
15,925
W
3,545
1,435
0
869
5,099
2,470
0
3,399
1,700
0
10,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,627
Gold Earned
28,750
100
Minions Killed
80
6
Camps Cleared
6
465,029
Distance Traveled
382,206
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,066
1,213
14
3
1
85,639
0
L
Loki
5,673
1,135
17
3
6
91,971
0
W
Nox
5,872
1,174
18
4
0
89,776
0
L
Discordia
5,891
1,178
32
6
0
97,243
0
L
The Morrigan
5,196
1,039
0
0
0
10,151
0
L
Medusa
5,972
1,194
24
5
0
84,961
0
W
Mercury
5,835
1,167
16
3
4
100,991
0
L
Geb
6,018
1,204
7
1
0
97,880
3
W
Chiron
6,111
1,222
29
6
0
91,862
0
W
Chaac
5,743
1,149
23
5
1
96,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role