Player Matchup

Gilgamesh
Gilgamesh
CoyKING RAVEN
Gilgamesh
Level 148
God Stats
16W - 4L
1,870 SR
Queue Stats
104W - 124L
1,512 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Squirt_Jacket
Morgan Le Fay
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,450 Elo+
Party 1
Khepri
Khepri
donovan cole
Khepri
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 49L
1,448 Elo+
Solo
Team Averages
Level 83
1,623 SR
1,470 Elo+

VS

Team Averages
Level 57
1,459 SR
1,309 Elo+
Izanami
Izanami
BigLion1921
Izanami
Level 44
God Stats
0W - 5L
1,307 SR
Queue Stats
7W - 21L
1,191 Elo+
Party 2
Odin
Odin
HollidaySavage29
Odin
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 99L
1,387 Elo+
Solo
Scylla
Scylla
JDog131313
Scylla
Level 66
God Stats
6W - 16L
1,569 SR
Queue Stats
112W - 170L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CoyKING RAVEN
Gilgamesh
18
14 / 2 / 3
12,792
853
22,724
17,922
19,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Squirt_Jacket
Morgan Le Fay
14
2 / 6 / 9
9,876
658
9,126
10,342
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
16
2 / 0 / 16
11,642
776
8,404
14,301
14,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigLion1921
Izanami
13
1 / 7 / 4
9,156
610
7,202
11,040
3,572
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 3 / 4
10,848
723
7,564
19,909
15,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
JDog131313
Scylla
15
3 / 8 / 4
9,970
665
15,985
16,460
5,376
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
18
Kills
8
8
Deaths
18
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
BigLion1921
Izanami
1
7
4
0.43
W
Gilgamesh
CoyKING RAVEN
Gilgamesh
14
2
3
7.75
L
4
3
4
2
L
Scylla
JDog131313
Scylla
3
8
4
0.63
W
Morgan Le Fay
Squirt_Jacket
Morgan Le Fay
2
6
9
1.08
W
Khepri
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,254
Damage
30,751
42,565
Taken
47,409
38,611
Mitigated
24,762
13,998
Healing
10,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BigLion1921
Izanami
7,202
5,072
0
646
11,040
3,572
0
3,888
6,807
0
26,669
W
Gilgamesh
CoyKING RAVEN
Gilgamesh
22,724
8,008
623
8,222
17,922
19,148
1,688
7,153
10,769
0
61,730
L
7,564
1,267
0
6,283
19,909
15,814
0
7,048
12,381
0
25,311
L
Scylla
JDog131313
Scylla
15,985
2,588
329
2,986
16,460
5,376
0
7,100
9,061
29,164
0
W
Morgan Le Fay
Squirt_Jacket
Morgan Le Fay
9,126
1,333
523
1,084
10,342
5,085
508
4,953
5,389
25,225
0
W
Khepri
8,404
880
0
3,546
14,301
14,378
0
4,287
10,014
30,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,310
Gold Earned
29,974
146
Minions Killed
118
9
Camps Cleared
2
828,923
Distance Traveled
691,706
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,156
610
55
4
0
202,902
0
W
Gilgamesh
12,792
853
75
5
8
284,751
3
L
Odin
10,848
723
34
2
2
263,554
3
L
Scylla
9,970
665
29
2
0
225,250
0
W
Morgan Le Fay
9,876
658
36
2
1
252,537
2
W
Khepri
11,642
776
35
2
0
291,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role