Player Matchup

Kuzenbo
Kuzenbo
TheWelshBlaze
Kuzenbo
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 88L
1,449 Elo+
Solo
Chaac
Chaac
Zeksmaster
Chaac
Level 68
God Stats
2W - 1L
1,471 SR
Queue Stats
63W - 54L
1,353 Elo+
Solo
Cernunnos
Cernunnos
bearskin_escanor
Cernunnos
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,214 Elo+
Solo
Anhur
Anhur
death666rip
Anhur
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 52L
1,402 Elo+
Solo
Medusa
Medusa
ТефтелькаСчастья
Medusa
Level 69
God Stats
9W - 8L
1,609 SR
Queue Stats
301W - 337L
1,522 Elo+
Solo
Team Averages
Level 80
1,516 SR
1,388 Elo+

VS

Team Averages
Level 110
1,476 SR
1,440 Elo+
Nox
Nox
JJvdb
Nox
Level 124
God Stats
13W - 10L
1,541 SR
Queue Stats
343W - 410L
1,346 Elo+
Party 1
Ullr
Ullr
fiat180-90-power
Ullr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 148L
1,606 Elo+
Solo
Jing Wei
Jing Wei
gor3119
Jing Wei
Level 127
God Stats
0W - 1L
1,270 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
luislys
Tiamat
Level 121
God Stats
4W - 4L
1,664 SR
Queue Stats
879W - 954L
1,396 Elo+
Solo
Mulan
Mulan
vdbjo
Mulan
Level 116
God Stats
2W - 6L
1,403 SR
Queue Stats
273W - 319L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
1 / 3 / 12
9,758
887
4,670
13,384
17,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
17
4 / 2 / 12
10,519
956
11,920
13,585
8,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
16
6 / 4 / 8
9,790
890
8,771
10,280
4,221
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 2 / 14
8,923
811
4,604
7,919
2,522
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 2 / 2
10,469
952
13,531
8,495
3,813
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
JJvdb
Nox
17
4 / 2 / 6
8,792
799
6,684
7,219
3,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 6
7,931
721
6,507
9,617
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
gor3119
Jing Wei
11
0 / 6 / 4
6,766
615
5,460
8,886
2,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
luislys
Tiamat
15
4 / 4 / 4
8,760
796
13,094
10,373
5,675
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
vdbjo
Mulan
15
4 / 4 / 6
8,592
781
6,608
11,597
5,528
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
39
22
Kills
13
13
Deaths
22
48
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nox
JJvdb
Nox
4
2
6
3.5
W
Kuzenbo
1
3
12
2.33
W
Chaac
4
2
12
5
W
Cernunnos
6
4
8
2.5
W
1
2
14
4
L
1
6
6
0.67
L
Jing Wei
gor3119
Jing Wei
0
6
4
0.33
L
Tiamat
luislys
Tiamat
4
4
4
1.5
L
Mulan
vdbjo
Mulan
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,496
Damage
38,353
53,663
Taken
47,692
36,918
Mitigated
19,995
21,655
Healing
13,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
JJvdb
Nox
6,684
270
347
1,409
7,219
3,082
147
539
6,680
22,954
0
W
Kuzenbo
4,670
2,366
763
2,684
13,384
17,685
170
4,004
9,380
14,489
0
W
Chaac
11,920
232
482
5,745
13,585
8,677
513
5,687
7,898
0
21,909
W
Cernunnos
8,771
3,002
1,771
3,296
10,280
4,221
1,681
3,400
6,880
0
20,387
W
4,604
1,698
433
2,252
7,919
2,522
889
3,624
4,295
0
11,235
L
6,507
1,853
727
562
9,617
3,311
0
826
8,791
0
13,673
L
Jing Wei
gor3119
Jing Wei
5,460
3,879
345
1,048
8,886
2,399
0
436
8,450
0
11,963
L
Tiamat
luislys
Tiamat
13,094
1,036
464
3,087
10,373
5,675
0
1,661
8,712
25,918
0
L
Mulan
vdbjo
Mulan
6,608
818
1,937
3,361
11,597
5,528
0
1,208
10,389
0
15,295
W
13,531
4,452
1,567
2,662
8,495
3,813
2,264
3,063
5,432
0
33,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,459
Gold Earned
40,841
129
Minions Killed
120
0
Camps Cleared
0
1,026,470
Distance Traveled
972,711
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,792
799
39
4
0
205,331
0
W
Kuzenbo
9,758
887
18
2
0
212,230
0
W
Chaac
10,519
956
20
2
0
228,174
0
W
Cernunnos
9,790
890
32
3
0
188,046
1
W
Anhur
8,923
811
13
1
0
184,669
1
L
Ullr
7,931
721
21
2
0
185,192
2
L
Jing Wei
6,766
615
10
1
0
162,848
0
L
Tiamat
8,760
796
27
2
0
192,430
0
L
Mulan
8,592
781
23
2
0
226,910
4
W
Medusa
10,469
952
46
4
0
213,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role